https://www.nvidia.com/en-us/geforce/news/geforce-rtx-ready-for-directx-12-ultimate/
In 2018, GeForce RTX graphics cards launched with numerous ‘ world’s first’ graphics technologies: hardware-accelerated ray tracing, Variable Rate Shading, Mesh Shading, and more. These technologies represent the biggest leap in graphics since the invention of programmable shaders in 2002, bringing cinema-quality reflections, shadows, and lighting to games.
Now, Microsoft has announced DirectX 12 Ultimate, their new graphics API, which codifies GeForce RTX’s innovative technologies as the standard for multi-platform, next-gen games.
I think they should have gone with XIII, the odd ones have been the good ones.
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thegreatsquare Notebook Deity
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Maybe the next DX iteration will get naming help from Square Enix ...
DirectX Ultimatum Replicant Gestalt Re[in]carnation ver. 12.2474487139/2 DaysVasudev, Prototime and killkenny1 like this. -
killkenny1 Too weird to live, too rare to die.
SE would be something like Rise of the DirectX 12, then Shadow of the DirectX 12. -
You apparently haven't seen Neir and kingdom hearts
Microsoft Announces DirectX 12 Ultimate
Discussion in 'Gaming (Software and Graphics Cards)' started by thegreatsquare, Mar 19, 2020.