Anyone heard of this mod? Well I did not hear about it until someone told me in a Tf2 match I was playing. This mod is for Crysis so if you are deciding whether or not to get that game now would be the time since Steam has a great sale for it. They just release the open beta I have yet to check it out since their site is down atm, but in the mean time check out their page at moddb:
http://www.moddb.com/mods/mechwarrior-living-legends
Watch the youtube vids instead of the trailer to see actual game play, this mod looks like it has great potential...
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I loved the old MW games! Good to see someones actually running with the awesome Crytek engine, can't wait for this one, cheers for the info!
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ViciousXUSMC Master Viking NBR Reviewer
Looks like a really big mod, buy why oh why the crytek engine. Should have used U3 engine so much easier to run and more scalable.
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How do the two engines compare? Can the U3 engine do what the Crytek engine can do?
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ViciousXUSMC Master Viking NBR Reviewer
They both have things they can do the other cant, but overall there are a ton of really great looking games on the U3 engine that run great.
Crysis just looks great and runs like crud.
I cant even name all the hit titles using the U3 engine.
Just a few:
Unreal Tournament 3
Borderlands
Bioshock
Bioshock 2
Gears of War
Gears of War 2
X-Men Origins Wolverine
Batman Arkham Asylum
Mirrors Edge -
Alexrose1uk Music, Media, Game
Crysis the game runs like crud. From what I understand that's down to the game and utilisation though, not the engine, or at least not completely. In general the UE3 seems to produce slightly stylised graphics, althought that may well be down to usage.
Crytek have never exactly been great at licensing out thier engine, hell Aion is using the Cryengine 1 and is about the only game outside of Farcry running it.
This Mechwarrior TC has been in development for years as well, I'm pretty sure they've got the hang of the Crysis SDK by now!
Im actually pretty psyched this is coming out. I've kept a loose eye on it since it was announced years ago.
Don't get me wrong, I'm not mocking UDK/UE3, but the Cryengine 2 is VERY capable. If my mod team can offer anything close to the polish level it looks like they're aiming for in 2 1/2 years, then I'll be very happy. -
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masterchef341 The guy from The Notebook
Americas Army 3
Splinter Cell: Double Agent (and conviction, when it comes out)
Mass Effect / ME2
Rainbow Six: Vegas / RS:V2 -
This mod keeps crashing on my desktop for some reason
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Alexrose1uk Music, Media, Game
They've released a hotfix, if you havent got that perhaps it will help!
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back when the mod started it was for battlefeild 2142 and then the two leads crim and kami decided to apply for an early SDK of the CryEngine. they ended up to be one of just a few mods that received the engine before Crysis was actually released. since, a few of our developers have gone to work for Crytek and we have strong ties there. so this helps greatly in our development.
CryEngine 2 is one of the best real time renderers out there but it definately has its problems. for one thing CryEngine only uses real time lighting instead of baked in lighting like Unreal. this helps with building levels quickly and gives you the ability to change them rapidly. Unreal's baked lighitng system makes it FAR easier to acheive better performance with a high level of visuals. but everytime you make a change you need to rebuild the lighting for the level and that can take a HUGE amount of time.
i dont think MWLL would be possible without the use of CryEngine. The outdoor capabilities of CE and its terrain editor has helped GREATLY with the development of MWLL. ive seen some other outdoor games like section 8 or boarderlands that were created in Unreal and was very unimpressed with the visuals. the reason is, Unreal is made for indoor environments and they have made an effort to add in features which would support big environments but it really just isnt enough from what ive seen.
im really excited to get my hands on cryengine 3 because the lighting system was heavly improved. as you can see from their demo videos the are showing off the ablity to use many many lights in a scene. where previously you might only throw down 3-4 lights in a room you may now throw down 30. i think crytek sees where it needs to go inorder to sell its engine to more developers and is improving its product greatly.
MWLL is currently on the Crysis and will likely be switched over to Crysis Wars sometime soon inorder to benafit from improved coding. after that CryEngine 3 very possible... just need to wait for Crysis 2 to be releasedwe will continue to improve the quality of visuals as well as performance as best we can and make the game avalible to more people with lesser computers.
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Hmm looks like they kept the requirements the same as crysis. I wonder if any of the crysis performance tweaks work for it. Seems like they need to work on the audio though, just about every video I have seen has lagged audio for the weapons or none at all.
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I am not sure if I will buy, I really don't want to spend 3k to get "moderate" fps.
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ViciousXUSMC Master Viking NBR Reviewer
I agree the Crysis engine is made for a much more visual outdoor experience, and probably worked well for what you had intended in this game.
But thing is, I and many other would probably play a game with "ok" graphics that ran really well with great gameplay than a super nice looking one with sub par performance.
One of the most popular shooters I can think of is Team Fortress 2, and by no means is that a Crysis looking game
Also I am loving Serious Sam HD right now, also really old school.
Definitly there is a big trade off made with the Crytek engine, good graphics and easier game design but a lot harder for the end user to play it. Here on NBR where many of the users are gaming on laptops and not expensive high end desktops its even more of an issue when it comes to how well a game can scale down.
I must admit the shooters using U3 outdoors were fine for me, I like the fact it was fast, fluid, and action packed. The shooting is what has my attention (or rather the guy shooting at me) and not so much the environment. -
Oh wow, it's finally released and I still don't have a PC that can run it! Looks a little weird though that the upper torso doesn't bob while in motion nor the HUD in the cockpit view. Still, it's the first Battletech game with aerospace fighters. I've always wanted to pilot those.
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@andybozo thanks for the info!
Speaking of using game engine, crysis is about 2 years old now. Probably when this mod reaches full potential more people will most likely have better systems to play it. Also, with crytek showcasing its new crysis 2 engine which is supposed to be really scalable then we could probably play with this mod to its fullest potential. Thats if the mod gets ported over...
Anyways, have anyone tried the mod yet? Been wanting to but I can't find my crysis cd anywhere...
@$immond$ what are you talking about 3k???? -
heres hoping you come out with a mod as popular as gary's. and for us notebook guys, hopefully it scales down well once you use cryengine3 -
+1 to OP! Thanks SOOO much. I didn't know about this. I am SOOO happy. You don't know how much I loved Mech Warrior 2, and longed for the days when we could get a decent replacement. From the looks of it, this will be it.
Guess I'll have to buy the Steam Crysis pack because I can't find my original CD! D'oh! -
I'm in the same boat, can't find my damn Cyrsis CD either lol. I love the Crytek engine, the visuals are incredible, plus it just feels so "real". After playing it, every other game just felt fake and artificial.
Will definetly be getting this as MW2 was one of my all time favourites.
MechWarrior: Living Legends (MWLL)
Discussion in 'Gaming (Software and Graphics Cards)' started by AznImports602, Jan 1, 2010.