Thw winner is Anarchy Online with these requierments
The system Requirements for Anarchy Online are as follows:
* Windows 98/ME/2000/XP
* Pentium III
* 128 MB RAM
* 32 MB Video Card
I tested the game at my friends PC with hold a Geforce 9800 GTX and a Quad core on 2,26 GHZ. With all details maxed, no aa and af we got amazingly 30 FPS! With all details on lowest we got almost no improvement. Pretty bad for such an old game.
Update: on his old GeForce 6600 GT he get average 8 FPS with medium settings.
and on my Intel X3100 i get about 4-5 FPS with all low.
This game is more demanding than Crysis!
-
shoelace_510 8700M GT inside... ^-^;
Maybe it maxes out at 30 fps? :S lol
I've played crappy games before that max out at 60, so maybe it's the same?
Just a guess though... -
Tinderbox (UK) BAKED BEAN KING
Hi.
Anything higher than 30fps is a waste anyway, all games should do this and the gpu would run cooler!
Regards
John. -
I thought it was higher than 60fps, that human eyes cannot really discern beyond that in games?
-
Old games running slow on new hardware is nothing new. I remember one old game (can't remember the name off-hand), any new video card that supported hardware t&l would slow it to a crawl, but once you disabled that it ran super fast.
Video cards have changed quite a bit over the years, drivers too obviously, and maintaining backward compatibility becomes more and more of a challenge. -
Do you know how i can disable t&l on the Intel X3100? I would like to try that
The game runs at average 40 FPS on my old GMA 945 haha
Edit: i guess i gotta install pre TL drivers. Does anyone know where i can get old X3100 drivers? -
Tinderbox (UK) BAKED BEAN KING
Hi.
PAL DVD is only 25fps and NTSC 30fps and i dont notice any problems.
Regards
John.
-
I used to play halo 1 on a 8800gts and I couldn't believe it when I played it and it jerked a little and had some frittering kinda stuff. But then I found out if you turned of some setting in the video options then it would work correctly.
-
Intel's website, I'll see if I can fetch a link for you. Just a sec.
Linky. I believe you can find the archives there somewhere. -
Try here.
10char -
Okay but only see the newest driver there the 14.36
Edit: ok ill try that site
-
Newer drivers often have issues with dated games.
Halo 1 PC plays much much better on nvidia drivers from 2004 than it does the new drivers. -
Same with Klingon Academy. :cry: :cry:
-
That's a bad misconception.
Most gamers believe this because thier monitor refresh rates only operate at 60Hz. The human eye isn't known how fast it can detect yet, but they do know it is faster than 2200fps.
Play a game on a 120Hz screen and you will be able to tell the difference between 60fps and 100fps I can assure you that.
Another fact is that Nvidia is currently working on a technology that would give the user deapth perception in games by using a 120Hz screen and alternating the frames, it requires that the game be running at 120FPS in order to work correctly. Most people don't believe they can't tell the diffence between 60fps and 300fps on thier PC is because thier monitor isn't physically capable of refreshing that fast, and that is your answer.
Also, about the optimized games. I've spoke to a few people who tried the first EQ, saying it felt like it was running 5fps, and the when they spoke to customer support, they flat out told them there was no fix, your PC is too fast.
I've also tried a few old games that ran poorly myself, the fix was easy, get CPU killer.
-
I wonder if in 5 or 10 years there will be this same type of discussion on crysis
-
I just get an error saying i dont have the req to install this driver
Intel G965/Q965/Q963 Graphics Media Accelerator Driver 14.27.0.4785 Windows 2000/XP from Intel Display and Video .
That is for the GMA 965 X3100 right? -
...I don't think so...
You want the oldest for XP right? Will try to find it out for you.
Edit: 14.31b is the oldest I can find. -
Durrr, AO is a cpu intensive game hardly uses GPU at all.
To fix the frame rate issue, after accepting the EULA go into settings then at the rendering device click change and select your vidcard combined with Direct3D T&L HAL
I get around 50 FPS during pande raids and around 80-100 ( capped at 100 btw ) running around rome/old athens pvping -
i managed to install it now, it was the 14.25 that didnt work.
Anyway i guess the 14.27 is without T&L, but the performance is still bad. The FPS is little bit bette but each 3 seconds i get like a 1 second complete lag which was actually very annoying. -
I think even 14.31 didn't have T&L.
If you want to give it a try get 14.31.1.4864 from here. -
I can only choose Direct3D HAL, even with the newest 14.36 drivers
there is no Direct3D T&L HAL -
Got me curious. Downloading the client now, will try the game out. I have T7500 and x3100 with latest Vista drivers.
-
Great, thanks for taking the time to help. I can however choose hardware T & L in 3dmark 2001, but not in AO. Very strange stuff.
Edit: When u start the game at newb island my FPS is average 15 with medium details, but when u hit the big cities like Old Atehn or Tir it goes straight to hell. Especially in the Alien Ship where u do Alien missions i got like 2-4 FPS there -
Woah 1.5GB client!
By the way how do you measure the FPS? FRAPS? -
Yes i use Fraps and u can download the small client on like 500 MB if u dont want all the expansons which r not free.
The game stops and load all the time and i drop to 1 FPS etc. Very annoying. My CPU runs at 100% most of the time when i play too.
EDIT: Am going to bed hope to see ur results later
-
Got FRAPS, downloading the smaller client, will finish in 2 hours though so I guess I'll try the game tomorrow.
-
ctrl alt f = ingame fps
-
masterchef341 The guy from The Notebook
the gpu isn't doing anything. guaranteed.
AO runs on the processor. it also does its graphics on the processor. i think they are coming out with a big revision soon thats going to have much better graphics and better performance, with rendering done on the gpu.
but i haven't played AO in years. i might try again when they release the update. -
redrazor11 Formerly waterwizard11
If this is true....then lets say I'm running a game like CS:S at 100fps on a 60hz lcd screen. If I bump my refresh rate up to like 75 or 80, I should be able to see a slight difference? Or does it have to be a bigger jump, to like 120hz? -
You can test it yourself by taking a game like CSS that you can easily run at high framerates and capping the framerate manually to framerates between 30 and your displays refresh rate.
I did it myself and really saw no tangible benefit to going all the way up to 60fps. -
redrazor11 Formerly waterwizard11
Yea, but I think the reason why people want 60 is because...eventhough you don't notice the change as much initially, during graphic intensive scenes, or firefights, your fps is going to drop. You won't notice the drop from 60 to 50 as much as you'll notice the drop from 30 to 20, lol.
So its kinda like a FPS buffer. If you can get 100fps, then even the heaviest firefights in a huge open area could drop you down to 60 with no real noticable difference.....but if your at 50 to start with, 10-20fps is gonna be painful, lol. -
The point is as long as the lowest it goes is 30, you're fine, might as well crank up the sampling/filtering until 60-50 becomes 40-30.
-
Human eye can only see up to 24fps.
-
Also, the effect of a lower than 30fps framerate is compounded that by the way most game engines are designed, if you're playing at 20fps, it usually isn't simply ignoring every 3rd frame and spacing those 20 frames out so they last 50ms each (as opposed to 33ms with a 30fps frame).
Also, after having watched a lot of videos at 25fps (you all probably have), I'm willing to believe that regardless of how fast your eye can literally see, people can usually not process and explicitly notice frame changes faster than 24fps. -
BenLeonheart walk in see this wat do?
Did you guys try Jurassic Park: Trespasser? - uglyshy optimized by gnomes.
-
Pffft. The human eye -can- detect differences above 24FPS. You just don't notice it in movies because they're different from games. Motion blur can mask low FPS.
-
Wow, talk about optimization. I've heard and read about Anarchy Online, it's an online massive multiplayer in a futuristic setting. I have a couple of e-friends who play it but I never bothered.
-
I agree. Just in movies you don't notice it because its ALWAYS 24 fps. In games, it'll massively fluctuate. You might not notice much from 24 to 200 fps. But you'll notice 200 fps to 24 fps.
-
Ok back on topic(or almost)..
I tested AO and I get what you get - average 15fps in the beginning - so better CPU didn't make any difference. I guess the key is not been able to select "Direct3D T&L HAL" so AO "see" a videocard without T&L support...I was hoping it'll be a CPU's fault this time(for a change) but no...x3100 has failed once again.. -
haha funny post, yes the x3100 is pretty hopeless at times ^_^
-
funny-kill-myself-type
I'm sorry I wish I had better news. -
uhhh try playing counterstrike with a 30fps cap, and then play again with a 60fps cap and tell me if you notice a difference (hint: 30fps is nearly impossible to play)
-
human eyes can see 400-500 fps so anything up to this point is an improvement.
World WORST optimized game found by me!
Discussion in 'Gaming (Software and Graphics Cards)' started by Satyrion, Oct 30, 2008.