Long story short, this what I saw when I played a rendered file on my ATI 5650. I rendered the file with Sony Vegas. I may have gotten some of presets wrong because I normally shoot in 720p, not 1080p. But when I switch to the Intel HD graphics it runs just fine and this is the only file that this happens. Is there a name for it and a solution, or is it just a random coincidence? The card seems to be working just fine and at the time it wasn't overclocked. Thoughts and insight are welcome.![]()
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I'm going to make you do the regular checkup. Do you have all the latest/stable updates on your GPU?
PS: Are you trying to film a machinima? -
No I was seeing the difference from Xbox @ 1080p vs my laptops 720p.
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You can update the drivers on your own, go to ATIs site.
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InfectedSonic Notebook Evangelist
in the xbox 360 case there is a dedicated scaling chip which takes whatever resolution is pumped into it and spits out whatever you have the xbox set to display. this is a very good option for scaling games to high resolution without performance issues but if you go the other way around without proper support it can make game almost unplayable. for example dead rising suffers from this as it take the 720p it receives and scales the picture down to standard def resolution without support for the text. this results in very hard to read text in SD when it looks perfectly fine in HD.
in fact lots of games you play on the 360 are not even at 720p but a bit lower to compensate the graphics load to pump out higher frame rates. an example of this is halo 3.
as for your issue i have no idea why it would be doing that maybe just a random bug? -
The X360, on the other hand, only scales 720p (or even lower!!) resolutions via a built-in hardware scaler. -
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could just be a bad encode.
the best way to find out is by encoding the same file again with different settings -
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EDIT: anyways, i'd guess bad encoding is your problem. -
Meaker@Sager Company Representative
The PS3 and XBox 360 don't have the processing power, bandwidth or memory capacity to render at 1080p.
256mb of gfx ram is not enough. Even if the xbox can dynamically alter its system/gfx ram share its still only going to get to 400mb max and for modern complex games that's still not enough.
5770 mobility = 750 Gpixel/sec
PS3 chip = 10 Gpixel/sec
Thats assuming the PS3 chip is clocked like a full desktop version (it's not afaik). -
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OP's question:
Can you perhaps try to see if this also happens if you use a different player too?
Because that screenshot is just plain wrong compared to what its suppose to look like.
Console flamewar:
Dont really think that the PS3 upscales games, but rather render them at their native resolution or something.
And i think both Xbox 360 (<- not 100% sure) & PS3 support playing 1920x1080 video clips.
Video playback are not the same thing as rendering games! -
InfectedSonic Notebook Evangelist
Op Related:
Hmm maybe it could be the player i have a few video files on my computer that when they are play they start ok then within 15 seconds the video goes into hyper speed while the audio plays at normal speed. for these usually playin em in vlc has them working fine.
Console related:
you are correct about the ps3 it just plays the games at their native resolutions because the ps3 doesnt have a dedicated scaling chip like the xbox 360 does either way this is doesnt matter since we are talking about something different here. -
Hrmm looks like memory corruption. if this was a video game I would say a bad memory chip. However since this is a video. I would say the likely culprit is software. try running it in VLC. If it runs fine then definitely software. Games are fine and no weird boxes or green stripes then its definitely software.
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Sorry for not keeping up with this forum, work has been murder lately. This is the only time I have seen anything like this before. It never does it with other videos and gaming is 100% normal. Something with the encoding must have gone wrong because no matter what I play it with it always has those lines in it. Thank you for those who helped.
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It actually looks like a strange form of artifacts (the middle level) but probably isn't, this is also the first time i've seen this, check clock speeds of the card, maybe its having some trouble cycling up,
Your temperatures all good? -
Meaker@Sager Company Representative
MGS4 does not look that impressive to me and the enviroments are quite closed to reduce draw distance. -
What on earth is this? (Picture included)
Discussion in 'Gaming (Software and Graphics Cards)' started by AboutThreeFitty, Jul 16, 2010.