Nvidia GeForce Driver 451.48 WHQL
https://www.nvidia.com/en-us/geforce/news/directx-12-ultimate-game-ready-driver/
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Release Notes: https://us.download.nvidia.com/Windows/451.48/451.48-win10-win8-win7-release-notes.pdf
Desktop:
Windows 10 Standard Driver - Click Here
Windows 10 DCH Driver - Click Here
Windows 7/8.1 Driver - Click Here
Notebook:
Windows 10 Standard Driver - Click Here
Windows 10 DCH Driver - Click Here
Windows 7/8.1 Driver - Click Here
Display Driver Uninstaller: (clean out old drivers)
https://www.wagnardsoft.com/
Don't want bloat on your drivers?
NVSlimmer or NVCleanstall
Any Issues? Post here:
https://www.nvidia.com/en-us/geforc...e-45148-game-ready-driver-feedback-thread-re/
As always... Have fun!![]()
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specialist7 Notebook Evangelist
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So this one brings DX12U?
Time to guinea pig this experiment.
Godspeed fellow rodents. *salute* -
specialist7 likes this.
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I'm rocking 20H2 on the Slow Ring... time to see what the GPU scheduling does.. or doesn't.. do ...
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Spartan@HIDevolution Company Representative
@Mr. Fox @Papusan @jc_denton @etern4l
For the Windows 10 Forum
hfm, Papusan, Mr. Fox and 1 other person like this. -
Baddemichl, Papusan and Spartan@HIDevolution like this.
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Spartan@HIDevolution likes this.
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When I expect nothing, it makes it hard to be disappointed. In fact, it makes it easy to be grateful if they can manage to let a whole month go by without screwing up something else.Last edited: Jun 30, 2020Spartan@HIDevolution and Papusan like this. -
For my system with Windows 10 1909, 445.98 is the best driver.
With 445.98, I can play COD MW 2019 at high settings and RTX On at 1080p with solid and smooth 60fps (vsync on). With 451.48, I observed up to 15fps drop at certain scene (cars explosion in Piccadilly mission). -
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https://steamcommunity.com/app/782330/discussions/0/2570942028829609937/?ctp=5#c2570942151197714461Last edited: Jun 30, 2020 -
Last edited: Jul 2, 2020 -
By Hilbert Hagedoorn on: 07/01/2020 09:28 AM
On its blog, Microsoft talks about Hardware Accelerated GPU Scheduling, for which support as added towards the latest AMD and NVIDIA drivers and into the Windows 10 May 2020 update.
What to expect when switching to the new GPU scheduler
The transition should be transparent, and users should not notice any significant changes. Although the new scheduler reduces the overhead of GPU scheduling, most applications have been designed to hide scheduling costs through buffering. The goal of the first phase of hardware accelerated GPU scheduling is to modernize a fundamental pillar of the graphics subsystem and to set the stage for things to come… but that’s going to be a story for a another time.
Read morehfm, Vasudev, Spartan@HIDevolution and 1 other person like this. -
JRE84 likes this.
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Superior Options Available:
- Continue using Windows 7 (a personal favorite) until drivers are nowhere to be found
- Windows 10 Enterprise LTSC (also a fantastic option - dirt cheap keys plentiful on eBay)
- Windows 10 Pro modded to end-user specifications (digital feces removed, only Windows remains)
- Switch to Linux (something we should all be prepared for and open to if/when the Redmond Mafia starts taking higher doses of their Nazi control-freak steroids)
Vasudev, jc_denton, JRE84 and 1 other person like this. -
Last edited: Jul 2, 2020
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don't get me wrong I hate windows 10 also but for the money there is nothing else worth while...I'm not switching to linux just yet but if they release another gawd awful update I am..
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I just hope windows 11 ends up being great like windows 7, there is a chance they will bring back a windows 7 esque experience
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Vasudev, jc_denton, Spartan@HIDevolution and 1 other person like this.
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If you guys have all the answers you should start up your own OS company and show them how it's done.
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yrekabakery Notebook Virtuoso
JRE84, Mr. Fox, saturnotaku and 2 others like this. -
JRE84, Spartan@HIDevolution, Papusan and 1 other person like this.
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https://www.theverge.com/platform/a...edge-browser-forced-update-chromium-editorial
“And I’m not surprised that some angry Windows users are already railing against the fact that this came as part of a forced Windows update, which Microsoft has already had a damn hard time justifying without invading people’s desktops as well”
“And if there’s a sizable fraction of users who feel the same, somebody inside Microsoft is facepalming hard right about now.”
You like ransomware as main purpose from Microsofts OS?
On top of this... Nvidia follows almost the same pattern.Last edited: Jul 3, 2020 -
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i don't know I kinda like windows ten for basic use and gaming, that is with almost everything disabled.. I use eso and shutup 10...seems to do wonders...
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To me, the best OS is one that is "seen but not heard" - like Windows 7 or Linux. It should not present itself as a primary point of focus. It's just there to run other software, stay out of the way, and not look ugly or degrade system performance in the process. Unfortunately, Windows 10 degrades performance and looks ugly, and it's in your face way too much. The last part can be managed fairly well using third-party utilities, but you also have to use third-party utilities to fix the ugliness part. The performance degradation isn't totally fixable, but there is room for improvement using third-party utilities. Notice how many times I mention "third-party utilities" in this paragraph? That's also major part of the problem. Using a plethora of third-party utilities is only necessary because it such a messed up product by default.
The only respectable version to me is LTSC. It is closer to Windows 7 than anything else, but it does degrade CPU and memory performance simply because it is Windows 10 at the core. And, you need third-party utilities for all of the same reasons. There's simply a smaller mess to clean up and it's easier to keep your system locked down in a static state using LTSC.
I'm pretty sure Windows 10 is never going to qualify as a good product because it's not made by good people. -
As usual Steve does a good job doing and intro and dive with expectation setting into something, this time HAGS:
raz8020, jc_denton, Papusan and 1 other person like this. -
I do not think many of us expect good things from Micro$lop, but the way new "features" are frequently (mis)represented--often by the media more than the Digi-Nazis--it sometimes sets the stage for disappointment and frustration. GPU Scheduling is one of those things that would have been best mentioned in an obscure white paper and something difficult to find detailed technical information through extensive Google searching because at this particular point in time it is 99.9% irrelevant and meaningless. -
Microsoft is damn good at this. Maybe @Mr. Fox remember Dx12, then the hyped Ultimate Power plan in Win 10 Pro workstation For a few more $$$$. And I’m sure Spartan loved pay that extra for that “nice” must have feature in Pro Workstation
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Spartan@HIDevolution Company Representative
PS: this is my cat Chico, they look similar:
@Falkentyne -
Last edited: Jul 4, 2020
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jc_denton likes this.
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Spartan@HIDevolution, jc_denton, JRE84 and 1 other person like this.
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? dude I have never had issues with dx 12 heck rdr 2 runs better with it than vulkan...maybe when it first came out but thats to be expected with new tech/software
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yrekabakery Notebook Virtuoso
raz8020, Papusan, saturnotaku and 1 other person like this. -
Ionising_Radiation ?v = ve*ln(m0/m1)
This does not mean that programs and games developed/ported from D3D11/OpenGL 4.5 to D3D12/Vulkan will automatically perform better on the latter APIs, because now the developers have to put in the legwork to synchronise the CPU and GPU (if necessary), have to judiciously control memory use. The recurring theme: developers have to do more work to achieve the performance, but theoretically speaking, this can result in even more improved performance over the older APIs, because now developers can have implementation-specific memory management and pipelines that suit the application at hand. If a developer screws this up (and this is very possible, as memory management is a very finicky, moving-target sort of problem), it could very well lead to drastically worsened performance, as potentially is the case in your example.
One example that is currently changing to Vulkan, and where drastically improved performance can be seen, is X-Plane 11: microstutters are gone (as textures are no longer swapped in and out of VRAM), and frametimes are shorter and less distributed as the CPU can feed the GPU quicker and more reliably, and crashes are more recoverable. Another such example is Doom.
It's like using a smartphone camera versus a DSLR. Use the latter in auto mode, and chances are the photo will look worse than that out of the phone, even despite the clear technical and optical superiority of the DSLR. In the hands of a pro photographer, however, the DSLR will outdo the smartphone any time of day. -
yrekabakery Notebook Virtuoso
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It looks like Horizon: Zero Dawn requires DX12. Be an interesting test to see what happens when devs don't have to worry about divergent paths to support multiple APIs. Hedging that it's a PS4 port, I'm assuming if it's DX12 only they wrote that support from the ground up.
EDIT: Add Death Stranding to that list as well..JRE84 likes this. -
distracted
Nvidia GeForce Driver 451.48 WHQL
Discussion in 'Gaming (Software and Graphics Cards)' started by specialist7, Jun 24, 2020.