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    Which do youthink is better, WoW or Guild Wars?

    Discussion in 'Gaming (Software and Graphics Cards)' started by _radditz_, Sep 2, 2006.

  1. dugdug

    dugdug Notebook Consultant

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    I played Wow since beta and I think it's not easy in a different way. I agree that everyone can solo up to lvl 60. From there, it's your guild that makes the difference. If you belong to a good guild, you'll progress to high end contents, otherwise, you'll be bored running the same intance over and over with a pick up group. There lies the weakness of Wow, if you can call it weakness. The end game content only accessable to organized guild who are willing to learn the encounters and how to work together. The guild has to have dedicated leadership, preferably a main tank, that plays almost every night. Without that, the guild will fall apart due to boredom and no progression.
     
  2. jeffmd

    jeffmd Notebook Evangelist

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    dug, well that was untill AQ20 and ZG. Now your guild needs to be comotose for it not to do anything. ;) the new bundle of 20 man raids in expansion should be interesting. I am hoping it will stop guilds from ceasing membership after they can form a reliable 40 man raid because they dont want to be forced to exclude guild members from raids due to man limits.
     
  3. nix

    nix Notebook Consultant

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    I actually prefer WoW's cartoonish graphics, enormous wolrd map, and gameplay style. The thing that brings ist down are the online subscription fees. Guild Wars wins in that area.
     
  4. Lysander

    Lysander AFK, raid time.

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    I've now been playing WoW (on US servers grrr!) for a week.

    I just gave the account to my brother.

    I can't believe how much players get screwed over by Blizzard. There are only 5 Oceanic servers, I get a ping of 400ms on them, which is unplayable in a pvp setting.

    I tried to create a character on an Oceanic server, but during the afternoons character creations are disabled and there is a 150 player queue to connect. Today, I finally get a character on an Oceanic server, jump online, play for 30 minutes, then guess what? Server restart and my character gets deleted.

    I just don't understand why people would pay money for substandard servers with maintenance at 9:30pm on a friday night.
     
  5. jeffmd

    jeffmd Notebook Evangelist

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    sylv, thats not the maintenance schedual, it was just a reboot or a hotfix. Sucks you got a massive rollback though, 30 minutes is pretty extreme. However its clear your main dificulties was playing a US based game from someplace..other then the US. Is there no way to obtain a Euro version of WoW? They use different servers.
     
  6. Noesis

    Noesis Notebook Enthusiast

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    I certainly say WoW and for a very simple reason: it has servers dedicated to Roleplayers, which is quite rare in the MMORPG scene.

    A must for everyone who prefers a more mature social environment and a richer gaming style that the usual online action game can't offer...
     
  7. Lysander

    Lysander AFK, raid time.

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    Because the Oceanic (Australian and Asian) servers are still based in the US, due to time-zone conversion, scheduled maintenance crops up at 9:30pm. I think Blizzard need to get their act together regarding their Asian subscribers.
     
  8. jeffmd

    jeffmd Notebook Evangelist

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    sylv, havnt heard of any ausies that have had luck with purchasing/using the euro copies?
     
  9. foob

    foob Newbie

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    WoW negative

    - Poor maintenance, poor hardware, poor service. Downtime was very common early on, and once a week offline for patches/upgrades is just sad. They need to take a look at how other companies never need to take any server offline to do maintenance, can you imagine Google going down once every week for a whole day for maintenance?

    - PvP is relatively boring (pales to DAOC), and just grinding for rank really, but can be fun sometimes if you know what you are doing, and get some teammates. Focus on having fun, not working for some reward.

    - I've farmed all the 40 man instances until I left (MC, BWL, 2nd last AQ40), it's always the same thing once we get the strategy down. Oh no people are getting bored in the toughest dungeon, lets introduce a new dungeon, make old dungeons easier, rinse and repeat.

    - People with better equipment due to being in a better guild own the others easily. PvP is less about teamwork and more about l33t equipment. If you don't belong to a good guild, you will sometimes feel like a punching bag.

    - Lag not allowing massive pvp battles due to poor code/servers. Doesn't feel like a war, feels like a mmorpg.

    - Game designed to make you grind for equipment forever, you will never have the best equipment for long. Instead they should be encouraging other goals for players. Oh well, equipment grind is the best way to keep players playing forever.

    - Anyway the most important flaw is that PvP is an after thought. PvE is the focus, even on a PvP server.

    WoW positive
    - Accomplishing some tough 40 man kill is pretty exhilarating.
    - Coming back from a sure loss in BG and winning by 10 also quite satisfying.
    - The friends you make and adventure and joke together is the best (probably not unique to WoW though heh).

    Guild wars negative
    - Running around looks funny and awkward haha. Ok not much experience in it to comment.
     
  10. dallascowboys1champs

    dallascowboys1champs Notebook Enthusiast

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    Will Guild Wars play on this system?
     
  11. firstwave

    firstwave Notebook Evangelist

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    Wow and Guildwars are a lot different. Wow is purely mmorpg while Guildwars is not. There is a storyline mode in Guildwars, but it's really not what the game is known for. PVP is what Guildwars is all about, and that's it, whhich is why it's not pay to play like WoW. Guildwars is more similar to Counterstrike than WoW imo.

    I personally like Guildwars over WoW. I have played WoW, but got bored because grinding destroys children's souls. Guildwars on the other hand proves to be funner. Guildwars is all about finding a good active clan though, because if you can't, you won't be able to beat other clans and the game will get boring :p.

    Yes that e1505 can handle Guildwars effortlessly. Guildwars is not a performance-whore, it does not require a whole lot to play on the highest settings. Even a gma950 can handle it at medium settings :p

    Being a guildwars veteran :), I can say that it's a really fun game just to hang out and explore rather than pvp. There are some really beautiful places and rangers to admire. Twin Serpent Lake is one of them. When I first played through the campaigns, it was really fun because everyone was a newb then. I bought the game the day it came out so that's why there were all the newbs. At first, I didn't get into the whole pvp thing; instead, I was aiming for 1 million gold status which was kind of hard since ANet did a good job of getting rid of easy gold making places, but eventually, after soloing Underworld with my monk for a few weeks, I got enough ectoplasms to make fissure armors and tons of platniums (1000 gold = 1 platnium).

    That's when I turned to pvp. However, it was tough because I didn't have a good clan to back me up. My clan then was a bunch of chicks who rather chat than own people in the arena :(.

    So yah... lol if you want to play an rpg game that does not involve a lot of grinding, and want a big community, play guildwars. However, I suggest you wait until Nightfall is out because it's likely that most people will play that instead of faction or prophecy. I am also waiting for nightfall to come out.

    BTW: my record of soloing monsters in guildwars :

    13 hydras with my warrior
    9 Aataxes and 5 Grasping darkness with my monk

    beat that :)
     
  12. poi

    poi Notebook Enthusiast

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    I have finally bought GuildWars: Nightfall. For me, it's really very fun and interesting. Personally, I had been playing FinalFantasy XI for 3 years. man, it sure was an enjoyable 3 years with the game. I would still be playing it if I hadn't sort of quit the game. Had to quit due to heavy addiction on it. My social life or time with family becomes minimum while on that game lol.

    Final Fantasy XI: You will never reach end-game! There is just too many things to do. If you call end-game as in acomplishing everything, it's basically achievable but will take forever. Imagine getting 13 jobs to lvl75, all Crafts with 100 and sub-craft 60, own all the elite equipments for each job. Although it sounds so impossible, it sure is a very fun game. I myself is in one of the best linkshell(guilds) in the server I played in. Was mostly waiting for events, waiting for some HNM to appear, then spending 2-4 hours killing it alone (like vytra mob Reize talk about, took us 4 hours to kill it with 36 members). If one with less self-control or self-dicipline, you shouldn't really play the game, coz for sure you'll be addicted.

    WoW: Never wanted to play it because of what I saw when my friend's playing it. Seems too cartoonic for me, and from what I can tell, it's ermm so easy. My friend has 3 lvl60 jobs and is in one of the best guild too. And one major complaint i heard from him Always is "The $%^&ing server is down again!"

    Guildwars: Man I love this game. Coming from FFXI which I thought is the best online game out there, GW offers me a very casual type of play. I can play whenever I want. I don't really need to wait for hours trying to get a group. Getting the best equip out there is highly possible. I know it's a completely different game from most MMORPG, but it does appeal to me with the game system and graphics. Storyline is good, quest are interesting, skills are needed to how you build your character. What more can one ask for?

    Still deciding whether to suspend my account on FFXI or not lol. I'd already stop playing it for 4 months. Just can't part with all the things that I had achieved in the game
     
  13. kgbassassin

    kgbassassin Notebook Guru

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    I just tied it up at 34.... but I thought wow would win in a landslide.

    I didn't really care for GW that much becasue you have to party before you do your instances, so I got WoW and i like that alot better, but I get pretty bored with it.

    I'd rather be fraggin' over either of em
     
  14. Msyvc

    Msyvc Notebook Consultant

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    Like your comments. I don't know anything about FFXI. Can you make decent progress solo? I prefer to solo as much as possible as I seem to run into a lot of bozos when having to group. I've played WOW and GW. GW was nice in that you could get "some" help from AI grouping later in the game. I finally got to a point where I couldn't progress further without grouping. I got a lvl 60 character in WOW pretty much on my own, though I never got to the Molten Core. Thx in adv. for your reply.
     
  15. poi

    poi Notebook Enthusiast

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    In FFXI, generally speaking, if you're soloing for gaining levels, it's pretty much impossible for some jobs (e.g White Mage - healer). For other jobs, it can be done, but you'll be leveling at a really really really slow pace. If you're soloing for farming items/drops. It is mostly doable on some jobs, but need personal skills. But all in all, for the better item drops on mobs, it's all non-solo-able. Must be co-operative and team up with others. If the mob died, it'll drop a few different items, and these items will be reserve for players that needed them, or sold to share money. That's why FFXI takes alot of time, in terms of party grouping for leveling, setting up events to go get the mega drops, waiting for the right time for some monster to pop etc etc.

    I do feel that WoW is in the same sense of FFXI, but WoW offers some or many solo ability to reach the max level, unlinke FFXI. For a dedicated player of FFXI to reach max lvl(75), it can be from 1 month to 6 month, depending on the job you're playing. Then after you get the max level, you'll have even more stuff to do, since honestly, the game starts when you've attain around level 70-75. In FFXI, somehow, getting the best item can really be hard. Imagine 36 players co-operate to kill a mega-monster, the item have a 50% chance of drop, if it didn't drop, bad luck. If it did drop, then it'll be assign to the person considering the person's priority need of the item, seniority in the guild, the dedication put in to join events etc. For me, I did get everything I need for my job(BLM). But I feel the pain now of waiting after I started a new job, and my guild still won't accept that I need the items because I'm not really playing the new job that often.

    For GW, I pretty much solo all the missions with heroes and henchmen. I really enjoy in the fact that I can do everything on my own. But when I wanna hang out with friends/guildmates, I would be able to join them and do so too. The best item in game can be obtained, at least you can predict yoursef to get it sooner or later. Basically, I like everything in GW, it offers one the chance to play casually, really slowly reading the story of the game. So it does depend on how you want to play the game. If you want a really rich content game, I do think that GW lacks it since it's more on PvP. I do recommend GW though, I like the game :) Furthermore, no monthly fee!

    I know the topic was about WoW or GW. But I never tried WoW. I only experience the game from 3 of my friends playing it. They already migrate to FFXI though, coz they say the content of FFXI is just too cool from seeing me play. Now i'm trying to get them to play GW lol
     
  16. metalneverdies

    metalneverdies Notebook Evangelist

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    cov has amazing graphics if you run everything max :D
     
  17. XIII_GT

    XIII_GT Notebook Consultant

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    ive never played WOW b4 but from wut ive heard..its really addictibe..like drugs.. can some1 plz explain to me why wow is so addicted..hows it unique
     
  18. Miller

    Miller Notebook Consultant NBR Reviewer

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    I find it surprising that nobody has mentioned the mother of them all: Ultima Online. And UO was the absolute best MMORPG until EA took over from OSI and started f'ing everything up (of course, OSI did release Renaissance before selling out which started the ball rolling downhill).

    Sure, EA introduced some good things, such as new classes, a slightly different combat system with special moves for melee fighters to counter what mages do, and customizable housing. But then they screwed the game over with insane item properties that led to farming, combined with the ability for items to never break which screwed crafters and the entire economy, introducing even more land to spread out the dwindling playerbase, and not putting the smack down on dupers. Add to that the ability to achieve ungodly stats and skill caps (the original ones that were achieveable by anyone were perfect - made a level playing field so that pvp was based on player skill and not items), the introduction of massive gameplay changes in expansions that gave everyone an unfair advantage .. but only if you purchased the expansion, and the game got too bad for me to play anymore. The current state is FAR from what I remembered it; but in the beginning up until Trammel, UO was the best there ever was.

    So, no, not every MMORPG is based on a farm and grind. Those of us who know realize what the MMORPG started out being like and fondly remember the days before catering to addictive farm and grind carebear playstyle ruined our games. That's why Darkfall looks so promising. The developers are open and honest about gameplay decisions, mechanics, etc. They listen to their playerbase and make adjustments accordingly. Yet, they still take a stand against the carebears. Those who remember what UO used to be will find a rebirth in Darkfall. At least, that's what I'm hoping for.
     
  19. Gator

    Gator Go Gators!

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    Never build a soon-to-be-released product up to expectations that are unachievable. You are remembering a one of a kind gaming experience that lasted for months or maybe years back in the day when graphical MMORPG's were still new and uncharted. Nowadays, there's a MMORPG running on every programmer wannabe type's make-do server, and many concepts (e.g. farming, and I mean it in the agricultural sense as well) in newly released MMORPG's are "been there done that at least a hundred thousand times". I hope Darkfall will build its own online community and be hours of fun for everyone, but as for replicating the atmosphere of UO---no way.
     
  20. DoOKeH

    DoOKeH Newbie

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    u guys should stop judging games without playing it fully

    WoW is a great game, they got rid of most of the tedious tasks most mmos bog you down with. who wants to lose xp when they die. who wants to get their equip looted when they get ganked.

    there is always ppl to get a party started for instances. it's not like FFXI where u sit around and LFG all day just to have it break up. it's not like FFXI where u have to go all over the place just to craft one item. It's not like FFXI where u can't even jump. seriously, if u wanna stab yerself in the eye, go play FFXI.

    and remember, they have a 7.5 million subscriber base, every where u go there is ppl playing in that area, so always ppl to chat to, party with, liven up the environment

    1-60 is very ez to accomplish, and all the 5-10man instances are ez boss zerg fests. all made for the casual player.

    but when you get to the 40man instances, that's when the difficulty ramps up. imagine a dragon boss who's life bar starts at 30%, and can wipe the 40man raid with 1 single breath. imagine 40 elite mobs running around cleaving ppl to bits, but to avoid it, 39 ppl needs to get their act straight and kite these mobs around the room where your 1 main tank mind controls a boss to destroy 40 eggs in the room.

    the bosses are very creative once you step out of Molten Core. and this is the problem with WoW. i would say only 5% of the population will see this great end game content, becuz most ppl do not have the time to put into the game, and not considered high end guild material.

    but the expansion pack should be able to fix this by capping all the new high end instances at 25 man.

    also the pvp honor system is a grind fest atm, but should be better after the expansion. also expansion will provide flying mounts, and pvp battlegrounds which utilize the flying mounts.

    battlegrounds atm range from 10 on 10, 15 on 15, to 40 on 40. they're doing away with dishonorable kills now, and gankfests and city raids will start all over again, fun fun. and new battle grounds will feature 3 on 3 or 5 on 5, etc. etc.

    the new instances will have difficulty settings also.
     
  21. Bhima

    Bhima Notebook Consultant

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    Love WoW...

    great style, excellent gameplay, pretty danged good overall balance between classes and its so expansive yet not overbearing like other MMOs. Toss in the new cross-server BGs and you are left with no more wait times...can frag all day if you aren't into pve'ing.
     
  22. HCanciano

    HCanciano Notebook Consultant

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    bringing up this post!
     
  23. yangster

    yangster Notebook Enthusiast

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    Guild Wars. Why?

    Online play is free, so I can take a rest off of gaming w/o wasting money. It makes me think because I can only use 8 skills. There is strategy and have to make plans and etc. PvP is far superior than WoW, but WoW's farming is better. I love doing GvG in Guild Wars. Being on the mic, talking to friends, and trying to win. It's an intense game when you get into it. It's really really fun. I haven't played it for about like 5 months, so the free online is one of the key factors and PvP makes me think and it's fun.
     
  24. Miller

    Miller Notebook Consultant NBR Reviewer

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    Well no, I certainly didn't mean that Darkfall will be able to recreate the UO of 1997-2000. Nothing can recreate the first time you enter into a MMORPG world. I just hope that Darkfall has the essence that I fondly remember of early UO, not the actual gameplay. And by that, I mean that it is a game that does not strive to give its players permanent elite status via maxxed out skill classes, super never-break items, and "gimplate-of-the-month" tactics. The way Darkfall seems to be dealing with this is allowing non-con PvP, free loot, making every item in the game craftable, not implementing skill cap increases, and having a more balanced twitch-based battle system where the player actually controls whether an attack hits or misses, not a RNG.

    It seems to have a lock on the foundation that UO was built on and, what some people don't want to admit, what really made the game fun and exciting. Sure, some folks will come in there thinking that they're PvP baddies and get whooped on a level playing field. Some folks will come in there expecting to be able to get all the materials they want without risk and get slaughtered by opposing forces. Both types of those people may end up leaving the game because the gameplay doesn't slant toward allowing them to "win." But people that really want the best of a MMORPG community should embrace Darkfall, work together, and have a lot of fun in the process.

    Again, I realize that all this is hypothetical to the developer claims upon the release of Darkfall. I'm not attempting to build up expectations at all... just hope.
     
  25. iOsiris

    iOsiris Notebook Evangelist

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    They're both good, but I prefer GW because I just don't have the time to continuously play the way I would in WoW during classes
     
  26. Homer_Jay_Thompson

    Homer_Jay_Thompson blathering blatherskite

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    Easy decision. WOW has its problems because they charge money. :realmad:
    But, Guild Wars is sub-diablo II quality. I would rather play Diabo II than Guild Wars.
    WOW wins. It costs money, but it is better than Diablo II.
     
  27. Dustin Sklavos

    Dustin Sklavos Notebook Deity NBR Reviewer

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    I wanted to say initially that WoW is the better game, and I think it has a lot going for it. But frankly, I don't like playing with other people that much. ;)

    I like Guild Wars better because:
    1. Graphics and models are prettier. Don't get me wrong, I think WoW is gorgeous, but the cartoony feel of it can ruin the looks of the more humanoid classes (especially the males). The stylized photorealism of Guild Wars, coupled with the intense detail on some of the textures, really sends it home for me.
    2. No monthly fee. But everyone mentions this. ;)
    3. Quests made easy. In Guild Wars, the frigging game tells you exactly where you need to go. I remember spending a lot of time in WoW just trying to figure out where something was. As a noob, Guild Wars made this a lot easier on me.
    4. Faster-paced combat. Guild Wars spellcasters don't spend their entire lives sitting on a freaking timer. In WoW, EVERYTHING has a timer. Guild Wars keeps things moving at a nice clip, and keeps me engaged in combat.
    5. Does anyone remember Randal's description of the Lord of the Rings trilogy in "Clerks II"? That's how I feel about WoW. It's a LOT of WALKING. Guild Wars is merciful in its inclusion of the map, where you can just click on the city you want to go to and BAMF you're there.
    6. Instanced worlds. Some people in the thread complained about this, but honestly, I like not having to compete with other players for mobs, and I like being able to go places without seeing someone who named their character "Tits McGee" or "Chesty Boobsalot." I'm disappointed this is one of the things that'll be going in Guild Wars 2. :(
    7. Reroll your talent points whenever you feel like it, as long as you're in a town. Doing this lets you really experiment and play with whatever build you want to try. As someone who used to play a lot of Magic: the Gathering, I love how the talent and skill system in Guild Wars really lends itself to individual customization and exploration. You've got just 8 skill slots: make 'em good ones. Being able to choose a secondary profession also helps ensure variety.

    I do think WoW is a fantastic game, but Guild Wars is just more accessible to me as a player. It really sucked me in and has been very enjoyable while in WoW, a whole two classes really engaged me (Shaman and Rogue); the rest were waitfests. In Guild Wars, I enjoy the Elementalist, Assassin, Mesmer, Ritualist, Dervish...there's a lot of game here for me.

    So yeah, my vote is Guild Wars.
     
  28. Homer_Jay_Thompson

    Homer_Jay_Thompson blathering blatherskite

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    If Diablo II LoD was an option, I would pick that over both WoW and Guild Wars.
    Wow is bad because they charge money :realmad:
    Guild Wars makes your character so weak you need either:
    a. computer allies that run off and get stuck.
    b. other people that often leave half way through the game.
     
  29. PuppetMaster2501

    PuppetMaster2501 Notebook Consultant

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    Actually, I think guild wars focuses on more of the interaction with people than in wow. I mean, in GW, some of the mission requires you to form a party with other people (npc sucks) and by doing so you get to meet new people and enjoy new game play (I'm always amazed by the unique build some people have). There's isn't much of that going out as a lone wolf and kill everything mentality. In fact, going out by urself is always a bad idea. All of the classes are better balance and there is no overpowering of one class over the other. Also, there is a lot more strategy involved in the endgame than in wow.
     
  30. iza

    iza Notebook Evangelist

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    From my experience (from release until the first expansion came out), GW is all about end-game pvp. The rest of the game is rather mediocre, but the end-game pvp was awesome; definitely takes a lot more skill to compete, rather than having to grind good items like in WoW.
     
  31. Homer_Jay_Thompson

    Homer_Jay_Thompson blathering blatherskite

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    My opinion of Guild Wars is the exact opposite :D . The game itself is fun and lasts a long time, but the PVP is retarded. My biggest gripe with Guild Wars is that you cannot make super characters like in Diablo II LoD. That was the best part of Diablo II LoD. It took a long time to make one, but it was fun.
     
  32. PuppetMaster2501

    PuppetMaster2501 Notebook Consultant

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    It all depends on the guild you are in actually. Guild wars is about cooperation and teamwork (that's why there is such a low level cap). Making an uber character is cool and all, but it gets boring afterward. But if you are in a team, you could explore new strategy and new experiences (assuming that you are in a good team).

    Also, in guild wars, there are less retarded people (from my experiences with Runescape and WoW).
     
  33. moon angel

    moon angel Notebook Virtuoso NBR Reviewer

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    How do I get guild wars going then?

    I like WoW, it's the only game in the best part of a year to keep my interest. It's nothing on UO, but it's good anyway.
     
  34. Homer_Jay_Thompson

    Homer_Jay_Thompson blathering blatherskite

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    When I get bored with one super character, I make another. I forget how many different characters I made on Diablo II LoD.
     
  35. PuppetMaster2501

    PuppetMaster2501 Notebook Consultant

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    Diablo is a great game, don't get me wrong. When I was little, I love playing that game... the graphics were great for its time. But, the other day, I try playing it again (reinstall it from a dusty CD case) and found it to be disappointing. Maybe it was the low res, or maybe it was the fix camera angle, either way... it wasn't the same. Also, the human interaction was very minimal... it wasn't meant to be a MMORPG... Although I kinda wish they made a World of Diablo instead of Warcraft... it would have been so cool...
     
  36. Homer_Jay_Thompson

    Homer_Jay_Thompson blathering blatherskite

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    Its graphics are far superior compared to "Dragon Warrior", "Urban Champion" and "Balloon Fight". Am I getting old?
     
  37. Filipinocrzy

    Filipinocrzy Notebook Geek

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    WOW... To childish...
    Well thats what you get when you mix immature people with the mature ones..

    Guild Wars... Awesome! The childish people usually stick together in their Guild So the only contact you'll have with them is public Chat or groups... Otherwise the only thing I don't like about Guild Wars is how you have to load maps every single time you want to enter a new area. Im saying this because my computer loads maps slow for the fact I only have 512mb of RAM on my computer right now. If I had 1.5gb+ I wouldn't really complain but I hope Guild Wars 2 becomes alot better.
     
  38. Zellio

    Zellio The Dark Knight

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    What kind of question is this?

    Would you like to lose your life this way, or this way?

    If you don't lose your life playing these games, then good job, keep up the good work.

    In case you can't tell, I'm halfway kidding here, put away the guns!
     
  39. Dustin Sklavos

    Dustin Sklavos Notebook Deity NBR Reviewer

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    All this from the guy that tells us to drop $400 on PC gaming hardware. ;)
     
  40. PuppetMaster2501

    PuppetMaster2501 Notebook Consultant

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    ... awl... and i took my gun out of its case for nothing....
     
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