Im playing a game called 18 Wheels of Steel: Across America... now before i start the game a window pops up asking what resolution i want to use, 16 or 32 bit color depth, etc.. and that graphics device i want to use > there are 2 options, OpenGL and Direct3D. Which is better? ignoring sig, will one slower my computer? is it like choosing between proformance or looks? i dont really know. Also, with the 16 and 32 bit... my friend plays the same game, but with only a GMA 950 graphics card/2GB ram/ C2D 2.0Gz... and mine looks better and his is...not choppy, but a little... i dont know, you know what i mean. Would 16-bit be better for him, giving him more speed and not too big decrease in looks, or will it not make a difference from 32? thanks in advance, +1 rep for all that help
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Try direct3d under vista because vista has really bad opengl support at the moment. the choice is mostly comparable from each other and yes, going to 16 bit will give a good fps boost especially since he has integrated (slow vram). he will not lose too much details either.
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So pick the one that works best for your game on your computer.
Why would developers waste time supporting both in their game, if one was "better" than the other?
Try both, and see what works best. Most likely you'll see no differences.
But once again, try it to see if it works better on your friends system.
On a sufficiently crappy GPU (such as the GMA), it *might* help a bit. But in most cases, it makes zero difference. -
I play IL2, and with DirectX, it's choppy, with openGL it's smooth as glass, so I guess it depends on the game more than the o/s...
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ok, thanks
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+1 rep for all
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Glide > direct3d > opengl
haha 3dfx FTW! -
My first vid cards were open gl only. Times have changed. More detailed here: http://en.wikipedia.org/wiki/Comparison_of_OpenGL_and_Direct3D
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on 3dfx of course!
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Is there a way to force openGL in any games instead of D3D?
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Not if the game doesn't support it, no. (In the same way that you can't force a Linux application to run on Windows)
The game has to be coded specifically for it, it's not just flipping a switch -
Crimsonman Ex NBR member :cry:
what about for googleearth?
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I think - quoting jalf -that autocad or goggleearth are coded to have this choice by the user...
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Exactly
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OpenGL or Direct3D?? Which is better?
Discussion in 'Gaming (Software and Graphics Cards)' started by Nvidia, Nov 25, 2007.