Yes, I'm normal again, I won't be fubaring anymore topics... tonight![]()
(If you must know, bipolar)
So anyways, once we barely get past the big Crysis, what in the world is it gonna take to run Alan Wake?
http://www.youtube.com/watch?v=Qmzu2Bmv4pA
No loading times... great physics... it's gonna be amazing...
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An Xbox 360?
Other than that, a dual core processor, or a P4 with hyperthreading. And Vista, since its Vista exclusive. Rest of the specs I can only guess at! -
Did you not SEE that presentation?
Every light is dynamic, not static... it's basically liek taking Doom 3, Quake 4, or Prey, and putting it into wide open spaces!
It's like Doom 3 mixed with oblivion...
I doubt a P4 Would run it above 4 fps... -
spartanpredator Notebook Consultant
I dunno, my P4 w/ HT can run Oblivion pretty well. Not at max settings with creamy smoothness like my notebook, but good enough.
I didn't even know Alan Wake was coming out on PCs, but it'll take quite a beast to handle, I'm sure. It will make my notebook weep when the min. specs are released. -
Wellll...
How does Quake 4 run?
The thing with oblivion is, alot of detail, but static lighting. Dynamic is different. Lights generated on the fly that can go anywhere, do anything you want.
Static lights are generated when the map is made, and take far less to render.
Just imagine Oblivion with the lighting of Doom 3, and you end up with minimum requirments that will blow your mind...
EDIT: They said volemetric too? So the lights are 3d? Are they TRYING to kill your machine -
spartanpredator Notebook Consultant
I'm not so sure about Oblivion light settings, I know with HDR on they can quite erratic, but with Bloom settings I'm constantly impressed by the realistic lighting. I can show you a few screenshots I've taken if you like, and you can see that the reflection and soft glow effects are always in place and look amazing.
Doom 3 is a very linear, claustrophobic game with almost all indoor areas, so of course it would be easier to program lighting for it. Whereas Oblivion is a gigantic, sprawling game with randomly generated wilderness, so it presents a much bigger challenge, but IMO it looks just as good as anything Doom pumps out. -
if they optimize good and know what there doing it will probably run decently on something like a 7950gtx or a x1950xtx. Murder gpu's lol.
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what "nvidia graphics solution" do you think that was? 8800GTX, maby a 9800gtx?! probly in sli somehow.
pacific N.W. pride. -
My friends, I'm gonna say that this may be the game to wait for. Not crysis.
Doom 3 was great because it had realtime lighting, every light had another light. Oblivion was great because of real objects. Combine the two and you get... a dead pc, but imagine the possibilities...
In the daytime, every tree casting multiple lights. Grass casting lights on itself. Wall casting lights on the grass. it's gonna look AMAZING. -
From another post:
Yeah, I think Alan Wake will look better then Crysis, shockenly...
What do you think looks better?
It seems Alan Wake may have lesser detail, but dynamic lighting. Crysis has more detail, but static lighting.
Which IYO looks better? -
Code for midrange dammit! I'll never see these games!
And I aint holding the bipolar thing against you mate, my girlfriend has it too. -
Although I wouldn't expect it to last much longer with games optimised for Dual Core, but I'm pretty sure a 3.4Ghz P4 will run Crysis fine if you don't mind sacrificing some physics and other world details (providing they allow you to extensively choose options or automatically detect your cpu)
And isn't it really funny how you get used to everything? Looking at Crysis and Alan Wake now they seem like the best thing since sliced bread. In fact, you might say they look almost photorealistic.
Funny though because even though its hard to imagine now, that's what I said when I first saw Far Cry...Pacific Assault..etc..and even going back as far as Medal of Honor Allied Assault and Wolfenstein in 2001! -
These games ARE photorealistic, or near.
I just posted a bunch of nature pics and alan wake in a couple forum and confused some people... You'd be surprised how much crysis and alan wake look photorealistic...
BTW, a p4 may run crysis, but just look at the pics of alan wake. I doubt my machine will run that... -
Does Crysis have motion blur? It looks like it did in that picture.
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Alan Wake is intended for multiple cores, and it is being programmed for such. By multiple, I mean quad. It has a new physics engine which will run on separate CPU cores (better than that Ageia crap). They're rendering with workstations on the "latest" DX they had (9.x or 10, IDK). It WILL be amazing, but it will be a long time before you see it as our hardware cannot handle it currently. Crysis looks amazing on current-gen cards, and it will be out much sooner. I will enjoy both
Once we get past the big Crysis...
Discussion in 'Gaming (Software and Graphics Cards)' started by Zellio, Nov 1, 2006.