how well will each of these work with this computer and these configurations.
inspiron 1520:
core 2 duo 2.0 GHZ
3 gb of ram
256 mb dedicated GPU (nvidia)
120 GB 7,200 rpm
512k upload/download internet connection..(ocasionally goes higher by 50 or so...never drops below)
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Very well.
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Crimsonman Ex NBR member :cry:
too well.
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justanormalguy Notebook Consultant
I'm assuming the 256 mb card is the 8600GT. Which will smoke WoW or EQ2 on high settings.
Have fun with that card =) -
what about the graphics?.. how well will i be able to run them?
how often will there be noticeable lag? -
Crimsonman Ex NBR member :cry:
To tell you the truth, i dont think lag will ever ever be visible with highest settings and 1440x900 res, even higher (for WOW, i know nothing of EQ2)
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I do indeed like cakes and Crumpets. Anyone with me?
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With an 8600m GT you're good as gold.
I can run WoW on my Vostro 1400 on MAX settings at 1440x900 at a solid 50fps (with a little bit of overclocking ofcourse). AND THATS ON A 8400M GS, which is quite a bit less powerful than the 8600 -
can someone explain the whole fps thing. im un-familiar with it. (stupid) too be exact. i know its frames per second, but thats about it. :\
what the difference between 10 and 50 fps?
higher = better ?
whats considered a good fps?
how do i check how many fp's my game is running?...or whatever. -
Crimsonman Ex NBR member :cry:
Download FRAPS for frames per seconds
Higher = better
Let me put it this way, a movie runs a 24 FPS, so anything lower may be stuttery BUT it depends on the person. Also, for RTS' 14 FPS is very playable. RPGs 24 would be ideal, anything higher is difficult to notice -
FPS is literally the frames (image) displayed on your screen each second.
Think of the game as one of those little flip books, where you flip the pages to see something animated. Now imagine that you only flipped a page each second...that would look really silly and not animated at all. Now flip 10 pages per second, that looks more animated, but it is still noticably choppy. Now flip 30 pages per second, that is flipper fast enough that you probably see a very smooth and convincing animation.
So, if the game were running at 1 FPS, you would only see the image change every 1 second. This would be VERY "choppy" and "unplayable".
Movies run at 24 Frames Per Second, which is right around where most humans cannot see any frame stutter.
If you run a game at 10 FPS you will be able to notice the stutteryness of the animation because the image will only change 10 times a second, which is actually very noticable to humans. Generally, most gamers consider a first person shooter to be acceptable running at 30 frames per second, but hardcore players prefer at least 60 frames per second. This is because first person shooter multiplayer requires millisecond response times, and a slow frame rate can mean the difference between a good reaction (headshot) and a bad reaction (HUMILIATION!).
Crimsonman has a point, that is, strategy games do not need high FPS to be playable due to the decreased need in response times. An RPG like WoW is playable at low FPS, although it is generally more enjoyable above 25FPS.
And your computer will run it very well, probably maxed out. -
don't even worry about it.... WoW is a few years old, same with EQ2.
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Also if you don't want to download fraps, when in WoW press ctrl+r to have a fps ticker on the bottom of your screen. Its the same thing as fraps just in game.
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Humans "cannot see any frame stutter" in movies thanks to a perceived motion blur, not because everything above 24 FPS isn't "stuttery." -
Ok this is not the same thing but I get where you are going. Basically if you flipped a book that was intended to be seen at 30 animations per second at only 10, it would take 3 times as long to finish the sequence. A movie would work the same way. The difference is in a video game the system will actually skip frames to keep the game moving at the same pace. This is why it appears choppy - you aren't actually seeing all of the frames of animation. At 10fps, a game may only show you frames 1, 4, 7, 10 etc.
I'm sorry but this is just wrong. Movies are filmed at 24.97fps for that "cinematic look" that we are all used to now. 30fps is considered "normal" or "fluid" motion and humans can easily see the difference.
Again, see frame skipping. If you really updated a game created at 30fps, at only 10fps, how would you do multiplayer? Slow everyone else down to your level because it takes you three times as long to open that door? And how would you do physics? Only update physics one third of the time?
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It was a general description of FPS, and I didn't see either of you giving the OP an explanation. Of course you all come out to tell me how wrong I am.
Soulburner, I see what you mean by your first point, second also makes sense, but I do believe you missed my point and went all semantic on me with the third. You bloodthirstly post killer you.
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Not semantic at all, quite calm actually. Just didn't want anyone to get confused
WoW and EQ2 on inspiron 1520?
Discussion in 'Gaming (Software and Graphics Cards)' started by tking694, Dec 8, 2007.