Yup, its released! I am downloading it now!
Here is the complete fix-list for the patch
- All Weapons Bronze Insignia requiring an unobtainable bronze star for the tracer dart requirement removed.
- Improved Hit registration made through several fixes and some of the hitboxes themselves have been changed. This will increase the accuracy of guns.
- Blue box chat window removed
- The 2 second immunity when spawning/being revived will now be immediately removed either by firing, zooming, or any movement (move, crouch, jump). A Spawning Player can still orient passively in the Game World..
- 3D vision fixed.
- Fixed slug shotgun zoom crosshair on PC so they better represent the long range accuracy. Crosshairs now close more on PC, similar to consoles.
- Reduced slug shotgun hip accuracy to require zooming for consistent long range accuracy. Hip accuracy is now on par with the semi automatic weapons.
- Fixed a bug on PC where the G3 would do less damage than intended.
- Fixed VADS turning sensitivity on PC so it performs like the ZU23.
- Reduced VADS push back and damage to balance it with the ZU23.
- Fixed a bug where vehicle countermeasures would fail to remove tracer darts at high speed.
- Reduced the reload time for vehicle countermeasures.
- Slightly increased the AT4's damage vs armor to emphasize its anti vehicle role while keeping it balanced vs armor.
- Increased the AT4s top speed and acceleration so users spend less time exposed when firing.
- Increased the AT4's splash damage so it competes with other AT weapons vs infantry. The AT4 still has the least splash damage of all AT weapons.
- Reduced the splash damage of the Carl Gustav to bring it in line with other explosive weapons. The Carl Gustav still has the most splash damage of all AT weapons.
- Increased the 1 shot kill range of the M95 body shot to counter its lower rate of fire.
- Fixed a bug with the SVU that gave it better close range damage than other semi auto weapons.
- Reduced all weapon damage to the MCOM by 50%.
- Fixed an C4 vs MCOM exploit on Atacama Desert.
- Fixed a bug with FOV when aiming the M1911.
- Lowered the close range damage of the AN94 to highlight its long range role.
- Increased the accuracy of the F2000 on the move to highlight its role as a mobile AR.
- Increased the close range damage of the shotguns to give them a greater advantage vs slugs.
- Slightly lowered the damage of the M60 to balance its accuracy advantage vs other LMG's.
- Slightly lowered the damage of the MG3 at close range to balance it with other high rate of fire weapons.
- Slightly increased the damage of the UH60.
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ViciousXUSMC Master Viking NBR Reviewer
wow i have not played since the last patch and it looks like they nerfed 2 of the same things again that they nerfed last patch.
The Gustav and the M60, are people still crying about those 2 weapons? -
Sweet! I was wondering why I didn't do much damage with the G3. Also, I like how they reduce weapons damage on MCOM, since most people just rush in there with c4.
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ViciousXUSMC Master Viking NBR Reviewer
New patch done, only took a couple of minutes.
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I see they finally came to their senses and un-nerfed the AT4 and G3...the M60 nerf wasn't needed, though. I'm fine with nerfing the CG; it is it's pretty much the best anti-infantry weapon in the game, which is bad considering it's supposed to be anti-armor.
I wonder how they've messed with the hitboxes this time. Last patch, their idea of "fixing" them was just making them bigger.
This is almost enough to make me consider reinstalling. But I still hate Frostbite... >_< -
ViciousXUSMC Master Viking NBR Reviewer
CG sucks vs armor, i always thought it was anti infantry.
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stevenxowens792 Notebook Virtuoso
I can't find it but their was an EA reference as to the success of the Medal Of Honor hitbox. It was then mentioned that they plan on implementing the same hitbox on BFBC2.
BW, StevenX -
in other news, looks like a decent patch with fixing the hitboxes (tho havent they promised that before)
New BFBC 2 Patch Released, Downloading Now...
Discussion in 'Gaming (Software and Graphics Cards)' started by Turmoil, Oct 29, 2010.