Minimum System Requirements.
Operating System: Windows® XP SP3/ Windows® Vista SP2/ Windows® 7
Processor: Dual Core CPU
Memory: 2GB RAM
Hard Disk Space: 8 GB Free
DVD-ROM Drive: Required for disc-based installation
Video: 256 MB ATI HD2600 XT or better, 256 MB nVidia 7900 GS or better, or Core i3 or better integrated graphics
Sound: DirectX 9.0c-compatible sound card
DirectX®: DirectX® version 9.0c
Recommended System Requirements
Operating System: Windows® Vista SP2/ Windows® 7
Processor: 1.8 GHz Quad Core CPU
Memory: 4 GB RAM
Hard Disk Space: 8 GB Free
DVD-ROM Drive: Required for disc-based installation
Video: 512 MB ATI 4800 series or better, 512 MB nVidia 9800 series or better
Sound: DirectX 9.0c-compatible sound card
DirectX®: DirectX® version 11
I think there pretty steep for a Civ game.
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mobius1aic Notebook Deity NBR Reviewer
"Core i3 or better integrated graphics".....the heck?
In comparison to an HD2600XT or 7900?! -
What the heck? That's even steeper than Crysis, that's plain stupid.
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i know, the system requirments for this sort of game is gonna pea alot of the die hard civ fans off
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Says a lot on both sides when a new game has requirements that are compared to an almost 3 year old game. I'm sure it will scale well for low to mid systems...it's not like the minimum specs are frightening. What's funny is DX11 is "recommended", but the recommended cards don't support it...regardless, I'm psyched to play it.
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Guys, you're missing the point: the key statement is "Core i3 or better integrated graphics". The reason they list the HD2600 XT and 7900 GS is that they can't be bothered to test every card in the history of discreet GPUs and these are the oldest they tested. This game will work on every laptop sold this year and every laptop with a discreet GPU sold in the past 4 years.
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^ exactly what he said. The minimum aren't bad at all, but prob like sc2 if you want to up gfx settings etc then you want a newer gaming rig.
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I agree, they can't "officially" support every GPU made since 1998. They have to draw the line somewhere. I'm pretty sure we'll see this, and are seeing this, in most all the new games. Standards gotta move up some day people.
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It's interesting to see that Quad-Core is finally popping up everywhere as recommended. They have been around for quite a while but is still only now catching on...
It does not feel a long time ago, when people advised against quad-core as there was not much performance gain in most games. -
how'd an ati radeon 5650 do? I think it doesn't hit the recommended GPU level but it should be decent right?
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The recommended specs include: 1.8 GHz Quad Core CPU.
The Intel Core i7-720QM is only 1.6GHz. Does this mean Civ 5 won't run well on the i7-720QM? (I bought an Asus G73Jh this week and I'm wondering if it's already obsolete since this game is coming out as soon as next month.) -
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SomeRandomDude Notebook Evangelist
Those are some pretty demanding specs. The only other game I can remember that asked for a 48xx was Just Cause 2.
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It's good to know that this should be playable on the dv6t I hope to buy within the next month. I've never played one of these games, but I want to at least give it a try. -
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I used to be a "dual core" only type person before the "i" series came out myself. lol
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I'm not sure that being so biased to quad core was the best decision either. Maybe a point in between would have been best. -
I still think a dual core i5 or i7 are good options for games now anyhow due to the efficient use of hyperthreading. Almost like a quad core, but not.
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I can't wait to play this game. Do you guys think it will run smoothly on a machine with a 310m and an i5? I remember Civ4 officially only required 1GB of RAM, but it crashed very often until I finally upgraded to 2GB.
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HT is good for encoding mostly, games really don't use it - most are only programmed to see actual cores, not logical. That's why some of the more demanding recent games (gta4, metro, mafia2, bfbc2) seem to perform better/prefer using quads.
Not sure if it's worrying or not that civ5 wants a quad though... it either means it is thoroughly optimized and will run great on one, or it is horribly slow without one / with a low-end one. I can understand modern games offloading some physics calcs to the CPU (see above list), but when you have a civ game which already taxes the CPU more than the GPU... -
I doubt it would make a difference with your quad core, since most games don't take advantage of more than four threads to begin with.
I also see no way to disable hyperthreading in Windows or BIOS either. -
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I can't understand how anyone could call the Recommended Specs steep, in 2010. Plus, keep in mind that the min specs are over 5 years old.
It's completely acceptable to recommend a generation old 4800 series GPU.
On the Hyperthreading front, it makes little difference in games, and doesn't gain any ground on a proper quad-core.
Test a Core i5 vs a Q9000, in GTA IV. -
That's not to say quad-cores aren't good CPU's. They're definitely faster than my dual-core. But you need to understand the tradeoffs. If you're getting a Sager or an Alienware DTR that you never have to move and the battery is basically just a UPS, sure, go with the quad-core. But a dual-core will give you 80-95% the same framerate as a quad-core depending on the game, while using 2/3rds the power. Much better for those of us who use our laptops on battery often. -
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Good news. Check out this tidbit:
Civ 5: Scalable System Requirements
"This model also allows Civ 5 to run on integrated graphics including most modern notebooks and computers that do not have an independent graphics card, at an acceptable framerate. The game has been extensively tested and tweaked for these lower end systems, so it should run out of the box." -
Really looking forward to this game, how will it run on my system.
Intel i3 M @ 2.1 ghz
3 gb RAM
Radeon HD 5650
Windows 7 64 bit
Thanks in advance. -
What do they even mean by Core i3 integrated graphics?
You can only use integrated graphics if your CPU is a Core i3 or better?
They know it's not 2003 and integrated graphics can run basic games now, right?
I have it preloaded on my 1810T and fully expect it to be playable. -
The core iX GPU architecture is probably a bit faster than GMA 4500MHD because it is directly on the core, but probably not by much. But read my other quote:
"...allows Civ 5 to run on integrated graphics including most modern notebooks and computers that do not have an independent graphics card, at an acceptable framerate."
By modern notebooks I hope they mean 4500MHD because that's basically the most recent before Core i3/i5/i7 hit the market only recently. -
When they mention the 256 MB nVidia 7900 GS, they mean only the desktop version, right? My notebook has a 256 MB nVidia GeForce Go 7900 GS. I was looking forward to buying this game but I guess I shouldn't.
Actually, in my experience Civ games usually need a couple patches before they run smoothly.
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The main problem I see with these requirements is the fact that Civ is generally not for the power gamer crowd...most people who make up the community are not the same as for some hyped up FPS...they are older, more mature and don't have all the time of the world to play games...so they want a game that will run on their normal (not gaming rig) notebooks.
Civ4 used to run on a notebook with integrated i910 back in 2005!!! It was not fast, but it was fully playable. A 2003 vintage p4 with a Radeon 9600 made it possible to play with all graphics settings on high.
So, if civ5 is not playable on a 2009 era integrated (X4500) even with lower settings, or on a 3 year old middle class rig (GF8600, 9500), that means our friend Sid has screwed up something, and wants to cater a different crowd, which will not work for such a game. -
Looking at the system requirements, I'm pretty certain that Civ5 will run with little issue at low settings on older systems.
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Relax guys, despite listed system requirements, their comment about it working on laptops with integrated graphics is comforting.
System Requirments for CIV5!!! Official
Discussion in 'Gaming (Software and Graphics Cards)' started by lostatneverseen, Aug 8, 2010.