So with the next gen consoles coming out soon, is it now a bad idea to buy the latest notebook? Because if you buy now it would not have the advantage much with future games for these next gen consoles that are ported to the PC?
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Well, since the new consoles have 8-core CPU's, there's even more of a reason to buy an i7 these days, since games will now start to use 8 threads
Can't wait for pure 8core Ivy-Bridge-E Extreme Edition on the desktop -
What about the GPU? Is there currently a notebook GPU that can match the one that is in the XBox one or PS 4?
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These are the 4 currently available laptop GPUs that beat the PS4 in terms of processing power:
Microsoft Xbox One = 1.310 TFLOPS
Sony PlayStation 4 = 1.840 TFLOPS
NVIDIA GeForce GTX 680M = 1.935 TFLOPS
AMD Radeon HD 7970M = 2.176 TFLOPS
AMD Radeon HD 8970M = 2.304 TFLOPS
NVIDIA GeForce GTX 780M = 2.528 TFLOPS
Of course, laptop GPUs have the ability to be overclocked for additional performance.
The question whether this additional raw performance will be enough to offset the PS4's advantage in OS/API customisations/optimisations remains to be seen. Still, I believe that any laptop equipped with any of these 4 top end mobile GPUs will be more than able to match the visuals seen on the new consoles.Cloudfire likes this. -
King of Interns Simply a laptop enthusiast
Do you do simple research. The GPU in at least one of the consoles is based off the 7970M. So yeah the tech has been out since april 2012 for laptops.
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I just got a new computer so I am going to make a statement that could mean my decision was a bad one (I don't think it was but who knows). The real question isn't whether it will play the ps4 games at similar settings at launch...but what about games 4 years from now? What are the chances Nvidia or AMD will still even be supporting our drivers? I mean they are in business to make money and sell new video cards right? With how fast new technology comes from the PC front, these cards we have will be very ancient in only a matter of years; that's the nature of the beast.
HOWEVER, the question is, can you play the PS4 port, at the same "settings" that is equivalent to the consoles...and that may be possible. Most console games will be making sacrifices and will not be playing anywhere near the potential of a PC. -
Just a note Cakefish, those GTX 680M numbers you posted are for the GTX 680MX. But this makes me sad, my GTX 675M is actually weaker than the X1 and PS4. And considering, games will always run better on console as far as getting the most out of the GPU (better optimization on static platforms). At least there is looking forward to all 8 of my threads on my i7 being useful.
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I understand the XB1 will run Directx 11.2. Windows 8.1 will be directx 11.2 and it appears to be supported on current GPUs.
The consoles only need to support 1920x1080, where as computer GPUs need to support higher res displays or multi-monitor.
Nvidia is very good at supporting older hardware...
End random comments. -
Sent from my SGH-T889 using Tapatalk 2 -
Dell XPS M1710 Review - Laptops - CNET Reviews -
The Xbox 1 runs games at 1600 x 900 and upscales to 1920 x 1080 like the Xbox 360 did to 720p. The PS4.. I am not sure of. I believe it most likely will run most games at 1080p, being stronger than the Xbox 1 by some margin, but very demanding or unoptimized games/engines (Cryengine/Crysis games, Frostbite 2-3/Battlefield games, Arma 2/3-type games, etc) will likely run 1600 x 900 and be upscaled to 1080p, mainly to keep decent visuals while maintaining 60fps in 90% of the game's playtime. You do NOT need a dual GPU setup to get similar 1080p performance to systems who are designed for 1080p/900p at combination of current PC games' medium-high settings (depending on the game). A 7970M and a good ivy bridge or haswell i7 CPU will perform about the same as the PS4 will in its entire life cycle; assuming the bonus power the 7970M has is negated by the fact that the consoles get a "boost" to their graphical capabilities due to having standardized hardware, so games can be further optimized for them. Of course, this means that overclocking a 7970M will break this barrier. And in addition to this, the 680M, 8970M and 780M which are all stronger by varying degrees and overclock potentials to the 7970M will outpace the new consoles with ease.
With all of the above taken into consideration, the dual setups of these cards will essentially be more than enough for anything the new consoles will ever be able to produce. nVidia keeps their drivers working well even for older hardware like my 280M and AMD as far as I know keeps new drivers coming out for cards as old as a 5650 that a friend of mine owns. My other friend has a 4890 that still works and I'll assume still has decent enough drivers. So I don't think driver availability is a concern.
Finally, with regards to your post about can you play games from X era, yes. Yes you can. However lots of games on PC which have moved to Direct X 11 and such cannot be counted, as they are not of the same standard as games that are made for a console. DX9 type games like Mortal Kombat 9 which came out a month or so ago for PC work well on my 280M at even 1200p at medium-high settings and looks better than its PS3/Xbox 360 counterparts. But if I ran it on 720p with an 8800 or something similar, it'd work perfectly fine. Great, even. So yes, when we have cards of this strength, we will more than be able to get at LEAST console-level 1080p visuals on our PCs all through the life of the new consoles, unless Direct X12 or something is released and these cards cannot support it and games instantly shift to that; which I don't think is so likely to happen.Jake'N'vidia likes this. -
Any mid grade or newer GPU (i.e. released in 2013) will run newer console games perfectly fine. Consoles do have the benefit of coding for one specific set of hardware though, but since it's more or less PC hardware there's no reason it shouldn't perform well on any modern GPU/CPU combo other than a crappy port. Also remember that the game consoles are coded for 720p or 900p and not 1080p, and also their level of detail usually don't match a PC's "Ultra" detail setting it's usually somewhere between medium to high, and as time progresses, mid grade GPU's in a couple years will look and perform a LOT better than the game consoles.
Although I kind of am disappointed in the decision to use such "low end" hardware in the consoles. I'd much rather see it pushing the envelope which in turn would force PC hardware to push the envelope. Plus if they plan on these consoles to last beyond 5 years they will be in a world of hurt as 4k screens start to become fairly readily available in a few years. scaling 720p to a 4k screen just won't look quite right. It'd be like running a 640x480 game of yesteryear on a current 1366x768 display. It just will look awful. -
A reminder that the new gen consoles will have relatively weak CPU matched with much more powerful GPUs.
Even with 8 cores, Jaguar cores are more closely related to Atom or ARM than an i7.
They have a low clock rate AND a low amount of work being done per clock cycle.
The Jaguar is a power-saving chip, not a performance chip.
AnandTech | The AMD Kabini Review: A4-5000 APU Tested
The review above is a 4-core Kabini... the Xbox 180 and PS4 will have twice that... but even doubling the CPU power (it won't actually double as there will be overhead) it won't even add up to a 2-core Ultra low frequency i7.
The result will be similar to the MSI GX60 laptop. -
Ahem, edited post, thanks for pointing that out -
On the plus side, the games being optimized for multiple cores and PC-esque hardware means we'll get a LOT of optimization coming out. -
They could amortize the consoles over several years based on game and peripheral sales to make up the difference. They just chose not to for whatever reason. Xbox 360 had payback after a year or so. PS4 took nearly 3 because they wanted to get Blu-Ray as standardized in the marketplace.
And even though the new consoles are based on PC hardware I wouldn't put my hat on there being much PC optimization. IMHO it will be worse because they will see it as "good enough" and throw it out the door to the PC crowd.
And to be honest with the hardware so similar between the two consoles, I wouldn't' expect any exclusives except for those developed by MS and Sony themselves. Otherwise they'd lose the sales of the other console which is pretty much split 50/50. -
Since the consoles are x86 based, i wonder if anyone will be able to crack the OS fast enough to start working on being able to emulate/crossport the games to PC. That would be awesome, especially for those console-only games (halo comes to mind).
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AMD Athlon II X4 750K, PowerColor Radeon HD 7850, Raidmax Tornado (Black/Red) - System Build - PCPartPicker
Right there is roughly the PS4 minus a controller for under $600... and its a full PC and a Retail Win 7 license and great cooling which will allow for an overclock.
If you own windows 7 already, or can buy an educational license, or are willing to use *nix subtract $60-100.
While you can nitpick... the price difference is small period. -
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columbosoftserve Notebook Evangelist
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At the risk of derailing the thread, here is a 7970M comparison to the 680M.
Review Update: Radeon HD 7970M vs. GeForce GTX 680M - NotebookCheck.net Reviews
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OK, here is another. http://gaminglaptophome.com/nvidia-geforce-gtx-680m-vs-radeon-7970m-comparison/ -
columbosoftserve Notebook Evangelist
Yeah I've seen that comparison before and have come to the conclusion that notebookcheck can be pretty inaccurate most of the time. If anyone else could chime in with their thoughts that'd be great, otherwise back on topic!
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If you want stock cards, 780M --> 8970M --> 7970M --> 680M (raw power).
OCable cards, 780M --> 680M --> 8970M --> 7970M (raw power)
nVidia drivers are generally more stable and have fewer issues than AMD cards, especially if enduro is present. I CANNOT say how it feels myself, but many here will tell you as such, as likely as many will also say they've had no issues since their most recent driver updates.
Decide their worth how you want. Remember AMD is cheaper, has great stock power at its power draw (780M will chug on 180W PSUs unless it is MSI), is FAR better at OpenCL calculations (I think it's OpenCL), but worse driver and feature support, especially Enduro/CrossfireX. nVidia is better with features and inclusive of PhysX and CUDA support, can get 3D vision on laptops with Clevo, OC a lot better, have better driver support, better SLI/Optimus support, but more expensive, generally drain a bit more power (at least 780M-wise), perform worse in OpenCL calculations and has terrible stock clocks for the 680M. -
King of Interns Simply a laptop enthusiast
The 680M is much more powerful than the 7970M it doesn't need to be pushed to comparable 7970M clockspeeds to win. For example Someone with M15x like me and 680M at 900/1000mhz on the 680M drew level with my 7970M is 3dmark11 at 1000/1500mhz. I had 33% more memory bandwidth but the 680M could still draw level! Until I saw this the other day I didn't realize just how much more powerful the 680M is if memory bandwidth is set to be the same as the 7970M!
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As far as current laptop owners go, only those with GTX 780M, 680M, or AMD 7970M/8970M should feel slightly comfortable about playing next-gen ports.
If my Clevo wasn't falling apart I would've held out for the GTX 880M. -
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The GX60 is a perfect example. The 7970m in it runs at only 2/3rds of its capacity on a large variety of games.
While the 8-core jaguar will likely be slightly better than the A10, it still won't outrun even a 2-core ultra low voltage i7.
We also have to remember that the Xbox 180 is a significantly weaker GPU. Any multi-console release will have to accommodate the weaker console. -
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You guys are giving console hardware and the whole fixed-hardware-platform, coding-to-the-metal optimization stuff way too much credit. BF4 was most recently seen running at 720p, Medium settings, 60 FPS on the PS4. That may (probably will) change before launch but this does not bode well at all for the so-called "next-gen" consoles, and the PS4 is supposed to be the more powerful of the two. The Xbox One and PS4 were supposed to finally usher in the era of native 1080p, 60 FPS gameplay on the consoles that PC gamers have been enjoying since this current console generation was in its infancy. But the fact that a launch title is already going to run at less than 1080p is troubling enough.
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Yeah but let's not forget that BF4 is one of those games that will also release on the older consoles aswell, I understand that they want to keep on supporting the older consoles, I do not understand why they would waterdown/dumbdown the first next gen games by porting them over to the older hardware, aren't they supposed to wow us? anyways we can safely say they won't start using the new consoles potential until they stop doing this, and I am pretty sure we will see this trend for about a year, so if the hardware you are actually running on your PC runs games fine chances are it will keep on doing so for a while (I am not talking about highend gpu's here, I am talking about the mid tier gpu's even those of yesteryear and before), I personally do not see the point of upgrading at this point, I am going to hold out until Maxwell and it's AMD equivalent (not even sure you would need the top high end GPU at that point, the runner up should be just fine) .
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If they drop resolution to 600p/720p and reduce detail for the current gen consoles then there's no compromise really, as long as it's scalable. Xbox 360 will continue to be sold for the next few years at same time as the Xbox One, and will get another redesign to boot: Microsoft confirms it will keep selling the Xbox 360 until 2016 | Games | Geek.com
So it will be all about scalability. -
There is one XONE game running in native 1920x1080 @ 60FPS and that's Forza 5. I preordered both the PS4 and XONE just for Forza 5 but I don't think we'll see the massive jump in graphics that we've been promised.
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"I believe were uniquely positioned to deliver on that challenge. Were a huge epic game thats going to be running at 1080p, 60fps on the next-gen console, so its an incredible opportunity on one hand, but you have to be incredibly flexible and agile and self-aware on the other hand, content director John Wendel told Gamespot.
This is Turn 10′s decision; Gamespot reported a quote from Microsofts Phil Spencer, published in Edge, in which the executive noted that the platform holder is not insisting all developers upgrade to true HD" -
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It's not very likely that they're going to make that kind of change within two months. Resolution is one of the single most important factors on taking up graphics processing. To make that kind of jump they need to take a lot into account with how much their gpu's are processing.
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At this point the hardware is locked. They have to be done with the silicon design and starting to crank out parts now or within the next couple of weeks to stock up enough inventory for launch day. The only thing they can fuss with is software/firmware that will be part of the "Day one update" that will be required for both consoles I believe.
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It's like one of those touching christmas stories
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But he would have to work twice as long before the Steam machine comes out.
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The short answer is a laptop with an i7 and a 7970m or 680m at stock will be about the equivalent to a PS4. The long answer is you should consider the following:
- PC has an absolutely huge library of games that dwarfs PS4 or XBox One's -- this will always be true. If you are going to only have one platform, PC is it.
- Are there particular exclusives that you like on either PS4 or XBox? I prefer PS titles (GoW, Uncharted, Resistance) and find some of the XBox "exlusives" end up on PC anyways.
- Up-front cost. There's no getting around the fact a PS4 is only $400 compared to $1200+ for an equivalent laptop. The lower cost of games on PC may somewhat equalize cost in the long-run, but still that's a lot of extra moola -
Not quite right...
Try the GX60 a10 + 7970m combo.
The i7/7970m is actually significantly more powerful CPU-wise. -
Filthy console peasants.
I will stick to my (soon SLI) OC'd 750M for gaming.
All hail lord GabeN! -
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Hint: "Processing power" =/= Gaming performance
Hint: Look at 7970M and GTX 680M
7970M isn`t 13% faster than 680M as far as I know
According to multiple PS4 developers, the PS4 is capable of rumbling with the highest performing gaming computers today, thanks to the architecture optimizations they have on the PS4 vs PC. Not sure if that is marketing BS. I think you are right and they are wrong. PC (and gaming notebooks) will beat PS4 in gaming performance.Ajfountains likes this. -
I wonder if you can run a PC benchmark on the consoles?
The new gen consoles
Discussion in 'Gaming (Software and Graphics Cards)' started by KillWonder, Sep 1, 2013.