Looking for some insight into a hard topic to find first hand knowledge on.
For anyone out there running VR off a slim gaming laptop with 1070maxQ, how is the experience? Do you have games that run terribly and make it unusable? How far from obsolete is this GPU with new VR games?
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It really depends on what VR apps you play, some apps can run on terrible hardware such as a GTX 960M, others will lag on a max Q 1070.
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In your experience when you are gaming VR on your 1070 MaxQ, which titles do not play reliably? Is it most? Is it just a few that can have settings cranked down?
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All titles I played on worked fine on a GTX 980M and GTX 1060. But I'm not a demanding VR user.whiskeyjack likes this.
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The problem I'm having is determining the capabilities of the 1070 MaxQ. Articles like this make it seem like a significant improvement on the 1060 card.
ht tps:// www.notebookcheck.net/GeForce-GTX-1070-Max-Q-vs-GeForce-GTX-1060-Laptop_8008_7362.247598.0.html
I just don't know what that leaves you with VR capability wise.
***The reason it's important is that if I opt to go with the Razer or GS65 they both have Thunderbolt 3 ports, so I can likely use an eGPU in the future to get the next gen of GPUs, whereas if I go with the GT63, no thunderbolt, but a not-gimped 1080 card ready to go.
If the 1070MaxQ can play current AAA VR games well, and I won't immediately need to buy an eGPU, then it makes sense to go that route, if not, then I'll likely go with the GT63.
Still looking for anyone with this card! -
Go with the GT63, it's more safe I'd say. The GT 63 has a MXM port, meaning you could upgrade the graphicscard later on in case u need more performance.whiskeyjack likes this.
What is your experience with the 1070MaxQ and VR?
Discussion in 'Gaming (Software and Graphics Cards)' started by whiskeyjack, Aug 8, 2018.