Just thought, might be silly, but since Intel has had dual and quad core processors out for awhile, and supposedly they are working on a high performance integrated graphics solution to come in 2008, why not start introducing dual/quad core graphics? I imagine it could be very competitive, price and performance wise, and I'm sure it wouldn't be difficult to implement something like, disable all but one core when in power saving mode.
I think it would be a great idea, or am I just talking nonsense?
And on a seperate note, I cannot understand, why Nvidia and ATI can't do that as well, instead of coming out with multiple graphics cards, why not just multiple cores?
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It's not that easy first of all. Second the main source of heat and power consumption is basically the GPU, now imagine that X4 and theres your answer.
Some notebooks do come with SLi which is dual cards.
The only Quad-SLi is being developed for desktops, with hopefully extremely good cooling systems. One never knows they may be out for notebooks sometime in the future, but don't expect them in any ultraportable.
http://www.pcper.com/article.php?aid=218&type=expert&pid=1 -
Well, not easy, but possible. 3dfx did it with their voodoo5, and that was, how many years ago?
I had a friend once that used to work for nintendo tell me, they had a 128bit system long before they even came out with the N64.
Just seems economics stifle developement. Capitalism at it's best.
And no I'm not communist.
And yes, I know sli has been around for a little while already. Just thought, instead of using multiple pcb's, why not just use multiple chips or cores on a single graphics card. -
Graphics cards are already extremely multithreaded oriented, and have been for a very long time. The x3100 has 8 stream processors. It would be relatively ineffecient to put multiple die's on a single card, though it's been done before (see the 7950GX2).
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Well ok, x3100 was a bad example.
But you get the point. I meant in the future, with future integrated graphics offerings.
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Dual integrated cards...well, you'd have 1.5-2x the performance of a single card...which is crappy enough as it is.
I seriously doubt we'll see something like that, mostly because IGPs are meant for 2d applications (not gaming!) and provide DARN good battery lives for notebooks. For their intended usage, they're perfect. Doubling up just drains the battery, steals more RAM, and provides only a little extra performance capabilities for gaming...and these cards are not meant for it.
Anything that can be 'dual-ed' will come in the form of SLI sooner than a dual-die. Thermal limits on 15.4" machines are already being hit with the 8600GT, so no dual card there. 17" notebooks already have dual 8700GTs with the possibility of dual 8800GTs when they come out. Making a dual die would just cost more as you're prone to even more manufacturing problems when making larger devices. -
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Hmm, you both made good points. I know integrated graphics were never meant for gaming, but I believe there will be a time when they will offer that (even if just light/moderate gaming). The recent article here about intel working on a solution that will offer up to 3x more power, points to that.
Yes, they are great for battery life, but it wouldn't be difficult to simply have a feature to disable all but one core/chip when in battery power. -
ltcommander_data Notebook Deity
As mentioned by odin243 and Greg, multi-die GPU implementations are inherently inefficient to to problems with control/synchronization and interface bandwidth/latency. GPUs are inherently parallel via shaders and it would be much more efficient to have more integrated shaders than to add separate external chips. The limitation is of course process technology since large dies are expensive, have low yields due to higher probability of defects, and have power and heat issues. SLI and Crossfire are just stop-gaps for enthusiasts who want more than what current process technology can offer. SLI and Crossfire are also heavily driver dependent and are useless and even detrimental in games without proper driver support.
The concept of multi-core CPUs is being applied to GPUs by Intel in their Larrabee project. This is not the same as SLI or Crossfire. The prototypes are built with 80-cores with very strong FP performance making them applicable to graphics processing. While these cores are x86 based, they aren't the same as current CPUs, since each core in Larrabee is more specialized in FP processing, yet simpler and smaller than a CPU core. The concept has potential, although more for rendering type tasks than the type of graphics that games currently use. -
I read about that project.
IIRC it wasn't for graphics solutions, but rather a test run, to demonstrate MULTIPLE cores on a single chip, for future developement. The processors themselves were very rudamentary, basic. Nothing like what we have now.
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True, I can't argue with that.
I still think, IMHO, the day will come. But probably not for a LONG while. Not with SLi and Crossfire already on the fast track. -
Eventually we'll just be powering everything with our brain. That or robots/aliens/zombies will have wiped as out. Or ourselves, but I prefer the option that has powering our computers with our brains.
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Quad core Intel GMA x3100...
Discussion in 'Gaming (Software and Graphics Cards)' started by talin, Oct 22, 2007.