Hey guys, just wondering if anyone else is having this problem. On the demo I had AA-8xcsaa, AF-16x, everything high except shader medium. It ran fine. Then I got the full game. With same settings it ran fine except when i get to the sewer(no mercy). It starts stuttering and lagging a bit. Is this because the deeper you go in campaigns it is more demanding? From the sewers on my settings are 2Xmsaa, 2xAF, everything medium except pooling high. Is this because of the multi core issue? I read somewhere people are running it better with multi core disabled even though they have dual,quad core. Is there anyone that might have a solution? BTW this experience happens in offline, so not a server/ping issue.
Left 4 Dead Demo vs Full Game (Graphic Issue)
Discussion in 'Gaming (Software and Graphics Cards)' started by Ebae, Nov 20, 2008.