Why don't you see what Activision has to say about us PC gamers. Because the CFO's know what's best for us.
Link
Also, this:
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usapatriot Notebook Nobel Laureate
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masterchef341 The guy from The Notebook
ok - one thing though
"kick/ban hackers immediately"
instant kick banning of hackers was done on a server by server basis... i actually prefer the new method. steam rocks in preventing hackers, because:
1. the hackers don't get instantly banned, and therefore don't know exactly what they did that banned them (this increases the difficulty of hacking successfully without getting punished). in the old version, if a hacker performs an action and gets booted / banned from a server, he knows exactly what he did that caused him to get booted / banned from that ONE server, and can improve his methods and try again later.
2. the consequences for hacking are now much higher. permanent ban hammer on multiplayer forever. the only way to get access to multiplayer again is purchasing an additional license. this puts hacking out of the price range of just about everyone.
this effectively stopped all hacking dead in its tracks in all online valve games. i approve of this new method.
so the insta-kick hacker thing isn't a simple yes/no for me. would you prefer to insta kick hackers all the time, or NEVER deal with hackers again, because of the huge deterrents and the persistent folks getting the permanent ban hammer? -
usapatriot Notebook Nobel Laureate
Punkbuster is better than VAC. PB can issue Global GUID bans meaning that you would be banned from ever playing a PB enabled game online for the life of your computer.
A Global GUID ban from PB uses the unique hardware id's every piece of hardware your computer has to ID you and prevent you from playing any PB game, you can do whatever you would like (reinstall, reformat, new key) but as long as you keep the same components you would be screwed.
From personal experience, I've seen more hackers in Source games (VAC) than games using Punkbuster such as BF2 and COD4. Also I believe that dedicated servers with dedicated admins could easily permanently ban disruptive players from their servers and could stream to services such as PB Bans which adds a second layer of cheating protection. -
insanechinaman Notebook Evangelist
They just keep finding ways to make this game even less appealing. I think I'm gonna pass on this one.
Maybe I'll watch the walkthrough of the game's single player on youtube or something. Seems like the only decent part of the game anyways. -
The thing I don't understand is if they want to appeal to the more casual gamer, they aren't getting that with the PC in general. These "casual" gamers will play it on a console anyhow.
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masterchef341 The guy from The Notebook
Sure, the server admin should be allowed to ban players from their own servers at their will, (its their server), but that should be the extent of server admin power.
Also, punkbuster is great, and VAC is great. I can't remember the last time I dealt with hackers in any game using either form of protection.
I just know a bit more about how VAC works than how punkbuster works, and I really like VAC as a result. I play a few games that use PB as well, though, and if MW2 chose that implementation, I would also be happy.
In the end, I just like steam (a lot) and more integration with steam makes me happy.
That said, none of this is a reason to kill dedicated servers, which is still the main complaint. -
I've basically decided not to. I was going to finally buy a cod game for PC with my new laptop, now Ill just get it for 360 and/or ps3.
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VAC2 takes about 3 months to ban a player that has been caught hacking, and it only bans hacks running in the system memory that are known hacks. A simple line change in the hack's code using a C++ editor makes your hack VAC2 proof forever. Plus do you have any idea how much a lot of these players spend on their hacks? They don't care if they have to buy the game again once every 3 months, they'll still do it, and they'll still hack.
No automated anti cheat method works even 1/99999th as good as having admins watching over the servers. That is an indisputable fact. Also PB is a LOT better than VAC, however PB does kick about 10000x more LEGIT players than it does hackers due to trivial things like pbinit failure, or out of date messages, that VAC never has. -
mobius1aic Notebook Deity NBR Reviewer
Also a nice thing about CoD1 is while it isn't the prettiest game every made (it wasn't anything super great looking back in the day either) it's not very system intensive on the graphics, so your can pretty much run it on any laptop you buy these days, even most netbooks. Still loads of fun to play even after 6 years. Cool mods for it too. CoD2 also is pretty system accessible too. It was made with older computers in mind as well as the high end machines around when it was released (Fall 2005) so it has a DX7 mode that disables all the shaders, basically running the game in a geometry and texture onlyconfiguration. It still retains the high geometry and high texture settings if you set them to do so, just no bumpmapping and shadows. You could run the game in DX7 mode configuration with max texture settings on a Geforce 6200 quite easily at a decent resolution like 1280 x 800. I bet even the GMA 4500M series could do reasonably well with the game in DX7 mode. If you run the game in DX9 mode, it doesn't take too much of a graphics card (for these days) to get good performance. Minimum I'd get something like a Radeon 36xx/45xx or Geforce 86xx/95xx to run it in DX9 mode.
So go out and buy them, they are best on the PC! -
Yea, I always wanted to get a call of duty game for the pc but could never run them. I was excited to finally be able to get a game for PC and now this
Ill buy modern warfare 1 for PC -
masterchef341 The guy from The Notebook
well, VAC doesn't kick players at all, just the ban hammer.
PB kicks, and apparently also has an even mightier ban hammer (but i don't know anything about it)
Anyway, all I know is from my experience. Games that solely relied on server administrators (before PB and VAC took off) had huge serious hacking problems, rampant, all the time. In the post PB/VAC era, my experience has been *not having to deal with hackers, ever*.
Maybe I'm just not noticing them, or maybe they aren't in the public servers for some reason. I don't play CSS competitively, I just play with my friends.
Also - I wasn't trying to promote VAC over PB, i like them both. I also prefer either of them to exclusively using server admins to ban hackers. Now, if we have server admins AND VAC/PB, I am happy too.
I just think it is a great deterrent for many would-be hackers, and I don't think CSS players are rebuying CSS every other month to continue hacking. That would just be prohibitively expensive. How much utility can they get out of hacking so that it is worth the money sink? Sure, it probably doesn't stop a few, but it has to cut down on it tremendously. Most people don't have the desire to hack these games. Of those that do, a massive number are deterred immediately because of the risk. Of those that continue, another massive percentage will not risk it a second time when they are forced to rebuy the game (and possibly other source-based online games).
VAC/PB definitely cuts down on the number of hackers, tremendously. -
I play CSS competitively in Cevo, eco, xpl. I'll tell you one thing masterchef, VAC2 is a complete joke, so is PB, althought PB is a bit better I admit. Overall, anyone half way worth there money in coding can bypass VAC2. Out of the 15 or so players I know personally banned from the ESEA for having cheats detected on the ESEA client, zero have been VAC banned to this day. If a clan is serious about using hacks, they will find a good coder, and the coder will easily bypass VAC2, end of story. Hacking will definately be a problem here...
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This game is FAIL. I never get tired of saying it
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usapatriot Notebook Nobel Laureate
The thing is, PB is more likely to detect "private", homemade personal hacks since it checks to see what kinds of programs are running in the background when you play a PB game. VAC on the other hand does not, and as such many "private" hacks go totally undetected.
Either way, both programs lack in their ability to stop homemade "private" hacks. -
In Soviet Russia Modern Warfare 2 gets YOU !
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I'll still be getting the game.
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I can't wait for this game to be released so I don't have to listen to this constant whining. If you're displeased and don't want to purchase the game, that's 100% fine, but taking every single opportunity you get to complain, whine and bash the game is just childish. It seriously makes you all look like whiny 12 year-olds.
We get it. You're unhappy and disappointed. Please move on. -
B r a n d o n Si says Please move on.
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All these things about MW2 brought me to cancel my preorder, it's really sad
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I'm not buying it.
No mods, no dedis, no console, and perks, just makes it a ty game. -
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spradhan01 Notebook Virtuoso
I still wanna play a campaign.
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AmazingGracePlayer Notebook Deity
Multiplayer games intensity will definitely decrease, but single player campaign, like all the other Call of Duty games, are definitely worth playing through at least once (usually you unlock perks/cheats for playing the second time). I decided I'm not going to buy the game yet because a. I want to read some reviews first (mainly about multiplayer) and b. I want to buy a new computer with a more powerful GPU around Christmas, and I don't want to ruin the game by playing it when it looks like crap.
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Its VERY clear they made a console game and they don't want to spend any time or money on making it into a PC game so they are just giving us the straight console game and saying its better for us instead of the truth. Also Their company does not like the computer model of free content so they are controlling it so we cannot mod the game and are forced like the console crowd to buy their map packs if we want more. In fact I would go as far as to speculate that this is on purpose so the game will sell so little so that the next CoD they have every reason not bring it to the computer at all. Its all a road map guys and with Bobby at the head I think it should be clear as day whats going on here. Its all about the money now and, well, thats all on the console.
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BrandonSi if you cannot see the implications of this game release then you truly are a blind gamer and I hope you have fun with your 60 dollar pc game, subsequent 10 dollar map packs, no community, no PC specific support and no mods.
That kills everything that makes PC gaming great and if you are content to just sit by, open your mouth and gulp it all down then you aren't part of the real PC gaming community anymore and your opinion is moot.
I know this sounds harsh, but its the harsh reality of whats happening with PC gaming these days. I just read that RAGE is going to have the same type of multiplayer match making as MW2 and no dedicated servers. I am just waiting to hear the 60 dollar price tag announced. If you think the 60 dollar price tag is fine because the console has it thats because Sony and MS sell their consoles under cost and tax the games 10 dollars a hit to make up for it. This does not happen on the PC and Activision is just trying to make an extra 10 dollars on every sale because people like you are willing to close their eyes and be a blind consumer. People like me and many other PC gamers have their eyes opened to the world and are not willing to accept and propagate blatant acts of greed.
Thats what I have to say. -
Can't wait to get this game on steam... gonna be awesome.
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To their defense, they are catering to the majority of gamers who will not use mods, who couldn't care less who the server admin is. They just want to play the game vanilla. Period.
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usapatriot Notebook Nobel Laureate
MMORPG's never get dedicated servers, what are you on?
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Charles P. Jefferies Lead Moderator Super Moderator
Alright guys, the MW2 issue has been discussed to death. Closing this thread before it gets more hostile.
Still Thinking About Getting Modern Warfare 2?
Discussion in 'Gaming (Software and Graphics Cards)' started by usapatriot, Nov 5, 2009.