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    Stormrise requirments

    Discussion in 'Gaming (Software and Graphics Cards)' started by Brendanmurphy, Mar 7, 2009.

  1. Brendanmurphy

    Brendanmurphy Your Worst Nightmare

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    SYSTEM REQUIREMENTS:
    Optical Drive: DVD-ROM
    CPU Speed: 2.8GHz Dual Core CPU or Equivalent (2.4GHz Quad Core Recommended)
    Disk Space: 10GB
    Display: ATI 2400/NVIDIA 8400 (which is effectively all DX10 cards from ATI & NVIDIA; NVIDIA 8800 or ATI 4850 recommended)
    Memory (RAM): 1GB (2GB Recommended)
    Operating System Compatibility: Windows Vista

    These are what are posted on bestbuy. Does this seem a little high. My Studio Xps 1640 wont be able to handle this :(
     
  2. ChutneyRemix

    ChutneyRemix Notebook Geek

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    see, this is why i respect valve, they make games for the people's computers....
     
  3. Brendanmurphy

    Brendanmurphy Your Worst Nightmare

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    Stormrise is made by sega :p
     
  4. whizzo

    whizzo Notebook Prophet

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    you just made his point, i believe... :)
     
  5. Brendanmurphy

    Brendanmurphy Your Worst Nightmare

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    I see what he meant now. Valve makes games for people with ok computers that requirments arent out of this world. But yea idk but there isnt much known about this game and it releases sometime this month so i think these are just speculations but still that seems insane
     
  6. KevInSweden

    KevInSweden Notebook Enthusiast

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    Those specs came from one of the developers I believe.

    They are taking a big risk in going all out DX10 on this one, personally I think it might backfire on them. Though perhaps they'll be able to leverage some decent performance from it as they designed it from the ground up rather than hastily patched on some DX10 code paths.

    The console versions should do well though.
     
  7. Brendanmurphy

    Brendanmurphy Your Worst Nightmare

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    Well no one knows much about this game and this is only on bestbuy no other site so it might be a lie. But i have a ps3 if all else fails
     
  8. KevInSweden

    KevInSweden Notebook Enthusiast

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  9. vinceboiii

    vinceboiii Animals are friends, not food.

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    i just saw trailer game looks awesome!
     
  10. Harleyquin07

    Harleyquin07 エミヤ

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    The requirements may be high, but this is a RTS game made by the same developers as the Total War series (Creative Assembly) so they should know what they're talking about since their previous products were already CPU heavy. They aren't unrealistic like Crysis or GTAIV though.
     
  11. HTWingNut

    HTWingNut Potato

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    I could see those as recommended, but minimum?

    Any RTS that is launched as a console title probably isn't worth its salt being an RTS.

    Based on what I've seen it looks like an action game with some RTS stuff, mainly commanding multiple units. I am trying to figure out what is making it require those steep system requirements. Doesn't look like there's tons of units or that they're doing anything out of the ordinary intelligent. I guess we'll just have to wait and see.

    That being said, it does look pretty cool and interesting.
     
  12. Althernai

    Althernai Notebook Virtuoso

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    It's optimized for the consoles which (by modern standards) have lousy GPUs, but decent CPUs. Expect to see more CPU heavy games in the future from studios that don't bother to significantly re-optimize multi-platform games for the PC.

    That said, those are extremely weird RAM requirements for Windows Vista. My Vista uses 1GB of RAM in and of itself -- it can probably be trimmed down to around six to seven hundred MB, but I have a hard time seeing it go lower than that. That leaves what, 300MB of RAM for the game to work with? I guess this is around what the consoles have. More evidence that they simply didn't bother to re-optimize for the PC.
     
  13. HTWingNut

    HTWingNut Potato

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    Good point. That is unfortunate. PC's need to make a quantum leap above consoles and drop price considerably to make them the preferred gaming hardware.
     
  14. unknown555525

    unknown555525 rawr

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    Neither of the consoles support DX10, or even SM4, and seeing as this is probably just a port based off the consoles doesn't make sense why it's DX10 only. I guess this will be the FIRST game that would show what kind of performance can be had out of a fully DX10 ONLY game. Even though because it's also on consoles we know the shaders were created with DX9 or OpenGL 2.1.

    This actually looks stupid to me, I'm really hating all of these new console centric RTS games that have absolutely NO building or micro management, and it's 100% just moving a squad, or a few squads around and watching them execute attacks. It's REALLY boring to me. This new RTS style is just so boring imo that a 3 year old could beat them.
     
  15. Brendanmurphy

    Brendanmurphy Your Worst Nightmare

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    I know how you feel. Dow2 was very boring to me because i was so use to building. But ill give this game the benifit of the doubt