This game has got my interest now, did EA put some really horrible DRM on this game too? like securorom or install limits?
I cant keep an EA boycott forever because they release almost every game out there, but I dont want to support them if they want to hurt me...
-
Nope. EA dumped DRM a few months ago.
-
great news, thank you!
will pop out to the shop tomorrow and get it -
usapatriot Notebook Nobel Laureate
Nope, it's only got a simple DVD check.
-
it does sound a tad hard to believe EA has finally started looking after their customers. What about their older games which had stupid restrictions, will those older games with those restrictions be fixed?
-
-
Three cheers for EA, one of their more smarter moves
-
Woot, EA has learned from their own mistakes, incredible.
-
-
Don't get too excited. Any game that requires a comprehensive key code in order to install AND still asks for the disc to be inserted to play is a slap in the face to the end-user in my book.
-
-
-
Haha. DRM is in regression. Yeah, all The Sims 3 needs is a CD key on install, and a media check. Though the media check can be beaten... which I do, because I don't want to bring a giant stack of discs everywhere I go so I can play on my laptop. Hey, I bought it, and I'll do whatever I damn well want to with it.
I'm looking forward to the day when the code disc makes its glorious return! -
-
Yeah the "CD in the disc drive" can be overwritten in various ways and it's not illegal to do so. Many programs enable one to store images of CDs or mount the needed data onto the computer so that the media disc isn't needed. After all, CDs are quite fragile and can easily be scratched or broken so the desire to detach the need for a CD to play is understandable.
I've only actually scratched 1 CD beyond repair(i.e. it didn't run anymore) and that's Halo. Microsoft was nice enough to give me another CD to play with free of charge, but I'm not certain all manufacturers would do that for me :s -
Companies should find a better DRM Solution rather than to try to come up with halfway-done solutions. -
Well honestly it's hard to battle piracy when you realize how simple it is for people to just download everything. I won't delve into it because that's against forum rules, but the battle against piracy isn't an easy one for companies. Music companies probably have it the hardest since there isn't really much way to stop it.
Game & software companies have a bit more control since you have to install the program onto your computer to run it. But how exactly can they manage to check you're using a version you paid for? I mean, you'd need at the very least internet to do this in a "real time" way and then comes the issue of needing internet. A key isn't much use if the key can be generated or replicated.
Things like Steam seem to provide a half decent solution to piracy, but it's not definitive as lots of people don't like Steam and other forms of game distribution.
I am glad however that EA decided to remove DRM from their products. They;'ve been a big supporter of it before and it was a bit of a shame >_< -
Nice explanation on the different types of DRM, Forever_Melody, you did a pretty good job explaining the feelings of each side and field.
Very true, I have known of many people who do not buy games that only work using Steam, and they are not wrong at all, Steam can fail a lot sometimes.
Me too, the Sims 3 will be bought by a lot more people because of its lack of DRM, I bet.
Sims 3 and DRM?
Discussion in 'Gaming (Software and Graphics Cards)' started by potentv, Jun 13, 2009.