Hi,
I've been doing some reading about the whole 256 architecture thing for GPU's... but I'm wondering if it can support a native screen resolution on a 1920x1200 display for a heavy game like Crysis? Even if the GPU's are really good 512+512 8800M GTX is the 256 still a limiting factor that no amount of video memory can overcome?
Cheers,
72oo
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the 256 bit on a 8800mgtx is the number of bytes that can be transfered once between the gpu and it's memory, crysis is a heavy game but in some years a gpu with 128bit would play the game at those settings and in a few years more a low end gpu with 64 bit.(If the gpus don't change drastically in some parts of its design). Far cry and doom 3 where pretty have on the video cards when they were released. but now low end gpu can play those at nice settings and a midrange one should be able to play at very high resolutions and detail level.
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Well why do you talk about future cards. Of course a Low End GPU about 5 years from now plays Crysis, then we could talk more years, a low end GPU in 10 years would play Crysis 2 or 3 great. Speculating like this gives nothing.
You won´t run Crysis in 1920x1200 on a 8800M GTX when it´s desktop counter parts struggles at even lower resolutions. -
What I'm hoping for is to be able to play ArmA @ 1920x1200 and with high'ish detail levels... guess I'll have to wait till after Christmas to find out if it works!
72oo -
That's a nice wishlist, 72hundred ...
Your laptop will play any game , and I mean ANY at HIGH settings and 1600ish resolution... -
@Magnus72:
I guess that crysis will have an improvement with more mature drivers/patches .At this time even the 8800 can't stand against crysis and this is unacceptable...i believe that with the first patch crytek will give a smoother experience on medium/high cards...
@72hundred:amazing laptop i imagine you can run even Assasin Creed on that beast! -
I remember running the demo of Crysis on my M1730 @ 1200x on Medium. It was playable (on DX9). I'm not sure if some of these sites have benchmarked the 8800M with just DX10 mode actually. From what i have seen in that german article it seemed to be the case, the 7950 was running DX9 and the 8700 + 8800 were using DX10. Considering the big boost that using DX9 provides id probably be inclined to use it over DX10 since there is not noticable difference, other than the ability to use VERY HIGH.
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256-bit will be fine for 1920x1200. At those high resolutions, the amount of video RAM comes into play more and in a game like Crysis, 512MB is not enough.
It's the 128-bit cards right now that are crippled...I fully expect any 256-bit card to fully blow away the same 128-bit card.
I can only imagine how smoking hot a 256-bit 8800M GTX would get in a notebook though.
Screen Resolution and GPU 128/256Bit Architecture; What's the relationship?
Discussion in 'Gaming (Software and Graphics Cards)' started by 72hundred, Nov 21, 2007.