Wow, Valve keeps on giving us large TF2 updates! I should get back to playing it.. I haven't for several months![]()
Source: http://store.steampowered.com/news/2733/
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Final fixed the most overpowered weapon, the Sandman.
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I liked this one:
That made me laugh
The engineer changes regarding repairing teleporters are interesting. That will make it really easy for an engy to keep his teleporter up. -
Anything "anti-spy" is very very Welcome
Just finish downloading the update, im gonna try this king of hill mode now xD -
ViciousXUSMC Master Viking NBR Reviewer
Cool, I have not played in a while, wonder if I can actually find a hat now.
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Not liking the 25hp deduction even though i use the regular bat anyway.
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Yea, that seems a bit harsh considering the Scout already has pretty low HP.
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ViciousXUSMC Master Viking NBR Reviewer
I think I would rather have my jump than the hp the jump is one of the things that makes the scout a scout.
So I think it was a good change. -
Yea I tried out one of the king of the hill map. Its not bad, fun when you have all talk on and people just make fun of each other. Also I like how the pyro back burner pushes people away now. But I wish I could trade items with people!!! I have so many sandviches!!!
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good stuff.
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of course this comes out when my laptop dies so i have no way of playing it
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I installed this a day before and it took a while to update everything
Yesterday I want to play, and another huge update
Can't wait to try King of the Hill out -
I've been playing the last 2 days non-stop and still no hats. :/
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I just played for the first time a few days ago
How do you get hats, and new weapons for that matter.
Seems to me its totally random?? -
As a scout, I am very displeased.
-25 health? CMON, I had just gotten used to using the FAN instead of double jump.
And no more stunning ubercharged enemies? That was the point of the sandman.
Just played a bit. It's minus 30 health. -
Well at first the new weapons for spy and sniper were received the same way - absolutely random. But then Valve changed it back, because a lot of people wanted to unlock the weapons the old-fashioned way - through achievements. So yeah, it's totally random. All you need to do is play - every hour or so you'll receive something.
Yeah, that sucks. I don't normally play scout, but a friend told me the -30 hp is only if you use the Sandman, which sucks because EVERYONE uses the Sandman. :/
Wait, what?! I didn't know that. Valve made scout the least favored class in TF2! :/ -
Thanks for the info hatrox
+rep
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I had been using sandman but am no longer because of the health loss.
Hopefully Valve will change it back soon. -
Valve's been failing pretty often with TF2 recently - first it was the random weapon system and now this...
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The randomness of the item drops is annoying.
I want The Force of Nature, but I keep on getting the same ones over and over. -
Just unlock the achievements - you're going to die from old age, until you get what you want. Trust me - a while ago I wanted the Huntsman, so I played 2 weeks NON-STOP and at the end I had 5 Cloak and Daggers and no Huntsmen. Then Valve made the weapons achievement-unlockable again and I finally got the Huntsman.
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Well, the backburner used to give you a health loss, but then they put compression blast on the regular flamethrower and not the backburner, and gave health back.
So it wouldn't be the first time they adjusted it. -
I haven't gotten any either, although I've only played a few hours since the update.
Yea, you can now recieve weapons in two ways: randomly and through achievements.
The randomness (or lack of it) is annoying. I have at least six huntsmen, and 4 Nataschas, but am still missing the Sandman (I haven't done too many scout achievements
) and the Dead Ringer (two achievements short of getting it through achievements). I wish Valve would implement a trading or trade-in system, because I have so many copies of weapons that I already have it's absurd.
Large TF2 Update - 8/13/09
Discussion in 'Gaming (Software and Graphics Cards)' started by crash, Aug 13, 2009.