I don't think so, unless there were a ton. Look at the console market, games are individually developed for each console. Granted, they all have different architecture so it is a little different.
Your code would not nearly be as optimized if it was not directly written for the platform it was on.
If porting is so easy ~ why do developers not bother making OSX versions of their games?
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I guess that if all future code only relied on its own libraries then it could work quite well, but if there is integration with the OS libraries like most software has then all hell breaks loose.
Origin (EA) looks to be scanning your privacy...
Discussion in 'Gaming (Software and Graphics Cards)' started by DownyTif, Oct 29, 2011.