I seriously do not understand this game, does anyone understand it
I get you are in the future, and thats about it
-
Crimsonman Ex NBR member :cry:
-
Are you playing it? I thought it was only in the Beta stage of development. Are you testing?
It looks like a good idea. I like the theme. But I'm not sure about the game play. What can you tell us about it? -
Crimsonman Ex NBR member :cry:
-
I signed up for the beta. If I get a key tomorrow ill post some screenshots as quick as I can.
-
I don't know much about the game but I do know it's coming from a great RPG producer. I look forward to it. Even though I know absolutely nothing about it.
Is it an offline or online or both game? Again I know nothing about this game lol.
-Taylor -
It's like WOW, except in the begining you don't pick your character class. You get a general character and then later on through talent trees and such you develop your "class".
-
-
yep, something like the eve levelling system would be good.
-
Crimsonman Ex NBR member :cry:
Yeah, and get rid of the monthy fee
-
-
I'd rather play a pay to play mmo than a free to play. The people in the game can drastically change your gameplay experience even if the game itself isn't that great. -
-
I personally HATE this monthly fee that seems to be in every RPG that comes out these days. Even though they hardly do anything different from in the past.
Take Hellgate: London for example, its going to be EXACTLY the same fundamentally as Diablo was except they randomly want $10/month to play it for some reason. Absolute crap, not like companies weren't making enough before hand....
This is why I haven't spent a penny on MMORPGS. -
What ?? Hellgate wants $10 to play online now ?? Nice way to kill the game already..... -
You can play online just fine without paying silly fees. -
-
true but the thing is wow is making so much money for blizzard that 20 bucks a month is over kill. i'm sure that they could drop the price to $17 or something. still making a huge profit. but reducing the cost to the players.
-
-
I started playing yesterday and like it very much after 10 hours.
And for the monthly fees,
Receive a FREE Month Credit* to your Tabula Rasa® account when you recruit a friend into Tabula Rasa. Enter the required information and click the Invite a Friend button below to e-mail a free 3-day trial serial code to a friend. Should your friend buy a standard account and pay for one month of subscription to Tabula Rasa®, you will be automatically credited with one month of free game time! -
It would take more than a good game called tabula rasa to peel the fingers of like 9 million players off of WoW.
And if something does come out better it will be called Darkfall, and it will be anti care bear, and actually fun.
Fun is what WoW and most other modern MMO's lack.
It's more competition then fun now.. Can't we have both??
CANT WE?!? -
-
The main difference is that most free MMOs are 100% grinding while TR for exemple has 0% grinding right now (until level 30, the level 30+ maps haven't got their revamp from the beta yet). There are quests that are to kill X number of Y monster but you do them while doing other quests
At first I though like you about the monthly fees, but when you think about it, paying $15 a month for a gamr you play 50 hours a month is not bad compared to a game you buy $60 and play a total of 12 hours. -
More back on topic:
I was playing in the Tabula Rasa public Beta a few weeks back.
The game is very interesting and offers some new concepts along with many of the standard MMORPG concepts.
When I played it, public beta had JUST opened and things were still a might buggy, I hear things are much better now and the classes have been fleshed out (when I played, there was no crafting implemented yet).
Anyway, the best part about this game seems to be the constant threat of invasion from the bad guys. Imagine that the Bandits in Elywnn actually managed to take over Stormwind if players weren't actively defending it...that is the dynamic that Tabula Rasa adds. NPC enemies can overwhelm and occupy (take-over) entire towns if the players do not actively fight them off.
I love this concept quite a bit, but I didn't see it all that much in the Beta (although I was only level 7, which is VERY low). It seems that the attacking forces were much to weak to take over the beginning area, although after thinking about it...that is probably a good idea. Heh. -
How much does it cost per month to play this game online? Does it have offline play?
-
They did fix alot of bugs and made de zone 1-30 better than they were from what I heard, level 30-50 is due soon.
People in the chat have been telling me that the banes gets way stronger once you leave the Wilderness Area.
For the fees it's the standard. 14.99 a month, 13.99 a month if you pay 3 months at once and 11.99 a month if you pay for 6 months at once. But you can get free months easily. I doubt I'll be playing this for 2-3 years anyway. -
They tried the NPC taking over areas in Horizons, it didn't work out quite like they liked.
-
There was one outpost that was under bane's control in Divide, pegasus channel 1 earlier this afternoon
-
Third person shooter mmorpg - NICE
-
Peter Bazooka Notebook Evangelist
I know almost nothing about this game so I was wondering if anyone that has played it can tell me how it plays compared to WOW. My problem with WOW is the fact that there is little to no skill involved in the game and someone who has spent x-amount of extra hrs running an instance or hanging out in the same BG's will have better gear and there is no way skill can make up for it. Therefore I was wondering (and hoping) that this game was more skill based than WOW can anyone confirm this?
-
It is somewhat more skill-based than WoW. There are a few FPS elements in targeting that add a pseudo-twitch based feel to everything.
Tabula Rasa would be a hyrbid of WoW and Counter-Strike with a heavier leaning toward WoW. With some serious skill, you can bridge a large-ish level gap, but to a certain point, the higher level player is going to have the advantage.
I didn't do much PvP in the beta, so I can't tell you much more than that. -
I haven't done any PvP yet but sure the the level plays a difference. I'd guess Spies would own in PvP (best single target damage, extrem speed if well built and can morph in other classes).
You don't need to be really good in a FPS since there is auto-aiming (people have been complaining in beta but this is a must imo).
Equipements don't do a lot of difference, armors don't boost tyou overall defense but the sum of you equipements pieces act as a shield that absorb damages (and there is 100% armor penetration skills, at least for the monsters) -
It is good to hear a RPG that does not depend on Equipments, games like Diablo 2 was like that and the economic and the game play was completely ruined by those who do "Magic Finds", and called themselves the "Pros". But again, I am not a big fan of pay to play games. I hope in the near future it would be free, like RF online is now.
-
I'm looking at buying this game, does anybody have any updated impressions of it? Now that it's been out for a few months, has it improved?
-
how popular is this game? how big is the player base?
Tabula Rasa
Discussion in 'Gaming (Software and Graphics Cards)' started by Crimsonman, Jul 31, 2007.