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    Supreme Commander jerky in multiplayer problem

    Discussion in 'Gaming (Software and Graphics Cards)' started by King of Interns, Jun 1, 2011.

  1. King of Interns

    King of Interns Simply a laptop enthusiast

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    Just played Supreme Commander over LAN 2 humans vs 2 AI and the gameplay was awfully jerky from almost the beginning.

    The two machines used is the one in my sig and a N43 with i5 460 and nvidia GT425M

    Neither machine suffer lag at all in skirmish or campaign maps at max settings across board. Could it be lack of bandwidth over network causing the problem? As both laptops have more than enough power
     
  2. Alexrose1uk

    Alexrose1uk Music, Media, Game

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    As I remember Supreme Commander basically uses Bittorent to communicate in multiplayer. If it was LAN, bandwidth should no way be an issue. Do you have anything running which could be blocking/slowing/losing some of the traffic?
     
  3. King of Interns

    King of Interns Simply a laptop enthusiast

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    Nope not at all. We have tried another map before just 3 player 2 human vs 1 AI on a much smaller map and there wasn't any lag.

    Just don't see how either machine could be lagging in the game. Both CPU's are more than decent enough with plenty of ram to back em up. 4GB in the N43
     
  4. Ayle

    Ayle Trailblazer

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    Does it lag when you play without the AIs?
     
  5. Jasp

    Jasp Notebook Evangelist

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    SP tends to load up one core quite heavily and leave the others untouched even though it is multithreaded, their is a tool that spreads the load over your cores/threads making for much better play here : GPG Forums • View topic - Core Maximizer tool - ver 1.03 (10-14-07)

    Also if memory serves SP is not large address aware so if you play a massive game when the exe hits around 2gb memory use it terminates. FA is large address aware so doesn't have the same issue if my memorys correct.
     
  6. King of Interns

    King of Interns Simply a laptop enthusiast

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    That is pretty stupid if true! Anyways the problem exists for multiplayer not SP. SP is very smooth.

    Oh well will play FA instead have it also.
     
  7. Jasp

    Jasp Notebook Evangelist

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    Try the top tool anyway, works in multiplayer and might help.
     
  8. Alexrose1uk

    Alexrose1uk Music, Media, Game

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    Could always watch your CPU usage whilst you're playing as well, if CPU usage peaks are cooinciding with the slowdowns (due to the number of units in playn for example), then it'd help you tie down where the issue would lie.

    SC (same with TA, it's predecessor) is nearly always harsher in large skirmishes than the more limited campaign :)