http://wccftech.com/steamvr-performance-test-released-valve/
I guess this came shortly after the announcement of the HTC Vive. It doesn't seem to have a page on Steam, though, but it is an official Valve product as the content uses Portal 2 content. However, I don't know if it is all that reliable. Here are my results.
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I was using my GTX 980, but the test detects my iGPU instead. eGPUs don't play nice with the test.
And here are the recommended PC specifications (for the HTC Vive).
I wonder what results the high-end mobile GPUs will produce.
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I have no words. I mean how, I mean why.mason2smart, encor50 and hmscott like this. -
Id run it in my machines if I didn't get nauseous every time I moved more than 2 inches (man I hate the flu)...hmscott likes this. -
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Still weird that it put my iGPU over the GTX 980, though it's not foreign as 3DMark and Heaven benchmark sometimes does the same.
What's weirder is that the test says it wasn't CPU bound, yet the i7-6500u is definitely weaker than the i5-4590.
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Sent from my SM-N910W8 using Tapatalk -
SteamVR Performance test
http://store.steampowered.com/app/323910/
The good news for GT80 980m SLI owners is that with Full OC on both CPU and GPU, the 980m SLI is in the Green.
The bad news is at stock settings it's not in the Green, it's in the Yellow, which is apparently still Capable of running SteamVR titles.
The other details of the test show it's not dropping any frames and it's consistently running over 90fps at stock settings.
The test only uses 1 980m GPU, just like regular VR will.
Tested at 4.0ghz CPU and +135 +300 GPU
Tested at 4.0ghz CPU and Stock GPU settings
Tested at Stock CPU/GPU settings
Last edited: Feb 23, 2016 -
Wont start for me.
Edit: It was Fraps, without that it works. I don´t get any result page though, it just ends and then nothing.
Edit 2: Maybe it was HWinfo. rebooted and ran nothing but the test and got the results.
Stock is capable, GPU OC +200 MHz bumps it to green.
Last edited: Feb 23, 2016 -
I am hopeful we will have proper SLI support at some point
If not, 980m is good enough according to the test, but on stock it is just on the yellow bar.
hmscott likes this. -
I did a test with my m18x r2, and im really happy with the result!
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Tremble before my Intel integrated. MWAHAHAHAHAHA -
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Kade Storm The Devil's Advocate
The test does support multiple GPUs. Insert the '-multigpu' line into the launch options/shortcut and you should find both cards running, although the boost in performance -- at least in my experience and that of another user running Kepler cards -- isn't nearly double the performance.
The strange part being that it doesn't seem to run on an SLi profile, but uses both cards anyway and the boost in performance is around the 25-30% mark.Last edited: Feb 29, 2016Porter likes this. -
cpu - 4.4ghz@4c - max temp 75c
gpu - +200/+200/1.075v - max temp 69c
auto fanshmscott likes this. -
my 4700MQ + 980M combo just barely made it as VR ready!
hmscott likes this. -
Sent from my SM-N910W8 using Tapatalk -
Sent from my SM-N910W8 using Tapatalk -
My multigpu score was 8.8 very high. I expected a bit more but it works.
hmscott likes this. -
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My stock multicore is 10, and overclocked is 10.4
hmscott and Kade Storm like this. -
SLI GTX 970m 6gb with 300+ Mhz OC on core and 200 Mhz OC on memory is "Ready." CPU is at 3.6ghz. Might try again at 3.9ghz.
What does "Ready" even mean? What are the performance specifications for ready? Resolution, framerate, fidelity?
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Kade Storm The Devil's Advocate
It'd be great if mobile Kepler users could share their results. I'll post a screenshot later, but in my case, single 880M (Windwos 8.1) and 680M (Windows 7) get 0 while with the multi-GPU command, they get 4.8 and 4.1, respectively. It's surreal to say the least and a cursory glance at the messy threads on Reddit and other forums reveal that Kepler cards are getting very mixed results. There are scenarios where a single GTX 680 (likely overclocked) is getting almost a full 6 while many GTX 770s are languishing between 0 and 4 with results varying quite broadly between both extremes. Even the heavy-muscular cards capable of competing against the output of their standard Kepler SLi counterparts (680 SLi; 780 SLi), such as the Titan Black and the GTX 780 Ti are yielding highly variable and mixed results.
Last edited: Mar 5, 2016 -
Multi 980m GPU Score => 9.5 Top of Green Bar
I hope SLI gets good support in the VR implementations.
Last edited: Mar 9, 2016 -
Mine are CPU 40x x4 cores, 35x cache, and GPU +135 core +350 memoryLast edited: Mar 9, 2016 -
@hmscott
Core clock 1,288 MHz
Memory bus clock 1,413 MHz
+87.5v
This GTX980m clocks like a champ.
Edit: http://www.3dmark.com/3dm/10136433
Had 10,422 out of it but not stable for gaming.hmscott likes this. -
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I enter in offset's, +135 for core - that is Core clock is increased by +135, and for memory base clock is increased by +350 - which might be 2x/4x to get final values - the ones you posted.
So you enter the final clock values in the configuration tool for Svet vbios OC? I haven't seen the tool / screen / entries / tuning settings.
Here is what the MSI Afterburner config panel looks like:
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Like so? -
Where do you set the OC values for vbios? What are the values you enter into that interface for OC?
Like I said I haven't used it, but I am assuming something like this is used to change the vbios values, what are those values?
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and CPU:
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I think you can OC CPU a bit further / higher than what you are showing in that screen shot.
Have you tried 38x on all 4 cores, or even higher? -
Base Clock Offset +295
Memory Clock Offset +318
Voltage Offset +87.5mV
All done in nvidia inspector.
I hope that make sense? -
Base Clock Offset +295
Memory Clock Offset +318
Voltage Offset +87.5mV
That's why your score is so much higher, +295 core is much higher than I am able to do with the locked vbios, at +135.MiSJAH likes this. -
Nice. I don't push mine over about 235 core because my power consumption becomes a problem
http://www.3dmark.com/fs/7645384
Also I haven't pushed beyond +67mv myself. But as I mentioned, power is the issue, rather than temps. -
and did not pass -
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Kade Storm likes this.
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Show us a screenshot of your results?
Sent from my iPhone using TapatalkTomJGX likes this.
SteamVR Performance Test
Discussion in 'Gaming (Software and Graphics Cards)' started by Game7a1, Feb 22, 2016.