That was strange...I dropped my core/memory clocks by an increment of 10 each and raised my shader clock by 100 and I got slightly higher 3dmark06 scores at 5155. I haven't experimented further...but I am assuming that dropping the core/memory clocks and raising shader clock is more important. But again, these are just benchmarks and not actual in game performance.
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In some cases it's more beneficial to drop some clocks and raise others, which may give you certain performance advantages while still keeping the GPU's power evenly distributed. Eventually you'll find a setting that works for you, it just takes some experimentation.
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I downloaded nvidia system monitor and it shows my gpu temp 70` C when gaming, and GPU-z program shows me that there is 82~ C. I think GPU-z is showing not right so i can try clocking my gpu right?
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Considering you're using an NVIDIA card, I'd tend to agree with NVIDIA's tools more than GPU-z. GPU-z can give the wrong temps sometimes. Try ATITool, and see if it shows your temps closer to NVIDIA's software or GPU-z.
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I made a few more revisions for those who are interested.
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+1 rep anyway. Good guide for future purchase. -
nice job man, +rep
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True, but I have a lot of experience troubleshooting RTS's (my favorite genre), and most of those require more RAM than an FPS.
And thanks for the rep guys
JWest's Notebook Gaming Guide
Discussion in 'Gaming (Software and Graphics Cards)' started by JWest, Oct 22, 2008.