lol. You played the pirated version on youtube? Anyways, just drop it. We know they played it... better to not make a deal of it and get them banned.
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Kade Storm The Devil's Advocate
I am a bit out of touch with the details, but will the up and coming demo offer DX11 support? -
Back onto topic, thank you Storm... Yes.
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haha didn't realize my thread would turn into an ambush to bann pirates
Anyways no destructive environment?Does this mean I'm going to have to find a better weapon than a piece of a tree?
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Seemed way more effective than firing my weapons (except, of course, the good 'ol rocket launcher). -
Oh, we have a man that loves large weapons and mass destruction here. His name is ryzeki.
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Who doesn't love large weapons and mass destruction in games? :3
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I saw in a video a guy shoot a tree down, maybe cement off of pilars. Why doesn't more games do that, geez I remember BLACK from back in the day, you shot at something and it either exploded or crumbled to pieces, was such a great game.
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darth voldemort Notebook Evangelist
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darth voldemort Notebook Evangelist
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How did you try it, then?
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Stay on topic or MOD will shut this thread down.
I was watching the new gameplay trailer for both 360 and ps3 and Im surprised at how well it looks on the console side of things. They are already 5 years old and they are pushing 512mb of ram to the limit for sure!!!! That said all the environments seem small and more managable for a console to pump out better graphics with.
I wonder how much work they will end up putting into the DX11 version of this game? If used right, tesselation can breath life into any texture or structure its applied to. -
I do not think that they are going to express alot of time into DX11, the consoles actually seem to be a pretty big focus for the new game. Hopefully they will, however, so the game can be even more groundbreaking than the first game.
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Ya they probably figure no money is to be made even if they pushed dx11, there needs to be insentive from the hardware manufacturers to go out and buy dx11, even though steam reports most people have dx11 cards.... That said look at Warface on pc by crytek YouTube - Crytek Warface Gameplay Trailer
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Kade Storm The Devil's Advocate
On the other note, Warface does look nice. Sharper looking than Crysis 2. However, I can also see areas where it looks to be falling behind Crysis 2, such as post-processing. -
Even at lowest detail DX11 path is faster than DX9, so still valid anyway.
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Kade Storm The Devil's Advocate
So a stronger piece of hardware that will clearly outperform a lower-class but newer hardware -- even with a so-called 'faster pathway' such as DX11 (source still pending, lol) -- makes for a valid argument in favour of the weaker newer hardware and its API as the statistically dominant preference? Sorry. Not convinced.
Moving past the idea of missing the point, which seems to be a reoccuring theme in this topic, I did say that going by Steam saying that x number of people have DX11 hardware isn't exactly an accurate statistic for a variety of reasons that have yet to be ruled out. -
http://forum.notebookreview.com/gam...rformance-acer-522-review-44.html#post7191293
the new DX have better structure and coding efficiency than DX9, so the hardware could run better with optimised coding
DX9 is just old.. less efficient way of doing stuff compare to DX10/11 -
Kade Storm The Devil's Advocate
Well, the real funny thing is that I actually agree with you, but I don't fully agree with the statistical implication based on Steam, which was the initial purpose of my post to which you had replied and no, the claim still stands. I also do not agree with the view that DX11 is generally a better performing pathway than DX9, despite technical sheets that say it ought to be, because uh. . . the same could be said about DX10 and 10.1. There's a long way for us to go before something that should be excellent in theory becomes categorically excellent in practice. . . across the board.
I refer to you my post in another thread:
http://forum.notebookreview.com/gam...178-gtx470m-still-good-gpu-3.html#post7185034
I also refer you to the following:
Lost Planet 2: DX9 vs. DX11: Continued Look, Initial Performance Data - Techgage
Having that said, I still agree with you. I've run games that are properly optimised for DX10 and they not only look better, but also perform better. Unfortunately, these are fewer in number and cannot support the general view that these new revisions are efficient code-paths in practice. Sure, if someone codes right, they'll support the theoretical potential of these APIs, but until then. . . no dice. Also, something older might be more constricted and sloppy, but it's also a hell of a lot more mature, stable, and well familiar with those that make our games. -
usapatriot Notebook Nobel Laureate
So we get the PC MP DEMO tomorrow eh?
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I completely agree with everything you say in this post. A great example of dx10 shoulda been better then dx 9 is crysis 1, everyone knows dx9 version looks plenty good and runs soo much better then its dx10 counter part. Why? Because no one had dx10 cards and they did a sloppy job coding. The same thing will happen with DX11, there isn't enough return investment in really supporting new code when ps3 and 360 combine will out due the sales of any dx11 game, the figures are just not there.
That said I think we are finally realizing what DX9 can really do, and it took 5 years, everyone will hate on me for using this example but look at ps3, from the day it was released to now there is a night and day difference in the breath of games and the way they look. They are finding new "short cuts" to achieve a great look and keep within the hardware constraints. Look at Crysis 2 for example, the game looks amazing for a ps3 title. Half life 2 is still a decent looking game but thats a great example of were dx9 use to be and were it is now. Its night and day difference.
Will Crysis 2 max settings run better than Crysis 1 max settings?
Discussion in 'Gaming (Software and Graphics Cards)' started by tetutato, Feb 21, 2011.