I recently ran 3Dmark05 on my T60 with an X1400 and got a score of 2460 with stock settings. I did a little searching in the forums trying to find an average score for this card and it seemed to be around 1600-2000, do those number look right? If they are why did my card score higher?
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Undacovabrotha10 Notebook Evangelist
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cuz you are cooler then everyone else?
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i got 3000... Stock clocks etc. and 2250 on 3Dmark 06
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Undacovabrotha10 Notebook Evangelist
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What drivers are you using IIIM?
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I get 1870 on 3dmark05 =/
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Doesn't the score depend on resolution and level of filtering used?
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Undacovabrotha10 Notebook Evangelist
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Same here, default settings on 1028 x 768 on the free 3dmark05
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I used default settings. But i believe i uped to res. to 1280X800. But i might be wrong.
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Man, i dont have the program on my computer. I can try and get it, but i dont think they fixed it. Normally if i used it, the program crashed.
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there is no way the x1400 scored 3000 on 3dmark 05 at 1280x800.
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... are you questioning my honesty/preformance on my computer?
Oblivion is not that hard to run first off. And CS can run maxed out. So obviously i have the wrong res on 3dmark, but you dont have to go rantting on other things i have posted on, and yet, they probobly things you dont know too much about.
And 2, my X1400 was overclocked heavily 545/445 -
Case in point: http://i198.photobucket.com/albums/aa252/IIIM3/hl22007-05-0520-43-20-17.jpg
You say you had AF (Anisotropic Filtering) set to 16x? How come the road texture says otherwise? Notice the lower quality as it extends? That's occurring way too close to be 16x AF. Also, notice the back of the counter-terrorist model? The texture is way too low resolution to be even considered set at 'high'.
Next, the oblivion screenshots. According to this screenshot, you had anti-aliasing set to 2x. Yet, according to all the other screenshots ( 1, 2, 3, and 4), aa is obviously off (notice the jagged edges?). Water quality is also not 'high quality'. -
osserpese....about the water in oblivion, it used to look the same on my laptop too when i turned it to HIGH....but when i turned on HDR, and applied the latest patch to oblivion, the water looked much more like real water
but the Counter Strike screenshot i can see your point
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yeah.. the cs screenshots say alot.
I am an avid cs player, and those definitely are not high settings.
You could easily run the game at high on your x1400.. but there is on way you are getting 83 fps with 16xaa and high settings. No way period. -
ok man, lets pick the worst screenshot of the bunch, and a custom map too. And if you keep reading on the thread, you would see that i was one of those 3% that had a problem with their game, and had to run it in Dx7/8/8.1. So lets look at some with that problem fixed and screenshots taken with those settings, these :
With AA X4 AF X16
With AA X6 AF X16
The Way I play with settings in the 1st Screenshot, GPU underclocked (im in a car currently, and im using Verizon mobile Web, Its pretty cool!)
And second off, im just trying to tell people what experiences I HAVE had with my computer, not what you guys GUESS. -
Congratulations, you were caught in a lie and are trying to get yourself out of it. Running in "Dx7/8/8.1" doesn't automatically lower the texture resolution to go with it, the most it'd do would be to remove any sort of pixel shading (in dx7 mode, that is) and cause objects to fade out of view closer. Example? DX7 and DX9. The textures are the same resolution, with the only difference being the lack of bump/specular mapping.
I probably won't be responding to this thread again. People who need to lie about game settings (wow) really disappoint me. -
No, really, run the game in DX 7/8/8.1, and you will notice display/texture settings. And im not lieing about those settings once again...
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<s>Why are you lumping all three of those versions together? DX8/8.1 is a huge step up from 7. Either way, the only difference in texture quality between DX7 and the others is the fact that DX7 does not support the bump maps, pixel shading, or specular maps that the above versions do. The texture resolution remains constant.
Please, look here: http://gear.ign.com/articles/567/567437p1.html
That'll show you all the differences in HL2 between DX7, 8(.1), and 9.</s>
EDIT: I don't feel like arguing anymore. G'day. -
I dont want an example, i want you to do it, and tell me if you notice a change.
Oh and sorry for being so off topic everyone.
X1400 3Dmark05 average
Discussion in 'Gaming (Software and Graphics Cards)' started by Undacovabrotha10, Jul 29, 2007.