Has anyone else had trouble with left4dead 2 freezing, looping sound, and crashing when multicore rendering option is enabled? I kind of want to enable it because there is a noticeable difference in performance, but the crash is lame. Anyone know what the cause of this would be?
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SoundOf1HandClapping Was once a Forge
Is it during any specific event or map? Is the chip QS/ES?
And is the crash just to desktop, or a BSOD? -
Not at any specific time really. it just randomly happens...it stutters/loops sounds and i gotta end the process. So just a crash to desktop.
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I have with my q9000, so i have to play with all the options off
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Have you checked with Intel for the latest chipset driver?
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yeah... well I have an M17x-R1 so am using the latest nvidia driver for chipset; I have suspected that of being the problem, but I'm not knowledgeable enough to know that for sure
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Apparently switching from catalyst 10.3b to real 10.3 fixed my issue. Everything runs great now.
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I had issues, just now on an overclock slow down and all...weird. went back to default and everything is fine? Dont understand source engine sometimes, the game is very touchy.
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Multicore rendering has always been buggy on L4D. No surprise here.
Qx9300 + Left4dead 2 & Multicore rendering on = crash!?
Discussion in 'Gaming (Software and Graphics Cards)' started by Momiji1, Apr 2, 2010.