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    New nVidia Lineup

    Discussion in 'Gaming (Software and Graphics Cards)' started by Beatsiz, Mar 30, 2009.

  1. Beatsiz

    Beatsiz Life Enthusiast

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    The new range of NVIDIA professional graphics cards includes the new Quadro FX 5800, the Quadro FX 4800, the Quadro FX 3800, Quadro FX 1800, Quadro FX 580, Quadro FX 380 and the Quadro NVS 295. With the launch, NVIDIA has introduced the industry's first and only 4GB-equipped graphics card, coming in the form of the new Quadro FX 5800.


    I was looking at nVidia stocks and noticed a news article about the new Quadro and all the pro lineup

    So the 4GB FX 5800... anybody feeling a 300 series 4GB DDR5?
     
  2. MonkeyMhz

    MonkeyMhz Notebook Evangelist

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    Oh Quadro. I would love to get my hands on one of those. One day.
     
  3. Clutch

    Clutch cute and cuddly boys

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    Are they going to be SLI able?
     
  4. MonkeyMhz

    MonkeyMhz Notebook Evangelist

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    The old quadros can, so im sure the new ones will too.
     
  5. terminus123

    terminus123 Notebook Deity

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    is this for laptops?
     
  6. unknown555525

    unknown555525 rawr

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    The FX 5800 is just a GTX 285 with 4GB of GDDR3 memory. It's entirely useless, and most likely only there because companies have money to spend.

    It's not a new card, and it will NEVER be in notebooks. A high end notebook Quadro card will come when they do another die shrink I bet, but this isn't it.
     
  7. CA36GTP

    CA36GTP Notebook Evangelist

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    I don't really get Quadro cards, they all seem to be offshoots of Geforce cards. Why not just use Geforce cards?
     
  8. rschauby

    rschauby Superfluously Redundant

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    Because then they would have to sell it for $200.

    By putting a new label on it, and changing some drivers, they can now sell it to businesses for $2,000.
     
  9. MonkeyMhz

    MonkeyMhz Notebook Evangelist

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    Yep, Its because the drivers cost so much to make, then need a way to recoup money for it. I think quadros may be a bit better quality/more reliable but thats just a rumor and I don't know if it has any truth behind it. Aside from that I don't think the 4GB VRAM is useless, I would like to have 4GB VRAM when im working on stuff in zbrush or modeling programs. It could drastically help performance and stabilty in some large scenes when developing.

    Yes its probably more of a waste than a ++, but if company's are spending so much money already for a card, it better be chalked full of VRAM.

    And Nvidia isn't the only company that does this.

    Nvidia has Geforce and Quadro,
    ATI has Radeon and FireGL.
     
  10. dotHack

    dotHack Notebook Consultant

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    As far as I know, in gaming, there's no much difference between the two, being the geforce faster because of gaming-oriented drivers. But in CAD designing, quadros are faster (and this is what the companies pays for) and they can also utilize Gelato to render pictures (Gelato only works with Quadro cards, so no point in getting a geforce). And they support CUDA. You won't think that pixar utilizes mainstream geforce cards do you?

    And a cuple of things more, as I sad, "as far as I know"... things could be a bit different now, but a few times ago, you could install geforce drivers into a quadro and turn it into a gaming card. But you could not turn your geforce into a quadro, at least not so easily. And there are some 3d programs that detect a quadro card and reeealy speed things up. As I said, you can't easily turn a geforce into a quadro.

    And for a company buing a geforce and turning into a quadro will mean warranty void. Why spend some thousand dollars to get the warranty voided?

    You see, it's not as simple as "why don't they buy a geforce"-thing
     
  11. ahl395

    ahl395 Ahlball

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    Quadro's are optimized for CAD. That is why they are "special". The price is raised because it is mainly a business and "specialty" product that uses special drivers.

    AFAIK, Geforce and Quadro Cards are identical Hardware wise. Its the Drivers that differ them, which make a big difference. And Geforce cards cannot use the Quadro Drivers.
     
  12. dezze

    dezze Newbie

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    Quadro's are expensive because of the driver and customer support. Physically they're not different from GeForce cards but it's everything behind it that makes it so expensive. You get exactly 100% perfect graphics output because of the driver optimalizations for OpenGL. There's some small modifications on GeForce GPU's so you can flash them to Quadro anymore.

    As a result of all of this, Quadro and FirePro/GL (ATI) cards outperform regular GeForce and Radeon cards by ALOT in professional environments (CAD, CAM, all the works). The gaming cards work better in games though, since the drivers for these cards are focussed for games, but you don't get the 24/7 customer support in the way the professional cards do.
     
  13. mobius1aic

    mobius1aic Notebook Deity NBR Reviewer

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    Quadros and FireGLs have drivers specifically taylored to non-realtime rendering, especially with OpenGL as well as having huge pools of VRAM. Because they are unique in this aspect, ATi and Nvidia can basically sell them for crap loads of money.
     
  14. Beatsiz

    Beatsiz Life Enthusiast

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    Yeah, Quadro's are flippin' INSANE speedwise when programs are optimized for them!

    CUDA alone is already amazing with CS4, and other enabled programs...
    Even stuff like handbrake (or am I thinking about the wrong program) to decode video is sooooo much faster with CUDA
    And CUDA is compatible on almost every card after the 8 series


    If you are a professional you know why you are buying a Quadro, lets put it that way...


    So no one thinks there will be new mobile versions soon?


    And I did noticed the NVS 295, whats the difference between NVS and Quadro?
     
  15. Red_Dragon

    Red_Dragon Notebook Nobel Laureate

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    There will definitely be a new mobile version soon, especially the way Nvidia loves to rename there offerings i can see one right around the corner....
     
  16. spradhan01

    spradhan01 Notebook Virtuoso

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    Since we most are gamers, I like Geforce.
     
  17. Beatsiz

    Beatsiz Life Enthusiast

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    But do we have 4GB cards? 8GB SLI? 16GB QUAD!?!?!?!

    :D
     
  18. CA36GTP

    CA36GTP Notebook Evangelist

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    When we have a memory bandwidth of 300GB/s, I'm sure we will =P
     
  19. spradhan01

    spradhan01 Notebook Virtuoso

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    Then it would not be a laptop.
     
  20. dotHack

    dotHack Notebook Consultant

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    We repeated ourselves a lot hehe. But I hope more people knows now why quadros are quadros and geforce are geforces. Ad that there really is a lot of differences between the two, despite being same cores w/ different drivers.
     
  21. Beatsiz

    Beatsiz Life Enthusiast

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    Then I will have to carry a Generator, ATX BMW Thermaltake Level 10 tower, WQXGA Monitor, Keyboard, Mouse all in a stylish container then, will I not?

    :D
     
  22. spradhan01

    spradhan01 Notebook Virtuoso

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    Hey dothack,
    You are right dude.
    There is a lot of differences. Geforce starts with G and Quadro with Q. Hope this is a new info and it gonna help people who are confused in these two and as for beatsiz you are right.

    :p
     
  23. Ayle

    Ayle Trailblazer

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    Gelato works with any CUDA compatible card....
     
  24. rdalev

    rdalev Notebook Evangelist

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    After a defective nVidia 7600go in my HP DV9000 series notebook, which HP fails to acknowledge and then after only eight days of owner-ship of my 5793, my 9800 GTS also failed , I'm starting to get a bad taste for nVidia and leaning towards trying ATI, next go 'round !
     
  25. Ahmed_p800

    Ahmed_p800 Notebook Evangelist

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    Do games developers use quadros to develop games for pc,xbox360,ps3,...etc???

    and animated movies also...

    or do they use some outer space-alien technology gfx card??

    This question was and still in my head for long time

    also what type of computers do they use??

    If anyone know the answer please share it....thanks
     
  26. Beatsiz

    Beatsiz Life Enthusiast

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    They either use console like Dev. Kits / SDK's etc... that can be hooked up to computers or chained together

    They can use conventional computers depending on what they are creating, they can work in normal 3D programs and then convert it or port it to the consoles engine of choice etc...

    They can also use all of those together and even use servers to render massive projects really fast so they dont have to wait for the game to "LOAD" but basically we play stuff that is pre-rendered like maps and models and stuff, but they need to create even those things first etc...


    Go and watch some games "IN THE MAKING" videos for like GTA4, Assasins Creed, Far Cry 2, Crysis etc.. you will understand