The Notebook Review forums were hosted by TechTarget, who shut down them down on January 31, 2022. This static read-only archive was pulled by NBR forum users between January 20 and January 31, 2022, in an effort to make sure that the valuable technical information that had been posted on the forums is preserved. For current discussions, many NBR forum users moved over to NotebookTalk.net after the shutdown.
Problems? See this thread at archive.org.

    Virtual Reality Gaming Is Possible on PC, Here's How to Create the Best Setup

    Discussion in 'Gaming (Software and Graphics Cards)' started by MICHAELSD01, Aug 26, 2012.

  1. MICHAELSD01

    MICHAELSD01 Apple/Alienware Master

    Reputations:
    429
    Messages:
    2,934
    Likes Received:
    0
    Trophy Points:
    55
    Upon finding the deal of the summer on a Sony headset, at least as far as I'd like to call it ;) (also, sorry I cannot mention where I saw the deal for risk of quantity running out), I have to seriously reconsider trading my new P150EM for a desktop virtual reality setup. While I could keep this and go ahead with the setup, that would be irresponsible for my budget so I do have to test myself on this note. Maybe somebody has experience with this particular setup, as now I am quite intrigued by the thought of fully-immersive gaming.

    The crown jewel of the my virtual reality trifecta would be the Sony HMZ-T1 headset (which is basically dual .7" OLED inside futuristic goggles that are supposed to simulate staring at a 3D 150" display from twelve feet away), the main claim to fame here would be its ability to block out the rest of an environment to become completely front-and-center on content. This would be accompanied by Razer's motion-control me-too PC Hydra controllers, which are best-described as improved versions of the Wii and PlayStation Move controllers. It is a shame that more developers have not embraced 1:1 motion tracking as it can greatly improve gameplay (very few games support this), although any game can be configured for use at a basic level that would simply replace some buttons with simple gestures. Completing this would be my P150EM or a gaming desktop.

    If you wanted to go a step further, you could add TrackIR's head-tracking solution so you can physically look around a game world with the headset. There are also vibrating vests if you really wanted to experience the full gamut of gunshots, though I will not go that far.

    My main worry is that the Sony headset will be as blurry as the store model I had thirty seconds to try without adjusting to my liking, though reviews rebuke that qualm. I may just put my Kuro plasma to good use instead, although I would imagine the glasses going a step further in immersion - and I am still worried about burn-in.

    Does anybody on here have a killer virtual reality setup they'd like to throw into the ring? Multi-monitor setups can be quite effective as they actually can extend a view of the game world though those require a desktop, laptops struggle with all those pixels.

    Not ready to give up on the prospect of sitting in a chair awkwardly playing with motion controls while wearing a huge headset :cool: so I am seriously considering this, especially since I have grown apart from traditional game controls.