...does its hardware rival top-of-the-line PCs of that time? When the Xbox 360 and PlayStation 3 were released, which "range" of PCs did their hardware rival at that time?
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jenesuispasbavard Notebook Evangelist
The Xbox 360 GPU used unified shaders a whole year before desktops did (8800 GTX). At the time (I was at the launch event at my university a day before the Xbox 360 launch), PGR3 was by far the best looking game I'd ever seen.
The CPU is ridiculously fast for its time too (three full cores at 3.2 GHz). It does not have out-of-order prediction though (if programmed correctly, however, the CPU does not have to wait for data). -
The ps3 uses what, a specialized 7900 gtx? And the cell cpu... yeah, consoles are typically released with state of the art stuff (didn't really see 7900's on pc's until ~8 months after ps3 launch) but as we all know can't be upgraded. They have to be released like that in order to keep up with their life cycles; I'm shocked that they expect the current ones to last another 4 years, no way in hell would someone keep a desktop 7900 around for 10 years to game on.
When a new gaming console is released...
Discussion in 'Gaming (Software and Graphics Cards)' started by Kain, Jan 25, 2011.