It's looking mighty fine folks!
http://www.startrekonline.com/node/1182
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Where is the letter? Mean the updates?
Still doesn't look appealing at all.
Screenshots look awful. -
Yeah I am not impressed either. I am a huge Star Trek fan but I am steering clear of this one. (played Eve Online for years) There is so much Trek missing in this game it is very disappointingly horrible. Where is the meaningful exploration? Where are the aliens that are not quite bipedal? Where is the great story lines?
Its a starship simulator/FPS smashed together with a Trek name, to cash in on the franchise. It could have been so much more.
And yes I was in the beta. -
All of these updates 'promised' in the so-called letter were features beta testers were asking for long back. I know I had submitted feedback regarding a much needed death penalty and mission content. But Cryptic had already sealed the final release code well before open/closed beta ended. So these updates and improvements may seem like a good thing but they should have been implemented @ launch.
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I agree with Rebellion.
I'm also a Trek fan, and this game could have incorporated various aspects, ranging from Mass Effect RPG elements and story, Bridge Commander type ship battles, Star Trek: A Final Unity type adventures, diplomacy, exploration of the huge galaxy, conversation options that influence your career, everything ...
Instead, it's a 'wang, bang, thank you ma'am' type of game.
Graphics are nice though, and the base is there, however, in it's current state, it's sorely lacking.
All the shooting is getting ridiculous. -
I would have imagined when you create a character, you create one based on race and faction.
And when you join a guild or team, team controls one ship. Like in certain FPS their is one guy who can see everything from afar to direct his sub-teams below. Admiral be this. He gives commands to captains who gives commands to his team. Admiral helps oversee the battle in a faction vs faction battle coordinating with the captains.
At least I imagined something similar to that. Having everyone running around as admirals seems kinda stupid. -
well if they keep listening to gamers it may evolve into what star trek is supposed to be.
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it would cause alot of problems, but the Fleet/guild setup if you have players who take it serious could work that out in PVP type stuff.
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Forcing everyone to be an Admiral is silly. Also forcing everyone to have to play under just one Admiral in your fleet/guild would be silly too.
But what is seriously lacking in STO is choices. And having those choices matter. All of my feedback during beta never went anywhere.
This is just a short term MMO feeding off the Trek franchise. If it were more, there would be more to the game. It would be deeper than it is. And I am not talking about more space quests with species 8472 either.
So when do they add Super Duper Admiral Elite rank? I mean as soon as you are all at the highest levels then what? Does it really matter? Does anything in the game mean anything?
Sorry for the rant but had high hopes for this game. -
I hear ya, I'm in the same boat. I'm a long time trek fan, but the beta just turned me off completely. It was like, this is cool, but after about five hours or so lost its appeal entirely.
I'm so disappointed. And I don't see how they can improve on it a whole lot considering the way the game plays as it is. -
masterchef341 The guy from The Notebook
it rhymes.
wang bang?
come on. -
+rep, I didn't want to say anything at first but it was secretly killing me inside.
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To bad i cant play it, due to dell and their stupid lies and delays.
I like the game, i like it better than the majority of the mmos that i have played. I have not had this much fun since my early SWG days. The game has a lot of potential and im not going to judge a game based on beta gameplay. I bet it will get better with time. -
The expression is crude to begin with, and there's no real reason to hang me over a small spelling mistake. -
Suggesting Cryptic outsourced the game to a Chinese family fireworks company with a matriarchal leader to code after they sold the company to Atari. That's an outrageous statement if a fair comparison. *pew pew* *pew pew*
I think the game will get a lot better though. -
Cryptic is just full of fail. I'm glad they sold City of to the more competent team at Paragon Studios, a subsidiary of NCSoft.
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Blazertrek50 Notebook Evangelist
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Blazertrek50 Notebook Evangelist
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masterchef341 The guy from The Notebook
New letter: State of the Game for STO
Discussion in 'Gaming (Software and Graphics Cards)' started by MrSpock2002, Feb 26, 2010.