I've just installed Batman: Arkham Asylum, and I noticed that there's a benchmarking feature. With your current graphics settings, it'll run through certain scenes under certain conditions (covering the breadth of gameplay), and then report max FPS, min FPS, and average FPS. This allows you to tweak settings to ensure smooth gameplay throughout the game, instead of choosing something that "seems right" and suddenly discovering halfway through the game that on that particular scene, your machine can only pump out 11 FPS.
It's brilliant, it's useful, it can't be hard for the game makers to do, and it's not in any other game I own. Why not?
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I think its because its not worth it.
Some devs want to maximize profits, and working on a benchmark feature would take away valuable time.
But i agree that popular games should have some sort of benchmark included. -
*Shrugs* It's not something gamers care enough about to complain about.
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redrazor11 Formerly waterwizard11
Programming things takes time. Time costs money. Cheaper to release dev tools to community, and let them create their own damn bench demos
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SomeRandomDude Notebook Evangelist
Because it's a feature that can be easily replaced by playing the game and tweaking things as you go along.
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just use FRAPS.
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masterchef341 The guy from The Notebook
BF3 has a very complex performance analysis monitoring widget in game, but no timedemo
Lots of games have timedemos built in though. Lots and lots.
I guess the primary reason that ALL games don't have that feature is because not all dev's add that feature -
not all games but some games, depends on the devs priority. but for me working for the patch after the game's post release period is much better.
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In b4 quality vs economics debate.
Plus a decent amount of games have these now days (RE5, DMC4, Crysis just a couple off the top of my head). -
Metro 2033, Just Cause 2, STALKER COP, and Witcher 2 has something so you can test your settings.
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InspiredE1705 Notebook Evangelist
I played Batman Arkham Asylum and when I got to the part where you combat the "dream nightmare scene" - with the giant guy my FPS were 2 FPS at 1920 x 1200 on a Gefore 570 Superclocked HD vc. Normal fps was around 60+, but not for this scene!
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Mechanized Menace Lost in the MYST
That doesn't seem right unless you had Physx and AA jacked up really high.
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what's the term from the id4 movie again? oh yeah. plausible deniability. it's better to keep gamers guessing or in the dark.
Why don't ALL games have a built-in benchmarking feature?
Discussion in 'Gaming (Software and Graphics Cards)' started by Mitlov, Dec 2, 2011.