Is the game any good? its 70% now and I don't have rpgs that I want to play
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Karamazovmm Overthinking? Always!
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It's good. Are you worried about $6?
There aren't any RPG worth playing released in the last year. Amaleur is better than anything else released in the last year, and for a while until Witcher 3 or DA 3.
I think people have to remember, Amalur was a big financial success. It sold 1.4 million copies at $60. It was a financial failure for Rhode Island because it was a stupid loan. Curt Schilling took a loan that required him pay back way more than any AAA game would profit unless it was COD or BF. It was ridiculous. This was a good game that was reviewed well and it sold well. Rhode Island and Curt Schilling were the retards. I believe Curt hired 125 people for a future MMORPG before Amalur was even published! 125 PEOPLE, when Amalur was already developed by Big Huge Games! And promised to hire 450 people total by 2012. The dumbest venture between moron baseball player and a State... so dumb.
Go for it, for $6 I don't think you'll find a better game right now.
I haven't finished the game yet since I have a huge backlog of games and frankly haven't been gaming much at all lately. But what little I played, the voice acting was good, the graphics were good, framerates were smooth and action was good. -
It's not a bad game.
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Karamazovmm Overthinking? Always!
it isn't about the money, its about wasting money
and sincerely I don't like wasting money on bad gameskatalin_2003 likes this. -
moviemarketing Milk Drinker
I suggest to try the demo that is available on Steam. I played the demo when it first came out in early 2012 and enjoyed it, but wasn't planning to buy at that time because this was shortly after Skyrim's release.
Was waiting over the next two years for this game to go on sale for about $5. For some reason, it always seemed to be quite expensive even during Steam sales, I suppose because EA is the publisher.
As far as I know, it doesn't require Origin. -
OK, it's a very superficial game, it's filled to the brim with nearly countless of meaningless fetch quests (we're talking something that feels like 4 digits, here, not a few hundreds), it wears out its welcome sooner or later and its ability to simply reset your character completely whenever you feel like it cheapens the whole experience of leveling up your character. It's basically a poor man's offline MMO, and I loathe MMOs.
What I think? Buy it!
Successfully landing a final hit/mega spell combo feels very satisfying and rarely gets old, it's quite polished, leveling up by clearing baddies feels almost hypnotic and you can give your mind a rest while you do it, and it'll give you several hours of mindless fun, especially if you use any sort of gamepad.
And despite having a similar experience on paper, Torchlight 2 didn't captivate me the same way and bored me to tears. Kingdoms of Amalur, on the other hand, felt right at home with its vast open fields and beautiful music. After playing for about ~100 hours including the expansions, though, I simply stopped at one point and couldn't get myself to even look at the game anymore. But up until that point, I've had a blast. -
I have played probably around 10% or the game so everything coming at me still seemed new. But based on that, I found it very interesting. I don't remember why I stopped playing it. I'd say if you get it for under ten bucks, purchase it. It would not be wasting your money. -
moviemarketing Milk Drinker
If it sells really well, maybe it will send a message to EA to start putting stuff on Steam again, or at least try deep discounts on Origin.
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Karamazovmm Overthinking? Always!
and I don't loathe MMOs, they are just different, which reminds me if I should play again Old republic -
I thought Reckoning was one of the best RPGs I've played in some time, maybe ever.
It has lots of interesting lore, good voice acting, fun and interesting quests, a beautiful world to explore, lots of exploration and visceral combat. The crafting is pretty cool, too. All in all, I was glad I spent 200+ hours playing it. -
thegreatsquare Notebook Deity
I bought it on black friday through Origin [requires origin]. It is OK, but the DLC only works online and saves with it won't work even though the base game alone runs offline ok.
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It's supposedly written by R.A Salvatore, but I was never a fan (even though I like fantasy books).
Regarding the MMO part, I find those games to be devoid of any real substance. To me, they usually feel like a glorified mishmash of basic hack and slash and mIRC/whatsapp. Not my cup of tea in the slightest. Anyway, Amalur feels somewhat similar, without the mIRC/whatsapp part, of course, as it was destined to be a MMO at one part or another, I think, but the result here is still a pretty good mind-numbing fun, IMO.
fluent, if you think Amalur was one of the best RPGs you've played (maybe ever?!) your REALLY should play more RPGs, man -
Karamazovmm Overthinking? Always!
I only read his work on the New Jedi Order series, which is a very good series if compared to all the trash that is the EU.
I think I won't byte for now, I wait for 75 or 80 off and get it with all dlc, aside that I have semi officially retired my windows machine -
ThePerfectStorm Notebook Deity
I loved Amalur, and IMO it had the best combat system I've seen in an RPG. I played through the entire thing, and at this price, its a steal. Go for it!
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The combat in Amalur was some of the best I've experienced in an RPG. The graphics and customization are very good too
Where the game faltered for me is the general gameplay experience. It feels like a single-player excerpt of an MMO (I actually think that's what it was). Lots of fetch quests, kill X monsters, etc. Playing Amalur feels like questing in WoW. Which, actually, is fine for a bit, but by their nature MMOs are rather limited. Over time, the game got stale and I couldn't finish it. To offset this downside, MMO's promise you multiplayer, an end-game, and PvP to look forward to while you're grinding away at the levels. Amalur can do no such thing, so the levels take longer and longer to acquire and the rewards stop coming, all while you're still doing the same old quests. -
Also keep in mind that the game is known to be buggy. I enjoyed it, but had a few stuck quests that were frustrating. The company was in trouble right after release so there were not any patches to improve things.
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moviemarketing Milk Drinker
Went ahead and bought the base game for $5.99.
Not sure when I'll have time to play it, but given how stingy EA has been with the Steam sales for this title, I wouldn't count on another sale anytime soon. -
That's a great price. I paid $60 to pre-order this game back in 2012.
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Yep as Iron Sheik said in one of the expansions where you have to kill a pirate (no more spoilers
), just at the end the game gets stuck with nowhere to interact, otherwise it's ok. Haven't encountered any other criical bug apart from that. For me however the best game I ever bought is Skyrim and Oblivion before that. Got them really cheap from a friend (20$ for both
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looks interesting gonna have to take a look.
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I was entertained for a little while. Combat was pretty repetitive, IMO. To me, it's basically an RPG with MMO style quests and gear but lacking the most important part of an MMO - other players. The premise is interesting but the execution is lacking. I didn't find it to be nearly as deep and engaging as, say, Dragon Age Origins or Oblivion/Skyrim.
Think single player World of Warcraft with skillshots.
Kingdoms of Amalur Reckoning
Discussion in 'Gaming (Software and Graphics Cards)' started by Karamazovmm, Jan 30, 2014.