Let's share some news about this game, one of the most anticipated sequels (on pair with SC2).
I just found this: Diablo 3 will let players buy and sell items for real money | PC Gamer
Ok, I can live with that. Got a 3G modem... a bit slow but it works (not for multiplayer sessions).
That sounds fair... but there is something cooking on the back... and don't smells good
mmm... it comes from Blizzard, the ones who takes every possible profit from MMORPG (WoW). I'll take that with a grain of salt
That's it. "more depth"?. A game is for FUN, or isn't it? So, If I got a million $ to spend, I'll be better than a guy who spend all day playing? Is that nice? Is that "fun"?. Is that "DEEP"?. Is that FAIR? THAT EXACT thing is what made me hate WoW. I know I'm being exagerated, but... IT'S DIABLO!. So, I hack and slash some hours, gain some experience and... oh, yes, give me that 1000$ sword, VISA please... and now I'm the champion. OK Blizzard, NOW I understand what you mean by "deep": a deep bank account. I think Blizzard is "a bit" elitist it terms of games.
I know that with Diablo 2 It already happens with a 3rd party app or something... but the same game producer pushing this as a "game experience enhacer"?. Excuse me Blizzard, I wasn't born yesterday.
It's OK Blizzard wants to make tons of money. It's OK they want to make games get a "deep experience" for rich people. I won't play a game where some rich guy will blast me just because he get more money. I play FOR FUN. I play for the experience and the feeling that I EARN that shiny armor and that Glass Sword (remember ultima 7? xD).
I know a lot of MMORPG and such have microtransactions, but coming from Blizzard, I fear it will be ALL about money. I won't be surprised if they want to charge you monthly for a "deep online experience"... and then, voila, you get the WoW clone. I hope next announcement won't be "We think consoles are the best place to position ourselves". I hope don't.
That being said, YES, I would buy Diablo 3... if it has a good single player campaign and supports LAN connection. Otherwise, torchlight is a very good game too.
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There's a lot of money left on the table with WoW.
Anyway... who cares? It doesn't change your experience if someone else can buy something. -
Wow that sounds awesome.
Microtransactions that can support the player's wallet. And hopefully this will eliminate the 3rd party sites which sell items (like the many that exist for D2). If I was gonna spend a few bucks on an item or two that eluded my loot then I'd rather it be from Blizzard than for "bestdiablo3items.com" or something. -
It requires constant internet connection and no offline mode?
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OK, so should we call it now World of Diablo and start building a guild? Any monthly fees?
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More like Diablo 3 Semi MMO
It requires internet connection to play single player mode lolz -
People actually played D2's singleplayer?
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Count me in for single player Diablo 2 play, I've never bothered with playing online since it's masochism digitalised. If they do hold on their stance to maintain a constant internet connection for play, I'm passing on the game regardless of how good or how well it plays.
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I will buy it... but maybe a year after, when it goes on a great discount. I'm still waiting that with SC2 -
darth voldemort Notebook Evangelist
I was totally looking foreward to this game because I didn't play the earlier ones but this looks awesome, until I read this. Seriously blizzard? swords costing real money? that is seriously effed up.
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D2 singleplayer was fun until Hell. Then, not being able to trade for better items sucked.
This internet required thing annoys me much more than the microtransactions. I don't think I'll be buying it if they don't include an offline singleplayer. -
darth voldemort Notebook Evangelist
Yea me neither. That is pretty stupid.
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I'm still going to buy it because I want to play with the people that I left behind in WoW, but I hope they change their mind on the internet requirement.
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Wow I find that crazy guys. I mean there's nothing wrong with playing singleplayer. Believe me, I love singleplayer RPGs of all kinds. But D2 for me was about so much more than just the quest and plot. I played singleplayer a bit from time to time (when the realm was down lol), but D2 wouldn't have been the same for me without online, actually it would have been trash.
I had no intention of not playing D3 online so I guess I'm in the clear.
@darth voldemort
Swords don't cost real money. It's entirely optional for a player to put the sword for auction and for another to buy it. There is still an auction house using ingame gold. -
1 word: LAME
I was really hoping they would have offline singleplayer. Now if i'm traveling and there is no internet I cannot play D3. Bummer :/ -
I would still buy it regardless of the constant UBI-like internet connection. anyway Here's Diablo 3 beta gameplay video
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Almost every major decision that Blizzard has made on Diablo III made me cringe, even though this is my most anticipated game of all time. It feels as though they are undoing what made D2 so great, bit by bit.
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i love the changes. the runepower that changes spells.
and you get all spells and no more nerve racking skill/tallent points i coud miss click.
i just need one of each class, and i can play around with them as much as i whant.
im not a kid anymore that have all the time in the world to make 10 pluss of each class to find out what suits me. THaNk you blizzard.
Love the AH, but one thing i woud like to see, trade item for a specific item(s). -
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The "online to play singlegame" sucks, but I`m pretty shure a patch that emulates the blizzard servers will arrive shortly after launch.
Blizzard`s excuse for the auction house is that armour/weapon deals will happen anyway, and I agree with this. But what I don`t like is that Blizzard made transactions legit and easily accessable which means it takes away the "grind for unique gear" because as the hardcore players who play 24/7 gather gear to make money on it, the price plumit and lots of people will fall for the temptation.
But I`m pretty shure there is a level/attribute requirement for gear which mean you cannot use a level 70 bow if you are level 2. That should but a stop to the lazy players -
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darth voldemort Notebook Evangelist
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Damn! this Real Money Auction House made me lost interest in the game, which in the end makes no difference between the rich guys compared to the skilled players. (even though you are one of the skilled players, you might be categorized as those people just bought it through real cash!)
I rather stick into playing BF3 or Dota 2 if this has been implemented into the game. -
A few other points released by Blizzard:
1) You can also put ENTIRE CHARACTERS on trade on auction houses.
2) No more skill points; you just get to choose 1 skill every 10 levels, amount to 6 (down from a MINIMUM OF 7, back when skill points were still in) skills by the time you max-level.
3) Traits are completely removed from the game.
4) Runestones will not have 7 varieties any more, but will instead roll randomly one of the 7 varieties AFTER you put one into a skill.
Blizzard is doing everything perfect in destroying this game. -
The in-game real-money auctioning is a terrible idea that will make people behave in dumb ways (from my subjective view), but one that is easily avoidable, as I would most likely be playing with a friend or 2 and not much else (I wont pub).
The DRM though is terrible in every possible way. I'll probably buy it, crack it and play through hamachi (haha yeah good joke. Theres no lan mode I bet)
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This is a huge mistake in design strategy that the D3 team is doing; when they find that a system is not perfect, instead of fixing it, they simplify it. -
The developers have their reasons for changing the skill system. If you read the press release, Jay Wilson gives a lengthy explanation for the change and I can see why they chose to make such a change. We don't know how it will affect the game's depth so there's no reason to criticize it.
Traits weren't removed from the game. "Traits revamped into "passive skills," only 3 active at a time.".
Runestones seem like anyone's guess right now. I really couldn't understand much of what Wilson was saying about them, but I trust Blizzard to develop a system of skill customization that works. They'll probably work similarly to glyphs in WoW.
Lastly, if Blizzard's intention is to make D3 an online game, much in the same way WoW has no single-player, then it's crude to say the game features an "always-online DRM". Still sad news for you guys who were looking forward to the single-player though. -
Like it or not, real-money for gear is in every game and if someone is rich, they can get the gear they want, whether it's buying a high-end account, high-end gear, or using paid monthly services to have access to undetectable bots.
For example, there are WoW guilds that sell raid spots for real-money in order for the buyer to acquire certain end-game high-end gear drops.
Although game developers are against it, they cannot prove the sale of the gear since transactions are handled on forums/vents, etc., so why not just let people do it openly? That will give players who intend on buying more options and competitive pricing.
I personally would never spend real-money on virtual items, but I'm not against it. I think policing it is a waste of resources.
If someone who is rich can't buy gear, they'll spend hundreds or thousands on high-end accounts -- it's the same thing.
This guy who my friend sold his WoW Paladin account to said that he buys a new Paladin account every season (3-4 months) to have the best possible PVP gear at all times. This means that he spends 300-400$ every 3-4 months because he's not good enough to get it himself and discards the previous account once the new season is out. -
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I'm saddened by the always-online requirement, and that will stop me buying the game. Despite badly wanting to see how it ends, I still haven't bought C&C4 because of that one decision. At least I have the awful reviews of C&C4 to comfort me there - Diablo III would have been awesome. -
Im still looking forward to this game, even with these announcements. Ive yet to meet a bad Blizzard game, so it should still be a 'fun' game.
I played Diablo 1 & 2 to death. Both single player, neve played multiplayer on those games, as I didnt play it, I didnt know what I was missing. Im looking at the playing Diablo 3 in single player mode predominantly, and may well play it online if a few of my old wow buddies play it as well. I have no pre-conceptions of the multiplayer aspect, just looking forward to single player mode.
'Always on' internet connection is a bit 'meh'. Wouldn't be bad with a desktop, but for us laptop users, kind of defeats the mobile (ahem) gaming synopsis. But I do see the point of it ensures that cheats are not enabled in single player to benefit multiplayer.
Auction Houses, I like the idea of player to player Auction's, but have always dis-agreed with micro transactions and real money auctions. Though it means revenue for the companies (and Blizzard does like it's revenue!), and this is one thing as gamers that I suppose we will just have to live with.
I already have the game on pre-order, just would like some indication in which year it is coming out!!
Boz -
Completely disgusted by how Blizzard became this money-grubbing, and the only innovation which we continue to see in their games is methods of milking more money out of their customers.
This is the last straw for me. I will not buy Diablo 3, and I will not buy any more games by Blizzard.
Instead I'll support other games being developed by ex-Blizzard employees, who stuck to their original philosophy of being able to provide a fun, top-notch multiplayer online experience without having to charge a exorbitant amount of fees. Games such as:
- Guild Wars 2, which looks much better than WoW and has no monthly fees
- Torchlight 2, created by many of the ex-Blizzard North staff
- Firefall, an upcoming F2P MMO -
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I can wait more and more years too. I'm not too excited about the game anymore. Diablo is an excelent franchise, but I'll go with Torchlight 2 instead. -
So thats not too bad.
At first, I was kinda annoyed at this idea. But now that the shock factor has settled, I'm actually fine with it. I personally will never purchase in-game items for real money, but will I sell items to their people willing to buy them? Sure!
I haven't heard anything about how this will be regulated for PvP, but at least for hardcore characters, they will not be able to wear items purchased by the RMAH. Makes sense ... how pissed would you be if you just spend like 50 bucks on gear and then your HC character died due to lag spike ... lol. -
I`m not very pleased with the graphics in the game either. I don`t find it frightening or scary at all, more like some cartoon on disney channel. I bet they were too cheap and lazy so they continued with the WoW cartoon design. Sucks bigtime.
I want the game to be like Diablo 1, where you had corpses hanging on the wall, dark mysterious hallways followed by a mean and crazy butcher trying to kill you with a bigass knife the moment you opened a door to a room. -
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Y'know, all this conversation about (Activision) Blizzard being money-grubbing got me wondering, so I did some quick number-running off of the Google Finance financials, and...
In FY10 they had a net income margin of 9.4% and an EBIT margin of 10.5%, which clearly isn't shabby, but isn't a fantastic margin, either. They had an ROE of just about 4% - clearly underperforming the rest of the market.
Though I do wonder what this here line that's listed as "Unusual Expense" is... accounting shenanigans, Blizzard? Shame on you, if that's the case. -
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Let us hope that Torchlight 2 isn`t as repetative and contentlacking as the precessor...
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cant wait for d3, i what they are doing with the new auction house. They are actually allowing players to make money while they take a small fee from each transaction. This will probably get rid of a lot of those online resellers
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Here's hoping the skill system in D3 is as cool as D2... building SO many different characters with th same class each in the end quite viable nd quite different...
I also played D2 single-player and LAN only.
Battle.net was about cheating.
I never met anyone who actually played the game.
Dupe the best items, and waltz through the game without needing to use any strat at all or PvP nakid with your cheat programs on and one-hit anyone who doesn't have the latest cheats.
Single player and LAN was kiddie-free and didn't involve having to run (and keep constantly updated) a cheat program so someone couldn't break into your password-locked game.
As for micro transactions... it seems D3 is no longer a game. It is now going to be full of people who literally make their income from stopping everyone else from playing and selling them items.
Teamwork, fun and cooperation will degrade into children tearing after the same scraps.
If there isn't a way to play privately... I won't be playing long.
A password-locked private game with friends that some kiddie cannot cheat their way into would be fine.
I am gonna play for fun... I don't care if some rich person wants to buy themselves the most powerful equipment in the game and skip all the content. I DO care when that person gets bored and makes it their life's goal to stop my friends and I from having a good time. -
InfectedSonic Notebook Evangelist
well screw it i loved diablo but his is one too many kicks to the groin. im taking my preorder off (i put that dumb thing like what a yr ago?)
constant internet connection eh? well guess they like punishing the legit players just like ubi soft does. yeah that's right it'll probably get cracked anyway just like ubisoft's did and who suffers? HINT: not the pirate down the street.
All this drm is gonna make me take up reading as my main hobby again. -
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The only thng that bothers me is ingame e-bay...
Waiting for Diablo 3
Discussion in 'Gaming (Software and Graphics Cards)' started by assaultsuit, Aug 1, 2011.