I have searched and read the followups to my old post. I have also read others as well. I wanted to ask specifically about the AI in this game. Is the AI static (moving in the same pattern and in the same spots) or is it dynamic and reacts differently each game or run through?
That is one thing I really like about a game like Crysis is that the AI reacts differently each time based upon approach, weapons, flanking, etc... FEAR was another good example of that as well.
I know other games like ARMA 2 are more military like but my M11x will barely run ARMA 2 at 20fps on lower settings in large cities so I want something more optimized... I already have bfbc2 and mw2 for multiplayer.
Thanks,
StevenX
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stevenxowens792 Notebook Virtuoso
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They're... static... meh
They're the typical invincible unkillable AIs if they're your allies. Enemy AIs are the usual see and shoot even though you're behind a bush crawling slowly. They don't move unless you start to run away but then again they'll only chase you and when you disappear, they just stand there like an idiot for a few seconds looking around :/ If you prone under something like a pipe they'll just keep shooting at the pipe and hope that some bullets will land on you. Never bothered about crouching themselves.
But then again there's an 800mb patch happening for me right now so they might be fixing that...
Edit: yep they did
AI
Fixed interactions of camouflage system with plants (the player will be less vulnerable to enemy sight when hidden in vegetation)
Adjusted AI alertness and seeing (e.g. the player will be less vulnerable to enemy sight at long distances)
Tweaked influence of the players posture and movement speed on being spotted by the enemies
Tweaked AI reactions, better behavior in combat situations
Removed over 95% of the static AI scripts during stealth actions and replaced with the improved stealth system -
stevenxowens792 Notebook Virtuoso
Reizo - Thanks so much ! Appreciate it! +1 to the rep my friend.
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stevenxowens792 Notebook Virtuoso
Anyways play sniper notice that the game always starts and remains 'BELOW NORMAL' priority on the tasklist. Even if you change it to NORMAL or HIGH it goes right back to below normal priority. Anyone else encounter this?
I have emailed CITY INTERACTIVE but haven't heard back yet. \
BW, StevenX
Sniper Ghost Warrior AI
Discussion in 'Gaming (Software and Graphics Cards)' started by stevenxowens792, Jul 14, 2010.