First off, I'm playing RPGs, strategy games, etc that do not require high frame rates. However, I always set IQ to the highest setting so the GPU is always taxed.
As I understand it, the benefit of G-Sync is that it adapts your refresh rate to your fps.
However, this means that if I play a game like the Witcher 3 I never benefit from my 144hz screen as it will adapt to typically 60-80 fps I get at ultra settings.
But, you'll say, G-Sync still has a benefit because it constantly adapts to your fps, so there won't be any tearing.
Yet, what if lock my fps to 48 fps (which will remain constant throughout play whatever the load) and disable G-Sync. 48fps is 1/3 of 144hz so screen refresh and fps will stay in sync, I won't see any tearing, and I'll have the benefit of my 144hz screen. For less demanding games I could lock fps at 72fps (1/2 144hz). Is this correct?
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BrightSmith Notebook Evangelist
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yrekabakery Notebook Virtuoso
You can use Nvidia Profile Inspector to set VSync to 1/2 refresh rate (72 FPS) or 1/3 refresh rate (48 FPS) and that will also eliminate tearing, however it will increase input lag substantially due to the nature of VSync.
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You could dry adaptive vsync which only takes effect if the frame rate exceeds your refresh rate, which is where the tearing occurs usually.
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What do you call "benefit of 144 Hz"? lol The benefit of a 144Hz is that if your GPU can render the video game as high as 144 fps you'll be able to get a more fluid/smooth motion image.
What vsync does? Well it prevent the screen tearing. Screen tearing happens any time that the GPU sends a number of frames per second different than the refresh rate of the screen (the screen Hz).
So if you enable vsync and your GPU is not able to achieve 144 fps, then the GPU will render at half refresh rate fps, or a third , of a fourth etc
The magic of G-Sync is that it will adapt your screen refresh rate to whatever your GPU is able to obtain. So you'll always get a motion image at the highest frame rate that you GPU is able to get but screen tearing free. -
BrightSmith Notebook Evangelist
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yrekabakery Notebook Virtuoso
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BrightSmith Notebook Evangelist
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BrightSmith Notebook Evangelist
Yes, but if you have a constant 1 frame for each two or three refresh cycles, would that not eliminate tearing as well? I've tried it and it looks smooth to me.
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yrekabakery Notebook Virtuoso
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Last edited: Sep 7, 2020Prototime likes this.
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BrightSmith Notebook Evangelist
yrekabakery likes this. -
BrightSmith likes this.
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yrekabakery Notebook Virtuoso
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yrekabakery Notebook Virtuoso
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unless your getting more than 144fps there is absolutely no reason to avoid g sync end of story
Questions about G-Sync
Discussion in 'Gaming (Software and Graphics Cards)' started by BrightSmith, Sep 7, 2020.