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    MLAA on ATI 5000 series cards?

    Discussion in 'Gaming (Software and Graphics Cards)' started by Cakefish, Dec 15, 2010.

  1. Cakefish

    Cakefish ¯\_(?)_/¯

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    Is it possible to enable MLAA on the laptop ATI mobiliy cards? I know the desktop cards already have this through driver updates but surely the less powerful laptop gpus would benefit far more from this lightweight form of AA? Is this available through the 10.12 driver? Will it ever be available?
     
  2. usapatriot

    usapatriot Notebook Nobel Laureate

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    How does one go about enabling MLAA anyways? I don't see it in my control panel on my desktop.
     
  3. hakira

    hakira <3 xkcd

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    Last driver pack to have mlaa for mobility was the 10.10e hotfix pack.
     
  4. Cakefish

    Cakefish ¯\_(?)_/¯

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    Thanks. Where could I download this?
     
  5. Ruckus

    Ruckus Notebook Deity

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    MLAA hasn't been finalized for HD5xxx. AMD does plan to have this ready for HD5xxx, but I suspect there is a reason why they have removed MLAA support on HD5xxx for now.

    The performance impact of MLAA probably not worth it for mobile HD5xxx unless you have an overclocked HD5850 or HD5870.

    If you have HD5650M I'd probably not bother.

    Also it's easier to just use RadeonPro which will enable MLAA on 10.12. The benefits of 10.12 outweight 10.10e or 10.11. 10.12 IMO is better than 10.10 or 10.11 for performance and features. Better UVD and DXVA 2.0 support and better OpenGL 4.1 support etc.
     
  6. hakira

    hakira <3 xkcd

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  7. Ruckus

    Ruckus Notebook Deity

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    Don't download 10.10e. They weren't even that great.

    RadeonPro offers you all the customizations you want to make for default settings and specific custom profiles for any game you want. And it will enable MLAA etc.

    RadeonPro: Radeon Games Profiles Automation Tool
     
  8. Cakefish

    Cakefish ¯\_(?)_/¯

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    Hmmm... seems you're right MLAA has a big performance impact and also still has some bugs (all webpages get blurred when using IE9!) :l

    I don't like the 10.10e drivers (they're meant for desktop). I'm going to do as you suggest and go back to 10.12.

    Thanks guys!
     
  9. jerg

    jerg Have fun. Stay alive.

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    Wow RadeonPro looks kinda like Nvidia CC. Do I have to uninstall the CCC first to install it?
     
  10. Cakefish

    Cakefish ¯\_(?)_/¯

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    Nah, I've installed it successfully and kept CCC.

    Haven't tried it out yet. Will try MLAA with 10.12 to see if it makes any difference soon.
     
  11. nikolai090

    nikolai090 Notebook Evangelist

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    hm how come I can't check enable MLAA on RadeonPRO? I can't seem to enable it with 10.12.
     
  12. daranik

    daranik Notebook Deity

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    I thought MLAA's benifit was that it didn't have a huge system footprint, I thought it was supposed to use less hardware and have similar effect to regular AA? Or am I just completely wrong.
     
  13. Cakefish

    Cakefish ¯\_(?)_/¯

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    Yeah that's what I thought, which is why I wanted to try it out. But when I did try it with the 10.10e drivers it definately hit perforance (OK not by a HUGE amount but noticeable enough).

    I'm going to try it out any minute now with the 10.12 drivers + radeonpro. Report back soon.
     
  14. daranik

    daranik Notebook Deity

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    Still a performance hit? And when you say performance hit are was talking 2 fps or 10?
     
  15. jerg

    jerg Have fun. Stay alive.

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    Yeah I'm interested too Cakefish.

    Also, by 10.12 driver do you mean the barebone 5650 driver (like 1.5 mb) or the 10.12 package (over one hundred mb)?
     
  16. Cakefish

    Cakefish ¯\_(?)_/¯

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    Tested it out and it still affects performance with 10.12. One strange thing I did notice is that after I had used radeonpro, the option to enable MLAA magically appeared in CCC! And stayed even when I uninstalled radeonpro!
    In Mass Effect 2 it made the difference between smooth and choppy (not sure exact difference). In Just Cause 2 benchmark it cut the fps by 16.
    It was a 90.4mb download.
     
  17. daranik

    daranik Notebook Deity

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    Man thats a pretty big downer on a potential game changer, no more jaggies for no hit would have been pro. I figured if you played something like crysis at 720 with all graphics cranked and this on it would give you roughly the same visual, maybe they ment it would be a small hit but doesn't seem any small than any other AA effect. Also another post showed writting getting rounded out, that would bug me too.
     
  18. Cakefish

    Cakefish ¯\_(?)_/¯

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    Yeah I'm dissapointed too. It seems it has the same performance hit as regular MSAA. Sacrificing 16 fps in Just Cause 2 is not worth it. Same goes for Mass Effect 2. I'm sure all other games show similar performance hits.
     
  19. Rorschach

    Rorschach Notebook Virtuoso NBR Reviewer

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    the performance hit was already discussed and several people tried to claim it was minimal, well it is minimal when you play games that only get 30fps. However the performance hit is only superior when compared to SSA which is the best type of aa for quality, but the performance hit is massive.

    Right now the only real reason to use mlaa is for unreal engine 3 based games and you want to or can only run them in dx9. Reason is that you can't get AA to work in dx9, but mlaa is a blurring effect applied to everything on the screen including the game and even things like a fps counter.
     
  20. daranik

    daranik Notebook Deity

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    Which could be pro or a con, HUD elements being blurred and rounded worth it for overall jaggy reduction? Im glad DX11 came along thuogh because DX10 wasn't enough of a reason to get a new card, I came from the land of consoles and hate the fact that next year in regular console hardware cycles would be a new generation for gaming. But even as it stand DX11 is hardly warranting enough for a new generation. Come on hardware people, I want Ray tracing and infinite textures already.