Hi,
For the G73 laptop in my sig, I'm looking for an injector that will allow me to employ FXAA (Fast Approximate Anti-Aliasing) in all my games, especially DX9 games and others that only support MSAA natively. And obviously it's gotta work on an ATI graphics card. Unfortunately, a Google search didn't turn up anything definitive.
Also, is there a difference in quality and performance between FXAA and SMAA (Enhanced Subpixel Morphological Antialiasing, a pixel shader AA similar to FXAA)? Which one is better? I've already got an injector for SMAA but it's quirky.
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I don't think a universal one exists for ATI/AMD. You can get ones for specific games, but the only universal FXAA solution I have ever seen is the newly released one in the Nvidia 300+ drivers which can inject Nvidia FXAA into pretty much any game not already using it.
MSAA is still higher quality though, so for older games you are better off with it unless you really need to the performance boost of FXAA. -
darxide_sorcerer Notebook Deity
there is a universal FXAA injector that works on all cards; it intercepts DX calls and does its post-processing magic. also SMAA tends to have better image quality (as far as my eyes are concerned!) but with a little bit more performance hit. (@YodaGoneMad: it's different from MSAA.)
you can download a ready-made FXAA injector from here which includes a GUI for tweaking some options. the original one is coded by "some dude" (that's his nickname) and is available from this thread (originally in german); make sure you download version 10. you can tweak the settings in the files to find your proper settings. it's easy. -
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masterchef341 The guy from The Notebook
MSAA adds edge detail (actual correct detail), FXAA destroys some detail across the entire image, primarily around the edges. I dislike the slightly blurry look of images that come out of that effect. -
masterchef341 The guy from The Notebook
that's good to know, but were you responding to me?
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not a fan of FXAA either, haha
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darxide_sorcerer Notebook Deity
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I recently tried using Inject SMAA from mrhaandi's crypto corner: injectSMAA.
It might be the same SMAA injector that you were using. If so, then this post might not be all that meaningful to you, but it may be useful to others.
I'm sorry because I have not tried Inject FXAA yet, but I plan to. My experience only involves Inject SMAA.
I took Inject SMAA for a spin yesterday while playing Mass Effect with a slow 10 watt Intel 1.6ghz SU9600 + ATI Mobility HD Radeon 4550. Usually, playing such a game with AA (2x forced on using Catalyst or higher) for such a weak system results in an unplayable experience. However with Inject SMAA, there doesn't seem to be a noticeable lag. I found it to be a great solution because the experience is still playable while eliminating most of the jaggies. It seems to be a cheap and resource-efficient way to enable AA for outdated and weak systems.
I've read that some folks who've used Inject SMAA since the earlier versions have experienced some blurriness along the lines of FXAA. However, with the latest version 1.2, I have not experienced the said blurriness. -
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The trouble I usually have when using MSAA forced through drivers is that it applies the AA to EVERYTHING - UI elements and menus included. If the game supports MSAA/FXAA natively, this does not happen. Would the above injector do this on a 6950?
Sent from my Triumph using Tapatalk -
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masterchef341 The guy from The Notebook
FXAA can be applied to the entire image like you described, and it can cause wonky text. -
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masterchef341 The guy from The Notebook
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masterchef341 The guy from The Notebook
Now that you mention it, I suppose it depends on how the text is rendered. But if the image you are supersampling is generated by stretching the original, then you aren't *really* supersampling anyway.
Where do I find an FXAA injector for ATI/AMD graphics cards?
Discussion in 'Gaming (Software and Graphics Cards)' started by octiceps, Apr 14, 2012.