Nuclear Launch detected
Ohhhhhh snap!
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insanechinaman Notebook Evangelist
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Had mine on pre-order forever. Friend is on a Mac, not seeing much mention of it. Thought it was going to be a simultaneous release? -
*ready for the surefire upcoming comments on soon to be most pirated game ever*
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insanechinaman Notebook Evangelist
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thewinteringtree Notebook Consultant
Looks like I need to find $60. -
Damn, so that's like over 12 years from the first Starcraft.... Holy crap.
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insanechinaman Notebook Evangelist
Geez. -
ViciousXUSMC Master Viking NBR Reviewer
Yay, I suck at the game but I look forward too it, even if it is only Terran campaign :/
I have my collectors edition on pre-order -
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Yeah. Diablo II still retails for $40 for instance. I think the SC1 battlechest is $25
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but yeah.. I didn't complete the campaigns of either SC or BW, and just played on b.net or via serial port with friends LOL -
I'm not much into online RTS as I'm not that hardcore into fast wins etc. I like to take my time in these games
For Starcraft, I loved it because the campaigns were excellent and story excellent also. The quick skirmishes for random game against AI were enough for me.
SC2 I hope will be the same. -
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insanechinaman Notebook Evangelist
I actually rarely play SC or WC3 for the skirmishes. I always play UMS games. They're the best
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ViciousXUSMC Master Viking NBR Reviewer
UMS?
Not familiar with that term. But I know its a custom game and thats what I always played also on WC3 because skirmishes are too competitive and stressing for me. I almost never went up against somebody with my skill level.
I am happy SC2 kept with the basics, WC3 was kinda ruined in Skirmish mode for me with the introduction of hero units. SC2 luckily did not do that. -
Oh man, nothing in RTS annoys me more than having to play hero units... I never like their skills, and never care if they live or not.
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UMS = Use map settings and yes I loved playing them too. Shoot the tower defense genre exploded from SC. I loved the madness games =)
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One of the strengths of the game was the heros, but at the same time reason i never really like the game. Im really waiting for SC2, preodered almost a year ago.... blizzard gonna make billions with SC2 + Cataclysm this year.
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Wc3...not so much... -
Just pre-ordered from Best Buy and got a Beta Key in my email...but it says it has already been used. What the hell!
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I've bought every Blizzard game since WC1 so yeah, I am ON this. Though I'm more looking forward to Diablo3, every game they've released I have found to be fun. Go Blizzard! Why you teamed up with Activision is beyond me.
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If thats what you were asking -
So... any other nubs here want to play some matches?
I've been playing the beta with some friends, and I'm really bad at RTSes. One of my friends came at me with 8 reapers, when I was sitting around with about 4 Marines. Fended them off, and I was like... "whew". Then after I'd managed to build 2 Vikings and a Hellion, she came with about 15 Siege Tanks and a Thor.And then her boyfriend chipped in with 2 groups of what looked like Mutalisks, though I have no idea if they're still called that.
Micro and macro fail! -
thewinteringtree Notebook Consultant
If SC2 plays anything like WC3, I will cry. That was a terrible RTS.
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Shadowfate Wala pa rin ako maisip e.
Why dont you try the BETA??? and use.....youll just be trying it out.
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ViciousXUSMC Master Viking NBR Reviewer
And we are another day closer
I got one game in today and won. It was my final placement match.
They put me in copper
I won 3 out of 5 games, however the 2 games I lost I got beat pretty good. I think it has a lot more to do with APM and other stuff and not just win/loss ratio.
You can get a superficial higher APM just by being one of those people that click to move multiple times or often. I seem to have a rather low APM when I monitor my replays but still get as much done as my opponents so I think the actions you make can be just as important as how many you make
BTW do we play Koreans on our server? Both guys I lost too gave me the same greeting when the game started. I have a feeling it maybe the standard greeting for them, or I am just looking for an excuse to why I lost. One of the two...
Both games I lost were Protoss vs Protoss too, one guy did a void ray rush... crazy... The other person did a zealot & sentry rush and I never saw how powerful a sentry could be until that guy owned me. He used that shield ability to isolate and kill my units and I did not have a chance.
I think I will try to get that replay up later. -
Won a game today as well, marine spamming ftw.
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There's something about RTS that I completely miss the point of. I feel like I am missing some basic background knowledge that is preventing me from doing well. I dabbled in SC1 and WC3 and sucked terribly. The single player missions were fun and all, but against humans, I just can't do it. Mr.Fong's recount of his loss just brought back the memories. haha
Oh well, I think I'll just wait for D3. I'm more into rpg-type games anyway. -
ViciousXUSMC Master Viking NBR Reviewer
I feel you, RTS games only let you go so far as far as skill and no matter how good you are you cant master the game.
Truly playing alot and learning good strategies, getting speed in your actions and learning the maps will go a long way, so going up against somebody who picks those skills up faster or plays more puts you at a bad disadvantage.
I am a lot less of a sore loser than I was when SC1 was out in my younger years. If I lose now I may turn off the game and take a break but I dont go into a fit of anger
Now that I am ranked (copper) I may play people closer to my level, the placement matches may have been totally random and had me going up against higher tier players, not sure.
The hardest thing for me right now is playing 2 games at once, BFBC2 and SC2... so different are the skill sets and both require you to play pretty consistently to be one of the better players. Just taking 5 days off BCBC2 showed some major loss in skill when I played. Same for SC2 and so I cant really do good at both, but thats where I have to learn to play just to play and not to win... and thats hard esp with SC2. I dont mind losing as much in BFBC2. -
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I'm like you kingtz. I used to play online with friends I knew, and we were all close to equal skill (all sucked, lol), and we could set rules for the game. That made it fun. But as soon as I decided to play random people my win/loss was probably like 20%. I ended up playing only one or two maps because I had a 50% chance of winning on those.
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ViciousXUSMC Master Viking NBR Reviewer
Hey htwingnut just got the kinds in bed, got time for some SC2?
edit: movin up! went from rank 40 to rank 24 in copper division won my last 2 games. Rather easy too just a handful of zealots. -
hell yeah, it's about time
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insanechinaman Notebook Evangelist
Have any of you seen the Terra-tron?
I hope they keep the unit as a moddable unit, so they can put it into some UMS games -
If you guys arent that great at SC2, watch some videos on youtube from either HDStarcraft, HuskyStarcraft, or PsyStarcraft.
PsY is actually reallly good. I checked his ladder and hes 4th in Plat and has like 27-8 losses in 1v1.
Im 10th in bronze with 17-15.
Started with random, then moved to terran, then protoss, now im playing as Zerg which I have always loved because its heavy micro/macro -
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thewinteringtree Notebook Consultant
I used to play with friends too, and that was always fun. Games were long, no dirty tricks, hilarious and unserious trash talking, etc. But there are a lot of asshats on the internet who make playing online such a pain.
I haven't played any RTS online since C&C Tiberium Wars (I think), where the only tactic you needed was a Scorpion Tank spam. Hopefully there'll be more variety in SC2 than just spamming and rushing. -
insanechinaman Notebook Evangelist
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I never liked the initial rush. To me its just stupid, waste of resources, and distracts from the overall gameplay. I don't like games where if you make one wrong click you know you're done for. Or if you build up one defense but it's easily overrun by another attacking unit with doing little to no damage. Sure there should be definite advantages of one over another, but each unit should be able to damage another of some significance if you have enough of them.
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I never played the first SC so not sure what all the hype is about. I've played Warhammer 40k before and was wondering if that game was styled after SC.
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thewinteringtree Notebook Consultant
I suppose the main problem with fast paced RTS games is that the advantage will always be with players who are more skilled at queuing commands and actions rather than actual tactics. "One wrong click you know you're done for" pretty much sums it up. It's a game of speed; turtling will never work because defensive structures are too weak and useless. Of course being able to micro effectively is also part of it, though I wouldn't always count that as part of tactics. From what I've seen of the beta though, it might be more interesting the SC1.
I'm pretty excited about RUSE. Looks like a game that really emphasizes the use of tactics. -
Speed is relative to how much one plays, therefore how familiar one is with the game as well. One of the few games that emphasis on strategy rather than speed/familiarity is the total war series.
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ViciousXUSMC Master Viking NBR Reviewer
All 3 of my games today were kinda like rushes.
The first 2 were me as Protoss vs Zerg. I won both of those games in under 10 minutes. They would send the zerglings in, but my zealots (and probles) dealt with them, and then by the time that battle was over I had 5 or 6 more zealots ready to go. Marched into the enemy base and it was over. They GGed on me pretty quick.
The 3rd game was longer and more interesting. He was Terran, who I normally consider my easiest opponent.
This guy almost right away started killing/harassing my probes with those guys with jet packs. That put me at a big disadvantage economically.
I kept him chased off while amassing some units, and then when I had a good force together I went to attack, but he had his base blocked off with the supply depots and bunkers so it ate my force alive I did not even get into his base.
So the harrasment continued and I tried another tactic. Since he was couped up in his base I started my own little warp in area in his natural expansion some pylons and like 8 photon cannons. Sure enough I sent an attack team to lure him out and he had a HUGE army, he had like 6x flying vessles, tons of those maruaders, and a bunch of other stuff. The cannons took the front line out before he backed off into his base again.
I started to expand my cannons to push into his base and though I may have had him beat, but then the seige tank was there and took all my cannons out :/ it was over from there.
I never had the economy to push out stuff like immortals who usually do best against Terran, but even if i had them it would not have helped he had too much small arms fire.
I cant see an easy way to beat his strategy at all, it was a bad map for me since the bases were close and he had great harassment access. -
insanechinaman Notebook Evangelist
Longer drawn out battles are much more interesting. You never know what the other guy has in store for you, and every time you think you've won they pull something out that you didn't expect. I remember playing SC1 a few weeks ago, I thought I had my opponent beat, but he turned it around late game and completely caught me off guard. I lost, but I felt like the loss was a bit more satisfying than just defending a rush and counterattacking to win. -
thewinteringtree Notebook Consultant
No matter how much or how often you play you'll eventually reach your ability ceiling. Though yeah, getting tons of hours in does help a lot.
That supply depot barricade still works? That's pretty much the only defensive strat that works out assuming you have enough resources blocked off to use for your army. Doesn't work as well against Terran or Zerg though, since you can clear out the blockade from distance. Hmm, maybe I should stop being so stingy and just preorder already. -
ViciousXUSMC Master Viking NBR Reviewer
Yeah the supply depots can go underground on command so he can get out but I cant get in...
Its nasty against protoss who are on tier 1 with zealots, and stalkers just are not that good for me, id rather save the resources for T2 units and upgrades. -
thewinteringtree Notebook Consultant
Stalkers can blink right? You probably can't amass enough to defeat that blockade with them, but a good two front assault--one from the back with your stalkers blinking in and one up front with zealots--might work. I hate those supply depots.
I agree that long battles are more awesome. They tend to involve more tactics and end up being more satisfying. I actually enjoyed Sins of a Solar Empire because games could last 6 hours. -
ViciousXUSMC Master Viking NBR Reviewer
Yeah I never get blink because I dont use a lot of stalkers and its just more money/time for the upgrade.
Though in the hands of a good macro player bink is a very good spell, so is the sentries force field. Put the two together and that would be super deadly in many situations.
Starcraft II Set to Release July 27th!
Discussion in 'Gaming (Software and Graphics Cards)' started by insanechinaman, May 3, 2010.