which do you think is best and why?
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Anti aliasing ? Software ? Eh ?
I hope you have the cpu power to back up your question -
yes anti aliasing,in game anti aliasing
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hardware aa?
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nvidia control panel anti aliasing
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He probably asks whats better CPU rendered anti aliasing vs GPU rendered anti aliasing.
Feels like a question "Should i install windows ?"
Ill leave you with two questions.
1) If the CPU is doing the rendering what will the GPU do ?
2) If the CPU is doing the rendering how much cpu usage will be left for the game use ?
ps, im not even going to ask how are you going to accomplish that
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My guess is that the TC is referring to Forced-via-control-panel Antialiasing, vs ingame antialiasing setting.
If not...... May god save you! -
what i am trying find before i get home, is it better to force 2x anti aliasing in the nvidia control panel and leave the anti aliasing off in crysis or leave anti aliasing on application controlled and then turn 2x anti aliasing on in the in game options
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Both should have similar results since its exactly the same thing. That said I would go with the in game setting since sometimes games hate forcing them to do things
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Neither is software AA. It's either forced in control panel usually if a game doesn't support it, or acts wonky when it does it in game. Otherwise, best to just turn it on in-game. It's all processed by the GPU either way.
aa hardware or software aa ?
Discussion in 'Gaming (Software and Graphics Cards)' started by 2shot, Nov 25, 2009.