A large update to TF2 was just released. What to you guys think about it? Because of the Engineer updates, there are tons of people playing as engys now. The level 3 teleporters and dispensers are pretty ridiculous. I personally like the new medic icons, they're pretty useful.
Release Notes:
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cool, I haven't played TF2 in months, this gives me a reason to go back and play some more.
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Holy crap, that was a surprise. No one expected an update till next year.
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just noticed this update also, i am happily suprised
i love this game but i have been not playing so much after the heavy weapons update wore out.
hopefully a bigger update is in the works now -
Looks like these are just some general additions to the game. According to the recent blog the Scout will be the next to receive the update treatment as well as giving 360 users the past updates.
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Nice, especially for spies. The way most maps are laid out your cloak runs out right when you get to where you want to be. Picking up fallen weapons will be a huge help.
I like the Engineer updates too, I play that and Demo the most. It'll make building your fort up easier if metal is dispensed faster. -
Its not actually a full class update. The engie will still get one later.
Anyways, I;ve run into a bunch of bugs...
As an engie you can build an invulnerable dispenser on top of the cart.
When I was playing spy I got stuck in a heavy
And I've run into a tele that got all the people stuck, and it was out in the open...
And the new teles glow even if they're exits are destroyed which is really annoying -
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And the fact that the update took out my clan servers for about 40 minutes <.<
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hmm, contemplating whether or not to buy tf2. $20 is pretty good, but i'm kind of saving up for fallout 3 for 360
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Red_Dragon Notebook Nobel Laureate
wow for a "update" this is pretty big
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TF2 is worth it at $30, you gotta give it a day or two of gameplay to familiarize yourself with the maps. Everybody that plays, plays a lot, so it's a steep learning curve to not suck. After that it's awesome.
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Start with Soldier or Pyro, and work your way from there.
But yeah, the new changes will make my life easier, ESPECIALLY the ability to get rid of stickies with bullet weapons. -
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Ok, I've played for a few hours with the new update and here are my thoughts...
There is still a bug where the teleporter entrance will still glow when the exit is destroyed. Hopefully that is fixed soon.
I do wish, though, that for the upgradeable teleporters and dispensers, that there was an "upgrade meter" on the upper left as is with the sentry. Also, it'd be nice if it indicated what level they were in the upper left was well.
I think it provides a little more balance for the demoman, which is a very powerful class.
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L3 dispensers heal as fast as a Medic so that's a huge help. L3 teleporters also. The spy features turned me from a good, above average spy into a very good spy.
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I noticed that some damage upgrades for the demoman.
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I actually think the map update for Goldrush is easier for the defenders now.... I just sat below that new deck thing, funneling stickies in there killing... what, 25 people? I easily got top score for my team. It's so much easier now to defend that area.
Love the engie updates though.
TF2 Update
Discussion in 'Gaming (Software and Graphics Cards)' started by crash, Dec 11, 2008.