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    Left 4 Dead 2 has Cricketer Zombies

    Discussion in 'Gaming (Software and Graphics Cards)' started by spradhan01, Jul 10, 2009.

  1. spradhan01

    spradhan01 Notebook Virtuoso

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  2. Bog

    Bog Losing it...

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    The cricket bat sounds like a direct ripoff from the film, Shaun of the Dead... it's pretty shameless copying.
     
  3. ViciousXUSMC

    ViciousXUSMC Master Viking NBR Reviewer

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    I dont see how a frying pan is more damaging than a shotgun...

    I have heard of bringing a knife to a gun fight before, but bringing a frying pan (or cricket bat) to a horde of zombies fight?

    Please....
     
  4. SoundOf1HandClapping

    SoundOf1HandClapping Was once a Forge

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    Well, at least we get chainsaws.
     
  5. masterchef341

    masterchef341 The guy from The Notebook

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    you *aren't supposed to bring a knife to a gun fight*.

    anyway, the whole L4D zombie apocalypse setting is a shameless copy of a few select movies, i don't think it is an issue.

    but left4dead2 is just sounding more and more ridiculous. the cricket bat and frying pan seem weird and out of place (especially the cricket bat), and having all these melee weapons seems redundant. the fire-ammo that instantaneously fully engulfs its target in flames seems weird... and apparently they are having multiple skins of weapons instead of just making more unique weapons, which also bothers me.

    i do like the idea of infected not dropping just for a lost arm... but that isn't enough. i still definitely question whether or not the changes in L4D2 merit a full blown sequel.
     
  6. Charles P. Jefferies

    Charles P. Jefferies Lead Moderator Super Moderator

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    At least L4D2 has actual melee weapons - hitting zombies with the butt of a gun gets old after a while (not to mention a medpack :rolleyes:). The fire axe is very satisfying to use; I did not get a chance to try the frying pan.
     
  7. burkle25

    burkle25 Are you a color?

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    Is L4D worth buying or should I wait for L4D2?
     
  8. spradhan01

    spradhan01 Notebook Virtuoso

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    L4D was nice and you can get it in cheap price rather than buying a new retail price for L4D2.
     
  9. masterchef341

    masterchef341 The guy from The Notebook

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    that's totally true. melee weapons in general are a good thing. the axe makes sense as a melee weapon, too. but the frying pan and cricket bat both seem out of place and possibly redundant as well.

    so far, with L4D2, i really like the concept of having melee weapons at all, and i like more aggressive and interesting regular infected (these are the primary enemies!). not giving up due to lost limb is a great change. a lot of the other changes i just read and a blank stare and question mark comes up on my face.

    ultimately, i just want the right dollar value placed on the game as an upgrade to the original. thats all that really matters to me. i don't care if they release a new game every day as long as they aren't charging me more than 10c for it. i will be disappointed if valve assesses the upgrade value at $50. that is all i am saying.

    as far as recommending L4D, i don't know. it is definitely a GREAT game. almost certainly the best online co-op game of all time (at least among the best, but i can't think of one better). but at the same time, L4D2 is right around the corner, so you have to wonder about the ultimate fate of L4D.
     
  10. burkle25

    burkle25 Are you a color?

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    Thanks :)
    I'll get L4D and wait for L4D2 next summer. CODMW2 comes out at the same time anyways and that will take up a lot of time.
     
  11. DarkSilver

    DarkSilver MSI Afterburner

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    L4D 2 is actually making the game more logic or realistic in term of weapons and zombie(they won't die with arm or leg lost).
    Melee weapons such as knife, chainsaw, frying pan and baseball bat are abundant in our REAL world. But SMG, Shotgun, Autoshotgun, Sniper and stuffs are not really abundant in our REAL world.
    It is logic, don't tell me you can see some shotgun, smg and so on in your kitchen suddenly.
    Zombie are softer compared to Human. Their flesh is decaying and hence very easy torn apart. Use bullet fires against them is a waste. A normal fry pan can do the job too.
     
  12. ViciousXUSMC

    ViciousXUSMC Master Viking NBR Reviewer

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    Where is the logic/realism that a frying pan is going to do just s much or more damage than said guns?

    Im sorry you have a hard timing killing a living person with a frying pan unless its a good hit to the head, I dont see it hurting somebody undead too much.

    Now an AXE thats a weapon and can do damage, but a pan??? FFS.
     
  13. Element

    Element Notebook Evangelist

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    I think they only did the frying pan thing because It's based in the south. Sounds like a stereotype.
     
  14. DarkSilver

    DarkSilver MSI Afterburner

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    Like I mention the zombie is fragile and soft.
    Bullet on the other hand is very small. Do u agree bullet is very small? Or it is large like a fry pan?
    U try use a gun and shoot someone hand and see if the hand cut into half.
    And then you try a sharp frypan/knife and SLASH heavily on someone hand and see if the hand cut into half.
    ANyway, I won't try it. LOL.
    As for more logic, tell me it is your house kitchen have bunch of ammo and guns?

    Extra notes,
    A normal/noob shuriken(ninja small blade) thrower could lose to a expert master little stone thrower.
    Which mean a knife can be better than a gun.
     
  15. huiman84

    huiman84 Notebook Consultant

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    If a Zombie Apocalypse happened I really wouldn't care what my weapon was as long as I could hurt a zombie with it...I think that's the idea they are getting at. Hell I would use the Pencil sitting right next to me if it had the chance of saving my life over my bare hands.
     
  16. manwithmustache

    manwithmustache Notebook Evangelist

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    damn, I thought it was you could carry guns AND a melee weapon, like in TF2, if you're gonna get to the next weapon cache anyways you might as well pick up another gun. having just a melee weapon instead of a decent gun can really screw you over when you have a tank coming up or you got smoked. I hope they change that
     
  17. Snowm0bile

    Snowm0bile Starcraftologist

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    Ever heard of "Weapons of Opportunity?"

    Something you learn in Martial Arts. Basically, if you dont have a pistol/rifle, you use whatever is around you. How many people can actually say that they have a shotgun? Obviously not everyone, so when there is a zombie apocolypse, there will be that percentage of people that will not have a machine gun.

    Besides, to kill an undead you just got to splatter their brains, and a decent frying pan can do such an action. If you think that a frying pan could not kill a human, youre horribly mistaken.
     
  18. DarkSilver

    DarkSilver MSI Afterburner

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    Agreed with you. This is the LOGICAL statement.
    A lot of people don't understand this. Maybe their LOGIC is too FANTASY.
    Like I said before, ZOMBIES are fragile.
     
  19. ArmageddonAsh

    ArmageddonAsh Mangekyo Sharingan

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    unless you live in America :)
     
  20. DarkSilver

    DarkSilver MSI Afterburner

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    I know America have these. But I am mentioning every house and spread everywhere. Even AMMO. Logically, how you find gun ammo on the floor =.=?
     
  21. manwithmustache

    manwithmustache Notebook Evangelist

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    lol I did find it rather odd that hospitals and random houses had guns and gatling guns attached to them
     
  22. DarkSilver

    DarkSilver MSI Afterburner

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    I never see a HOSPITAL with gattling guns attacted and even bunch of weapons in the real world. I guess HOSPITAL greatest weapon should be the surgerical blades.
     
  23. ArmageddonAsh

    ArmageddonAsh Mangekyo Sharingan

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    could it have been to try and prevent more attacks?
    to me it seems quite realistic - if there is a building with civilians inside they will try and protect it, though it was weird that the hospital had the gatling guns on the roof
     
  24. manwithmustache

    manwithmustache Notebook Evangelist

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    I don't know, it MAY make sense because remember you always see those writings on the walls of the safe room? it means people have travelled the exact same route before, maybe they're the ones who left guns/molotovs/pipebombs behind to help out other survivors, but then I guess you could loop back and ask how THOSE guys got their weaponry...
     
  25. masterchef341

    masterchef341 The guy from The Notebook

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    i don't see how explaining that a rock throwing master can beat someone who doesn't know how to operate a specialized ninja star weapon explains why you should bring a knife to a gun fight, or how that argument is logical. (or how this relates to the validity of L4D2)

    to answer the more common question: why are there random guns and ammunition littered about houses and the streets and subways? the answer is actually pretty obvious and trivial. its the zombie apocalypse. people are going to collect arms and hold out as long as they can. when they are overrun, their equipment doesn't go anywhere.
     
  26. crash

    crash NBR Assassin

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    I hope they don't. L4D (and L4D2 hopefully) is about teamwork and it would be too easy if everybody could carry both a melee weapon and a gun. You are almost forced to work as a team if you can only carry one kind of weapon.

    And ultimately this is a game. Realism is nice, but at some point you're trying to create something fun to play, and it wouldn't be too fun if there wasn't any ammo anywhere.
     
  27. manwithmustache

    manwithmustache Notebook Evangelist

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    Hmm I guess, I hope it at least does massive damage to a tank with the risks of being within melee range
     
  28. DarkSilver

    DarkSilver MSI Afterburner

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    Another wild guess by me is they are making something like WARCRAFT.
    Which Melee attacker are stronger than Range attacker.
     
  29. the_flying_shoe

    the_flying_shoe Notebook Evangelist

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    To those you are trying to figure out why there is a cricket stick/frying pan in the game, you are all missing the point (for the most part). I don't have a link to it, but in an interview with gamespot one of developer's said the point of some of the melee weapons (and he especially singled out the frying pan) was for it to be somewhat comedic and cool as an extra item to use. This is a far different perspective than that of trying to make logic with this aspect of the game. In fact, someone in this thread mentioned that the frying pan was used to stereotype the south. Yeah, that makes a lot of sense.

    You all do realize that this is a video game?

    EDIT: Link to interview - http://www.gamespot.com/xbox360/action/left4dead2/video/6212959
     
  30. Element

    Element Notebook Evangelist

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    Also, they won't make it melee and normal weapons together, because there are melee weapons like chainsaws.
     
  31. Second2Last33

    Second2Last33 Notebook Consultant

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    At least Valve is trying something different, they aren't used to disappointing their fans so lets not rule all these additions out until the game is actually released and reviewed.
     
  32. masterchef341

    masterchef341 The guy from The Notebook

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    I mean, yeah. I agree with the above statement. I really don't like my own forecast of Left4Dead2, but at the same time I am willing to give Valve the benefit of the doubt because it is Valve and they have a tendency to please their customers.

    I am going to wait and see what they ultimately do. I absolutely reserve judgement. But I will permanently adjust my opinion of them if they end up re-releasing a slightly modified game + expansion and call it a new game. I expect this behavior of, say, Madden NFL games, or Rainbow Six games... but to combat this behavior I simply do not buy such games.
     
  33. Dire NTropy

    Dire NTropy Notebook Deity

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    I would think it'd be interesting to see a shift more towards a low resource type of game (like survival horror), where ammo is more scarce; I think it would add some tension :).
     
  34. Element

    Element Notebook Evangelist

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    I know Valve has a tendency to please their customers, but it's hard for me to give them the benefit of the doubt on this one.
     
  35. spradhan01

    spradhan01 Notebook Virtuoso

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    What about a frying pan with hot oil? I would love to burn those zombies with it. :p
     
  36. masterchef341

    masterchef341 The guy from The Notebook

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    i'll be more clear.

    we don't need to give them the benefit of the doubt because we don't need to decide whether or not to buy it until after we see the finished product.

    so i withhold judgement until i see the finished product.
     
  37. crash

    crash NBR Assassin

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    Umm, I don't think they're trying to make it like Warcraft at all.

    Melee attacks may be appear stronger, but they come at the price of allowing your enemy to get very close to you. With guns you can keep them at a safer distance.
     
  38. irishhenshin

    irishhenshin Notebook Consultant

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    I really don't see it being enough content to satisfy, 1 year after? To be honest I think it easily could have been DLC.
     
  39. masterchef341

    masterchef341 The guy from The Notebook

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    definitely could have been DLC, but we really can reserve judgement until we see how it is packaged.

    what if valve pulled something orange-box like?

    they are talking about integrating LFD and LFD2. maybe they can make that happen, and then release LFD2 as a $15-20 add on for LFD, and start selling the LFD combo box with both games.

    kinda farfetched, but we really have no idea how they are going to do it.
     
  40. irishhenshin

    irishhenshin Notebook Consultant

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    Yea true true, I usually hold back from saying stuff about games until closer to release, but I was just watching a view preview videos today and the main question was generally DLC.

    I'd actually like something like an orange-box type thing, maybe they'll throw in a few surprises :)
     
  41. Charles P. Jefferies

    Charles P. Jefferies Lead Moderator Super Moderator

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    I played the game at E3 for a while on both the PC and Xbox 360 and I can tell you that it feels like a refined version of the original. The guns feel better, moving is more fluid, etc. Killing zombies is a lot more 'realistic' (if you want to call it that; it feels like the zombies have a weight to them now). Changing the environments to during the daytime did not affect the gameplay; I never felt the original was 'scary'; there are still pitch black areas in L4D2, such as inside houses and such (no electricity).

    This is me playing it at E3:
    http://www.youtube.com/watch?v=HHT8wsLMt-E
    (No comments - I know I'm not that great lol).

    Unlike the original, the story is supposed to be more important in L4D2. When we are introduced to the characters in the original, they had already been in the thick of the zombie onslaught; in L4D2, we are the characters when the zombie outbreak first starts. That could change things.

    I talked to one of Valve's developers at E3 and he said that "we only got good at making Left 4 Dead at the end of making Left 4 Dead." Left 4 Dead 2 is using the same formula as the original.

    That said, I reserve judgment until I see what the finished product includes.
     
  42. masterchef341

    masterchef341 The guy from The Notebook

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    *sigh*

    looked approximately the same to me still...

    i believe it though. "weighter" zombies are a good thing. i don't know how much room there is for story in a game like this... I agree the original game isn't very scary and moving to the daytime shouldn't be a big deal, as long as there is a fair combination of dark and bright areas.
     
  43. Snowm0bile

    Snowm0bile Starcraftologist

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    Ive actually had the original for about 7 months now, but havent installed it because I cant seem to get steam to work out here(very bad connection in a 3rd world country) but Im home next month and am anxious to play both l4d and tf2.

    Well, I played the demo of l4d before it came out, so I guess I technically did play it ;x
     
  44. Element

    Element Notebook Evangelist

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    L4D is great, I hope L4D2 isn't any worse. I guess we'll have to see when it is released.
     
  45. Charles P. Jefferies

    Charles P. Jefferies Lead Moderator Super Moderator

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    The contrast between outdoors and indoors is much greater in the daytime maps; I was much more hesitant to go inside.

    And yes, the gameplay is basically the same, it just feels a bit different. Based on what I played, players will not have to modify their playing style much, if at all, from the original.
     
  46. Element

    Element Notebook Evangelist

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    That sounds good, but is the $50 price tag justifiable?
     
  47. Charles P. Jefferies

    Charles P. Jefferies Lead Moderator Super Moderator

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    That's what I am reserving my judgment for. If there are a lot of extra features and enough new content, it could be.