The Notebook Review forums were hosted by TechTarget, who shut down them down on January 31, 2022. This static read-only archive was pulled by NBR forum users between January 20 and January 31, 2022, in an effort to make sure that the valuable technical information that had been posted on the forums is preserved. For current discussions, many NBR forum users moved over to NotebookTalk.net after the shutdown.
Problems? See this thread at archive.org.
← Previous pageNext page →

    Starcraft 2 Discussion Thread

    Discussion in 'Gaming (Software and Graphics Cards)' started by insanechinaman, Feb 28, 2010.

  1. Necromas

    Necromas Notebook Deity

    Reputations:
    198
    Messages:
    730
    Likes Received:
    0
    Trophy Points:
    30
    They're not terribly tough, but their offensive power is amazing and the siege range upgrade makes it easy to keep them in the back of your army where they can be protected.

    They can mind control any unit, even a mothership, but the infestor has to stand still and channel the ability which means you can just pick it off and get your unit back.
     
  2. Angelic

    Angelic Kickin' back :3

    Reputations:
    4,496
    Messages:
    2,075
    Likes Received:
    0
    Trophy Points:
    55
    It looks to me as if roaches are overpowered a bit. Plus...how many people are going to bother with hydras anymore?
     
  3. SoundOf1HandClapping

    SoundOf1HandClapping Was once a Forge

    Reputations:
    2,360
    Messages:
    5,594
    Likes Received:
    16
    Trophy Points:
    206
    Well, since roaches can't attack air, you're still going to need hydralisks.

    One of the things I noticed in the gameplay vids from HDStarcraft is that you need unit diversity. There was a 2v2 game where HD and his partner were basically screwed, except one of the opponents had gone single-unit (stalkers), and was able to be hard-countered by zerglings and zealots with void ray and roach support. Team HD eventually beat them.

    Even in the endgame relatively low-tier units can still stay relevant.
     
  4. eleron911

    eleron911 HighSpeedFreak

    Reputations:
    3,886
    Messages:
    11,104
    Likes Received:
    7
    Trophy Points:
    456
    Are you guys allowed screens?
     
  5. Necromas

    Necromas Notebook Deity

    Reputations:
    198
    Messages:
    730
    Likes Received:
    0
    Trophy Points:
    30
    Yes, you can even find videos, videos, and more videos of starcraft II beta matches on youtube.
     
  6. manwithmustache

    manwithmustache Notebook Evangelist

    Reputations:
    218
    Messages:
    339
    Likes Received:
    1
    Trophy Points:
    30
    Another question for you beta testers, what building is the medivac created from, is it starport? It seems kind of late to be put on the starport but I don't see how they make a flying unit from the barracks/factory unless they're not restricting themselves that way... (since I guess Viking can be made from factory and still be an air unit technically?)
     
  7. Necromas

    Necromas Notebook Deity

    Reputations:
    198
    Messages:
    730
    Likes Received:
    0
    Trophy Points:
    30
    Medivacs and Vickings both come from starports, they are available as soon as you get a starport down. Marines/Marauders are strong enough in the tier 1 game that you don't need to go for medivacs ASAP for them to be useful. Starports with reactors can also build 2 medivacs/vickings at the same time since they don't require a tech lab so it's easy to pump a good number of medivacs once you get to the mid-game.

    Vickings count as air units primarily, even in ground mode they still use air unit damage/armor upgrades.
     
  8. eleron911

    eleron911 HighSpeedFreak

    Reputations:
    3,886
    Messages:
    11,104
    Likes Received:
    7
    Trophy Points:
    456
    How is performance for your systems?
     
  9. busa

    busa Notebook Enthusiast

    Reputations:
    0
    Messages:
    24
    Likes Received:
    0
    Trophy Points:
    5
    Performance has been good! However, I cannot max my settings. Which kinda makes me sad.

    For those of you with high end gaming laptops, there is an Ultra setting to conquer =P

    So far my graphics are set to medium and it looks real good for me. My biggest concern with the graphic settings are to have a setting that will not make my FPS drop in crazy battles with 100+ units. I can play on high but my FPS would suffer and I would not get that smooth scroll.

    Blizzard made it so that even low end computers can play. The lowest of low settings (shader level set to low) actually makes SC2 look like a totally different game! Looks toony but I actually kinda liked it.

    Concerning graphics performance, I heard that Blizz will make changes to their graphics to allow more systems to efficiently play and to tweak them for better performance. Not sure if this is for sure, would like confirmation.
     
  10. Shadowfate

    Shadowfate Wala pa rin ako maisip e.

    Reputations:
    424
    Messages:
    1,329
    Likes Received:
    1
    Trophy Points:
    56
    Try to turn of reflections that is a major FPS dropper.

    I play at ULtra with some HIgh and Extreme.
     
  11. shinakuma9

    shinakuma9 Notebook Deity

    Reputations:
    172
    Messages:
    1,512
    Likes Received:
    0
    Trophy Points:
    55
    For those of you who dont have a beta yet, apparently my friend has the beta without the key and showed it to me today. He told me it is a cracked version that has been released so its playable without the key. Can't post links though, but just news.
     
  12. MAA83

    MAA83 Notebook Evangelist

    Reputations:
    794
    Messages:
    604
    Likes Received:
    3
    Trophy Points:
    31
    I haven't been really keeping up with the SC2 news, just gonna play it when it comes out. A few protoss questions though:

    Are the reavers still around? Any changes/upgrades or replacements? Reaver drops were fun.

    What about dark templar, and has the zealot been changed at all?
     
  13. ooxxoo

    ooxxoo Notebook Evangelist

    Reputations:
    155
    Messages:
    363
    Likes Received:
    0
    Trophy Points:
    30
    Reavers are gone :(

    They've been replaced by colossus which can walk up and down cliffs and does a sweeping horizontal beam (splash to eat massing small units like marines/hydras). They can be hit by air as well as ground.

    Dark templar are still around but require their own tech building, the Dark Shrine.

    Zealot is essentially the same... but legs have been changed to a charge upgrade which also gives them the ability to charge (move to target extremely fast) every so often.
     
  14. ryzeki

    ryzeki Super Moderator Super Moderator

    Reputations:
    6,552
    Messages:
    6,410
    Likes Received:
    4,087
    Trophy Points:
    431
    I can play all ultra at 1920x1080 around 25-30fps constant.

    The problem is on the big fights, with all the effects going on making my go around 20 and sometimes sub 20fps.

    I can probably play all meidum really fluently though.
     
  15. IntelUser

    IntelUser Notebook Deity

    Reputations:
    364
    Messages:
    1,642
    Likes Received:
    75
    Trophy Points:
    66
    The changes are quite nice.

    -You can still only see 24 units at a time, but when you click more than the amount shown, it'll be automatically grouped. I think it means the maximum units you can select at once is 24 units x 10, or 240 units.

    For example, if you have 72 units, you would still only be able to see one group at a time, but there would be a tab for groups 1, 2, and 3. Meaning you can still track the energy and hp of every unit you have selected. Simple but innovative way actually. :)

    -This has been revealed by the developers themselves, but if you do attack-move command and you have a unit with no attack like a medivac, previously it would just get to the point and get itself killed, with SC2 the unit stays back until the other units have moved forward.
    -You can select the SCV that's building so to queue up for more work later, the building that is being built has an icon to select the worker. Only relevant for Terrans though of course

    Performance: On the system you see in my sig, it gets 30-40 fps when everything says "Medium" 1280x1024x32. Though I found out adjusting CPU-intensive settings like reflections/physics/sound to Ultra doesn't drop frames much so those with relatively powerful CPUs but lower end graphics can do the same thing.

    (And yes, Reflections are handled by the CPU in SC2)

    I think on the Core i series you'll get small improvement by using a quad core instead(10-20% faster), even though the game doesn't look very multi-threaded. Still irrelevant on laptops as the 4 core Core i7's clock so much less than the dual core Core i's.
     
  16. eleron911

    eleron911 HighSpeedFreak

    Reputations:
    3,886
    Messages:
    11,104
    Likes Received:
    7
    Trophy Points:
    456
    Isn't this a W3 modified engine? from what I could tell the zerg is a disaster air-wise, the immortals are really...immortal and the roaches are abnormally strong.
     
  17. IntelUser

    IntelUser Notebook Deity

    Reputations:
    364
    Messages:
    1,642
    Likes Received:
    75
    Trophy Points:
    66
    It may not look much better, but it is a new engine. The devs have stated the 3D engine is capable of near-Cinematic quality graphics, they just don't use it on the main game engine.

    For example, the unit portraits are done by the game engine.

    It is debatable what "new" is though. Who really completely redos a game engine for every game?
     
  18. ryzeki

    ryzeki Super Moderator Super Moderator

    Reputations:
    6,552
    Messages:
    6,410
    Likes Received:
    4,087
    Trophy Points:
    431

    The slowest quad core i7 720 has 2.4ghz clock speed on dual core mode. That is not "much less" at all.
     
  19. Dragon_Myr

    Dragon_Myr Notebook Evangelist NBR Reviewer

    Reputations:
    128
    Messages:
    516
    Likes Received:
    0
    Trophy Points:
    30
    I really haven't been following any of the news behind this game. Unfortunately, I'm finding there's really not much else going on in the RTS market so I'm going to have to start paying attention. I'd like to enjoy a modern RTS game that's newer than Rise of Nations. So here's a question.

    How is the balancing between the different factions? One thing I really did not like about Brood War is that everyone nearly always chose Protoss due to them being the strongest faction. Has this changed? Everyone seemed to avoid the Terrans or just play Zerg for the early rush.
     
  20. Angelic

    Angelic Kickin' back :3

    Reputations:
    4,496
    Messages:
    2,075
    Likes Received:
    0
    Trophy Points:
    55
    There is no strongest faction in Broodwar, just so you know. Easily the most balanced RTS in history. As for SC2, that remains to be seen.
     
  21. ajreynol

    ajreynol Notebook Virtuoso

    Reputations:
    941
    Messages:
    2,555
    Likes Received:
    0
    Trophy Points:
    55
    I can confirm the game runs like balls on my ultraportable with integrated Intel x3100 graphics.

    @ 1280x800, it's running at about 20fps. at best.
     
  22. MAA83

    MAA83 Notebook Evangelist

    Reputations:
    794
    Messages:
    604
    Likes Received:
    3
    Trophy Points:
    31
    I wonder how the new intel integrated graphics with the core i5/7's would handle this at 1280x800.
     
  23. IntelUser

    IntelUser Notebook Deity

    Reputations:
    364
    Messages:
    1,642
    Likes Received:
    75
    Trophy Points:
    66
  24. ryzeki

    ryzeki Super Moderator Super Moderator

    Reputations:
    6,552
    Messages:
    6,410
    Likes Received:
    4,087
    Trophy Points:
    431
    What do you mean? the Core i7 620m is at 2.66ghz up to 3.33ghz single core. COre i7 720m is 2.4ghz dual and 2.8ghz single.

    Dual core difference is about 10%. Both can increase their base speed a little more by a similar %. Such as the 1.6ghz quad core being actually 1.73ghz when on full power.

    I haven't tested for quad vs dual on SC2 though.
     
  25. IntelUser

    IntelUser Notebook Deity

    Reputations:
    364
    Messages:
    1,642
    Likes Received:
    75
    Trophy Points:
    66
    No, the 620M can do Turbo Mode with all cores active too. It can run at 3.06GHz with dual cores. Even the 540M can do 2.8GHz with 2 cores active. Look back at the legionhardware link I have updated on my last post too. :)

    On the desktop the Clarkdales aren't so well priced, Arrandales on laptop is giving you a run for its money. They never confirmed it but I'm pretty sure 620M is there to kill off 720QM.

    I'd figure a 540M with the IGP would get 40-50 fps at 1280x800 low.
     
  26. ryzeki

    ryzeki Super Moderator Super Moderator

    Reputations:
    6,552
    Messages:
    6,410
    Likes Received:
    4,087
    Trophy Points:
    431
    Ah yeah, I get what you mean about the speed difference but also take into account that the 720qm has a 50% larger cache, a 30% faster bus, and an on-die memory controller vs the 620m on-package memory controller.

    So it is not direct performance increase :D Both are good processors in the end, and both will work well for whatever you need and they are very close in performance.
     
  27. IntelUser

    IntelUser Notebook Deity

    Reputations:
    364
    Messages:
    1,642
    Likes Received:
    75
    Trophy Points:
    66
    Remember this is a Starcraft II discussion thread. ;)

    I've already shown you even in multi-threaded apps the 620M is on par with 720QM. In SC2, its likely even the i5-430M will be faster.
     
  28. ryzeki

    ryzeki Super Moderator Super Moderator

    Reputations:
    6,552
    Messages:
    6,410
    Likes Received:
    4,087
    Trophy Points:
    431
    True, this is a SC2 thread haha. Well from your link they do mention this:

    "That said, while the game only appears to heavily use two cores, we still saw some activity across four when enabled. Moreover, the performance was considerably better when enabling all four cores with Hyper-Threading, not that we think Hyper-Threading is making any tangible difference here. Bottom-line, you are going to want a dual-core processor at the very least to play StarCraft II, while we recommend getting your hands on a quad-core processor for the best performance."

    So in the end any Core i5+ users should be fine CPU wise.

    EDIT:

    Just ran a quick test with CPU 1 core at 2.9ghz and regular use (letting the CPU decide how much to use). Graphics settings: All ultra, enabled and 1920x1080 res:

    1Core:
    24-27fps

    Regular use:
    27-30 fps

    It seems task manager shows one core heavily used, two cores someone on 40% and the last one in less %30. All threads appear to be used somewhat, in rather medium-low % too. CPU-z was jumping around in performance too going up to 2.5Ghz sometimes. That's a weird clock speed I guess.


    Anyways, if you have a single core CPU, prepare to be heavily bottlenecked :D
     
    Last edited by a moderator: Jan 29, 2015
  29. IntelUser

    IntelUser Notebook Deity

    Reputations:
    364
    Messages:
    1,642
    Likes Received:
    75
    Trophy Points:
    66
    The lower performance when using less than 4 cores seems to happen primarily with CPUs that feature 3 level cache hierarchies, like Core i series, and AMD's Phenom.

    http://www.pcgameshardware.com/aid,...CPU-benchmarks-x-Core-i5/i7-leading/Practice/

    You can see Core 2 Duo vs Quad has no difference. I think this is due to the fact that the L2 cache is being heavily hit and on the CPUs with 3 level cache, the L2 cache sizes are miserably small, especially on the Core i x.

    Usually game developers dedicate one core for each of the tasks like main code, AI, physics, and sound. Using 4 cores mean the misc threads can stop using the "main code core" which results in less L2 cache usage and be faster.
     
  30. Angelic

    Angelic Kickin' back :3

    Reputations:
    4,496
    Messages:
    2,075
    Likes Received:
    0
    Trophy Points:
    55
    Well I gotta say I'm happy. This plays on my lappy quite well at medium settings. T7200 and 7600 Go. I can only play against computers without a beta key, but o well. :p
     
  31. busa

    busa Notebook Enthusiast

    Reputations:
    0
    Messages:
    24
    Likes Received:
    0
    Trophy Points:
    5
    Any of you guys get into the beta today? I didn't get into this recent wave =(
     
  32. SoundOf1HandClapping

    SoundOf1HandClapping Was once a Forge

    Reputations:
    2,360
    Messages:
    5,594
    Likes Received:
    16
    Trophy Points:
    206
    I'm testing it out, using uh, something that rhymes with tracks.

    Seems fun, and you'll have to let some old habits die if you want to get successful at this game.
     
  33. eleron911

    eleron911 HighSpeedFreak

    Reputations:
    3,886
    Messages:
    11,104
    Likes Received:
    7
    Trophy Points:
    456
    My impression was that the Zerg needs some work , air wise, and the Protoss, once again, is amazingly advanced technologically.

    Broodwar is indeed ballanced, SC2 from the looks of it, is not.
    Well, this is still a Beta, I guess.
     
  34. DeanS203

    DeanS203 Notebook Enthusiast

    Reputations:
    0
    Messages:
    18
    Likes Received:
    0
    Trophy Points:
    5
    What do you think is unbalanced about it?
     
  35. Angelic

    Angelic Kickin' back :3

    Reputations:
    4,496
    Messages:
    2,075
    Likes Received:
    0
    Trophy Points:
    55
    Chrono boosting zealot rushes are pretty broken from what I've heard. I feel like nukes are too weak as well.
     
  36. cathy

    cathy Notebook Evangelist

    Reputations:
    47
    Messages:
    551
    Likes Received:
    0
    Trophy Points:
    30
    What do you guys think about Banshees btw? I used them a lot of times against computers and it seemed to work pretty well. Either they couldn't target air, or they couldn't target invisible units, and eventually got slaughtered. Doesn't seem like many people like the Banshee a lot though.
     
  37. insanechinaman

    insanechinaman Notebook Evangelist

    Reputations:
    143
    Messages:
    441
    Likes Received:
    0
    Trophy Points:
    30
    I hate how Banshees can't target air, so I rarely use them. At first I liked them, not so much anymore. They're pretty good, but I'd have to bring Vikings and Ravens with me if I wanted to use them...

    I suck at microing. :)
     
  38. SoundOf1HandClapping

    SoundOf1HandClapping Was once a Forge

    Reputations:
    2,360
    Messages:
    5,594
    Likes Received:
    16
    Trophy Points:
    206
    I hear you. Gone are the days of who could better manage their economies, unit production, and upgrade paths. Now you're stuck microing a group of Stalkers as they flee from a pack of Zealots. Oh well, I can get used to it, I guess. I'd get stomped in multiplayer.

    A Viking/Banshee combo looks like a terror, especially if you have the token Nighthawk and/or Battlecruiser to back them up.
     
  39. busa

    busa Notebook Enthusiast

    Reputations:
    0
    Messages:
    24
    Likes Received:
    0
    Trophy Points:
    5
    Damn I want to get in so bad
     
  40. Dragon_Myr

    Dragon_Myr Notebook Evangelist NBR Reviewer

    Reputations:
    128
    Messages:
    516
    Likes Received:
    0
    Trophy Points:
    30
    I still maintain that Brood War was unbalanced in favor of the Protoss. :p As long as people actually use the other two factions in Starcraft 2 then I'll be happy. No beta for me, but I will be waiting to see how the retail release turns out. I really want a new RTS game to enjoy that doesn't take forever to complete a match or end too quickly.
     
  41. Chango99

    Chango99 Derp

    Reputations:
    258
    Messages:
    2,186
    Likes Received:
    0
    Trophy Points:
    55
    Me and my brother got the beta :3
     
  42. fzhfzh

    fzhfzh Notebook Deity

    Reputations:
    289
    Messages:
    1,588
    Likes Received:
    0
    Trophy Points:
    55
    Protoss with mothership and carrier spam seem to rip everything apart.
     
  43. eleron911

    eleron911 HighSpeedFreak

    Reputations:
    3,886
    Messages:
    11,104
    Likes Received:
    7
    Trophy Points:
    456
    Air wise, from what I gather, the Zerg aren't very good. That's one querk, then there's the Immortal, and on several ocassion where I've seen it in action, it literrally dominated ground attacks...
    And so on.

    Kinda reminds me of the old starcraft, where there were no devourers, lurkers,medics, valks, corsairs etc. Needs a few improvements.
     
  44. eleron911

    eleron911 HighSpeedFreak

    Reputations:
    3,886
    Messages:
    11,104
    Likes Received:
    7
    Trophy Points:
    456
    Can anyone confirm that the zerg announcer voice is a female, and that it's ridiculous?
     
  45. DeanS203

    DeanS203 Notebook Enthusiast

    Reputations:
    0
    Messages:
    18
    Likes Received:
    0
    Trophy Points:
    5

    Zergs have a really good air unit, that you have to upgrade from Corrupters I think.

    I watched someone named HDstarcraft on youtube and hes a very skilled Zerg user.
     
  46. insanechinaman

    insanechinaman Notebook Evangelist

    Reputations:
    143
    Messages:
    441
    Likes Received:
    0
    Trophy Points:
    30
    I can confirm it.
     
  47. Angelic

    Angelic Kickin' back :3

    Reputations:
    4,496
    Messages:
    2,075
    Likes Received:
    0
    Trophy Points:
    55
    It's not ridiculous, it's Kerrigan who controls the Zerg now, not the Overmind.
     
  48. insanechinaman

    insanechinaman Notebook Evangelist

    Reputations:
    143
    Messages:
    441
    Likes Received:
    0
    Trophy Points:
    30
    If that's what Kerrigan sounds like...

    FFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUU
     
  49. eleron911

    eleron911 HighSpeedFreak

    Reputations:
    3,886
    Messages:
    11,104
    Likes Received:
    7
    Trophy Points:
    456
    You mean that unit that shoots broodlings? that's like a guardian replacement.
    I was referring to air-air attack...

    One other cool thing I learned about. You can move the zerg defences around :D
     
  50. MAA83

    MAA83 Notebook Evangelist

    Reputations:
    794
    Messages:
    604
    Likes Received:
    3
    Trophy Points:
    31
    Yeah the brood lords look pretty cool. Nice replacement for the guardians.
     
← Previous pageNext page →