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Released 11/11/11.
Teaser Trailer:
http://www.youtube.com/watch?v=JSRtYpNRoN0
Live Action Trailer:
http://www.youtube.com/watch?v=w1AenlOEXao
Art Trailer:
http://www.youtube.com/watch?v=Xm54y82tUBY
Sound Trailer:
http://www.youtube.com/watch?v=QLnPwnJJcFQ
Environment Trailer:
http://www.youtube.com/watch?v=fn0N294NFy0
Animations/AI Trailer:
http://www.youtube.com/watch?v=iLLJwInYhd0
Arguably one of the best (certainly one of the most successfully launched) open-world RPGs in recent years.
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Dude, I built an eGPU for my laptop specifically for this game.
So excited. -
I was somewhat unfamiliar with this game but after seeing it on Spike this morning during E3, it looks ! I also heard something like over 300+ hours of gameplay....
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moviemarketing Milk Drinker
Here is Part 1 and Part 2 of new June 7 G4 demo video
alternate link for Part 1 and Part 2 of the June 7 G4 gameplay demo
Some new screens:
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Oh my god. I can`t wait to disconnect from the world. Skyrim looks amazing!
Rep to you OP and movie
BTW, here is a HD footage from the video you posted OP
Elder Scrolls V: Skyrim Video Game, E3 2011: Gameplay Walkthrough (Stream) HD | Video Clip | Game Trailers & Videos | GameTrailers.com -
What about tesselation or better said dx11?? Any news??
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moviemarketing Milk Drinker
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This game will like all games be based in DX9 because its a console game. Thats not saying it won't take advantage of certain DX11 features and so forth, that said the 360 gameplay looks spectacular, 2 random dragon battle encounters. I like how the developer was like even in testing the game the dragons are randomly coded AI and even they can't predict what they will do or attack. some texutres and models look a bit dated, like the mammoth but overall they do a good job hiding the age of consoles and have an amazing looking game, with gameplay to match.
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edited first post with the new footage links.
Also guys apparently a 30-minute demo live gameplay footage will be generated tomorrow @ E3 (not pre-recorded afaik), so looking forward to that. -
I hope this looks even better on PC/Laptop.
Either way i will probably enjoy exploring this world. -
This game will be epic! I can't help but share this guy's enthusiasm: Youtube
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Bump for moar love
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moviemarketing Milk Drinker
Also, it's confirmed that it will have DX11 optimization features (but not DX11 eye-candy features), as well as higher res textures (hopefully 2048x2048, but probably it will be 1056x1056), and different UI for PC is confirmed.
Most likely there will be better quality shadows and lighting effects, but this is not confirmed.
BTW, OP may want to add two new videos from June 8 (one already happened, the other will be in a little over 2 hrs from now)
June 8 Skyrim Interviews/Gameplay Demos
11am PST Gamespot Todd Howard Interview and Demo ( footage seems to be the same as June 7 demo)
5pm PST IGN 20 minute Skyrim preview -
Kinda makes me mad that Consoles Lead Skyrim Development but if they make mods tool as they always do console crap can keep the lead
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Enjoy the game for what it is, the 360 footage and gameplay isn't even that bad, it looks stunning for a console game. Get off the high horse and become a gamer. The game is definitely not lacking in any department, gameplay, audio, graphics.
What I'd be interested in seeing is Skyrim played on the Wii U, For the reason of that extra touch screen in the controller, picking locks using your fingers lifting the the bolts, pick pocketing a person and seeing the contents of the pouch or pocket on the second screen, selecting spells or weapons on the fly by easily pressing on the name in a list on the touch screen, an extra map that doesn't require you to stop and look, creating items by playing a mini game that puts the materials together cooking mama style, the possibilities are endless. That extra screen makes sooo much sense. -
Jeez, looks bloody good! I'm quite impressed with the graphics being pulled from console hardware!
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moviemarketing Milk Drinker
here is a recap of all the E3 videos:
July 6 GTTV Gameplay Demo
July 7 G4 Gameplay Demo
July 8 Gamestop Gameplay Demo
July 8 IGN Interview (same demo footage as before)
Straight gameplay, no chatting -
Part 1
Part 2
Part 3
Interview with Todd Howard
Interview at the Bethesda Booth at E3 (Craig Lafferty)
Interview #2 at the Bethesda Booth (Craig Lafferty) -
The one good thing about a game compatible with 6 year old consoles is that we know an average gaming notebook will run it well.
This won't last long though since next generation games are probably being developed right now.
I am guessing here but to run those(with decent fps and HD and medium to max settings) we will need next year mobile gpus tech. GTX 600m series and ATI HD 7000m series and beyond, actually the GTX 800m series and the HD 10000m series would be ideal both 2 years and half rom now.
Saving 485m and 580m and 6970 and 6990 m for a while perhaps. -
moviemarketing Milk Drinker
New compilation of inventory frame grabs compiled by forum member Dovahkiin from Bethesda forum:
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Mr_Mysterious Like...duuuuuude
Mr. Mysterious -
I wonder if Oblivion was ported to PC?
I really don`t like the idea that Skyrim is made for consoles and ported to PC. Last game I played that followed this was Portal 2 and it lost lots of challenging and fun maps because it was too hard to finish them with a controller. That sucked.
Maybe the graphics will suffer because of this too... -
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moviemarketing Milk Drinker
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I'm not worried about Skyrim. We'll get the construction set and before you know it the game will be modded to hell and back. I'm sure it'll be buggy for a while (what Bethesda game hasn't been?) but there will be community-made patches to address whatever Bethesda doesn't fix themselves.
Try playing it again with a good mod or several. It can really make the experience something else. Check out Qarl's Texture Pack and Oscuro's Oblivion Overhaul, for starters.
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I gotta say, the only thing I'm truly worried about with Skyrim, is if they went and made the random dragon encounters, anything like the HORRIBLE cliff racers from Morrowind. They were beyond irritating!!!! Howard mentioned in the E3 demo, that they really don't know when/where they'll attack since they're unscripted. Said they can even attack in packs!!!!!
Pests like Cliff Racers are one thing, but boss level/dragon fights happening every few minutes, will literally ruin the game.
My fingers are crossed that they didn't make an epic mistake with the frequency of the dragon encounters. I want them to be epic, stressful, scary. Not irritating... -
Why would you want to map the right hand to left click, though? That's just weird. -
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moviemarketing Milk Drinker
For example, Circle of Protection + Frost = a trap spell you can cast on the ground that sends shards of ice flying through enemy flesh when they step on the circle. -
This game in all aspects is upping the bar drastically for the series. Oblivion added some neat systems to the genre that has never been seen before. They must have looked back and said "Wow oblivion is really robotic, we can do way better than that!". Im excited for the next one to be some hybrid virtually motion controlled marvel were you really are taken into another virtual world.
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So far the videos look amazing, and I'm happy they are adding/twisting some of the game features (dragon encounters, spell mixing, shouts, variable quests) so that it will not end up like Oblivion with a new graphical engine.
Also I hope that the '150 dungeos' now will look like more varied than the one in Oblivion (no more than 5 grand variants). -
Although it wouldn't hurt to have a different boss in each of the 150 dungeonsThat shouldn't be hard to implement theoretically.
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I'll much prefer Skyrim/Oblivion's biome/assembly dungeons where each, in the end, has it's own layout at least, over DA2's single cave map with different doorwalls.
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TheGreatAnonymous Notebook Consultant
Looking forward to this. Along with being a TES fan, I've always liked Nords in the Elder Scrolls series, so it'll be interesting to get to explore their homeland. I always pictured it being barren and snowy like Solstheim in Morrowind.
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My current Oblivion character is a Nord -
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moviemarketing Milk Drinker
New Interview with Skyrim Production Director Ashley Cheng
Confirmed that there are at least 4 factions. He mentions there is a hint of the 4th faction in the private 30 min press demo.
This hint was reported by other journalists who saw that demo as being a note found on a dead Orc mentioning the Dark Brotherhood.
It is interesting to note a couple of new things from this interview
1. Armor is limited to Boots, Gauntlets, Helmet, Cuirass+Greaves combined
2. Thieves' Guild is in Riften, College of Winterhold is in Winterhold (big surprise there) and Companions is in Whiterun. So no local thieves guild or companions office in every city.
3. Lots of cooking recipes -
Mr_Mysterious Like...duuuuuude
I haven't played TES, I'm relatively new to the genre. Would Skyrim be a good starting point?
P.S. If TES is an MMORPG, I won't play it.
Mr. Mysterious -
moviemarketing Milk Drinker
And definitely not an MMORPG. no multiplayer modes at all in skyrim -
I would personally recommend Oblivion for your first ES game; it's a bit easier to get into than Morrowind, and Daggerfall and Arena are often hard for new players to enjoy because of how old they are.
My advice: give Oblivion a solid play-through, and try some mods. Ideally, play it unmodded first, but if you get comfortable enough with it before finishing, you can try some new stuff. If you beat that and you enjoy it, then I recommend playing Morrowind. You should easily be able to do that before Skyrim comes out, even with a casual playing schedule. -
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Mr_Mysterious Like...duuuuuude
Awesome!
I'll start with Morrowind, then do Oblivion, and then finally Skyrim.
How does that sound?
Mr. Mysterious
TES V: Skyrim Discussion Thread
Discussion in 'Gaming (Software and Graphics Cards)' started by jerg, Jun 6, 2011.