Chill: Farcry required 12gb on the box but it only take 6gb when installed....
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I hope this game is scalable.
I don't mind turning down motion blur, traffic density, etc. if I can get more than 30fps out of it. -
Not surprising, it's processor heavy and not gpu heavy...
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Aah, its so much easier when you have a Console for gaming and a Laptop for computing
Good old PS3's
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ArmageddonAsh Mangekyo Sharingan
though the ps3 is quite good -
mobius1aic Notebook Deity NBR Reviewer
I guess it's just easier to port code, than to actually optimize it for a broad range of systems.
I bet it takes the direction of alot of ports now: have very few/minimal graphics options and just expect the buyer to have the brute graphical force to run the game well. -
Daaamn. That's intense.
Are we sure this is right? -
They're thinking **** all that cash AW bribed us with to make ridiculous requirements is burning a hole our pockets
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usapatriot Notebook Nobel Laureate
Must be one hell of crappy ported console game and to think that after all this time they still made a crappy port by the looks of it...
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GTA games have always been more CPU intensive than GPU intensive. The fact that a Quad core is recommended means that the game is optimised for Quad cores, which is a very welcome fact. I'm sure it will run perfectly fine on any Peryn dual core CPU.
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Sweet Jesus.. i'm starting to hate PC games developers more and more.. Quadcore? Crist.. how many laptop users have that??? 5-7%?
if its that CPU intensive, i'm not getting it really, a Quadcore VS a t7200.. i think thats insane.. i dont imagine that game is gonna look that great. and still it gets the Biggest Requirements ive ever seen -
Am I the only one who believes that GTA4 is optimised for quad core is a welcome fact?
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No, I don't get why people are complaining. Anyone who has played the game knows exactly how crazy it can get graphically and physics-wise, so while it'll work on a dual-core, you will enjoy it more on a quad-core, simple as that. More computation power = higher quality physics. Quad-cores are becoming very common, and it's only right that when they do become a standard thing, this game will be no problem for "slower" computers. Sounds pretty awesome to me that they utilize multiple cores now, so even on 2 cores you should see good performance.
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its a welcome fact for Freaking desktops, Most PC physics intensive games (AKA CRYSIS) didnt have a single problem with my CPU, the GPU was always the bottleneck, now you are telling me that for a couple of cars exploding i need a quadcore? geesh
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yeah but when you think of all the cars, car damage, all the pedestrians, ragdoll, and im sure there is some other stuff i guess i can see why its cpu intensive.
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Oh god!! Reeks of another poorly ported console which is gonna be totally unoptimized for the pc!
quad core for car explosions and pedestrians???? Gimme a break! -
Looks like I'm covered!
Glad I upgraded to the X9100. Hoping to max it out
The PS3 version looks and performs better than the 360 version, even though the 360 version has a better GPU than the PS3. It would appear rockstar knows how to optimize for multi-core very well. Would be great if they run hardware physics through the GPU for those that can support it.
There are far more things in GTA than pedestrians and explosions. I've got my bets on the game being very well optimized. In the past, games that take a while to port to PC have generally been far better than those released along side console versions.
Besides, the more demanding software is, the faster hardware will scale and grow! Bring it on! -
Didnt assassin's creed have like 100 people doing difference stuff while you are trying to assassinate the target? i know that GTA is more intensive, but the point is, i could Play that game with my CPU downclocked to 1.6 ghz with no problems
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X9100 heh? When did that get released?? Somehow i seem to be behind the GPU news these days.. /sarcasm
EDIT: Never mind the above. Seems like its an alienware model no. With all these GPU tags flying around, picking through them seems hairier then traversing a mine field! -
so my 3.2ghz (oced) core 2 duo wont cut it
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Precisely. All that pedestrian stuff and lots of cars going around is easily handled by any >1.5 Ghz dual core. GTA 3 had all these going on a 1 ghz single core processor... Wats improved now? Better Graphics and some more unique pedestrian dialogues/roles?
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Well that would be the CPU on this one. Intel Core 2 Extreme clocked at 3.5GHz. If you were thinking I was running ATI, you are not forgiven
I think you'll be just fine. -
it would be fine (CRAP thats 3.2ghz), but what about your poor mate brainer?
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Yeah, took me a while to get my bearings on that one. Had edited my last post but too late coz u already replied! Oh well, the jokes on me then..
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brainer i think you'll run the game fine, but at 2.25GHz and the 7950 GTX Go in SLi, I'm going to say you'll likely not max it out.
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my GPU is fine,i'm not hoping to max out the game Because of the CPU requirement, SLI Wont Kick in at all, because CPU usage will be 100%, thats why i'm not getting the game
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If GTA IV is optimized anything close to the likes of Dead Space and Fallout 3, I'm good with my current config.
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Lol i have 7900gt... **** it.
maybe i need a new desktop...
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that better be a lie! if not i'll have to buy a bloody PS3 ****sake! x.x
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OK, everyone... IGN has posted a playtest of it..
http://pc.ign.com/articles/925/925105p1.html
Here's a few quotes..
If a single GTX 280 and run this game in 2560x1600 "smoothly" maxed out, then clearly this will run better than crysis! And are we forgetting there will be sliders to change draw distance, and traffic desity, that much is confirmed. I really don't think this game will be all that damanding.
Reccomending a quad core for blowing up over 30 cars at the same time isn't anything over the top really.. The draw distance is also greatly increased over the console versions, meaning all of the AI, physics, and overall detail will be going on much further away. Utilizing and reccomending a quad core to fully play the game maxed out, is not extreme.
Mabe this part is PR bs, but if it's true then it should scale well on older systems.
A little defining also needs to be done about min/rec requirements. Typically a minimum requirement won't mean that this game will not run on something like the 6800GT, just that it won't be playable, or enjoyable. Reccomended is meant to describe what they reccomend for the best experience.
Alot of people look right at the reccomended requirement and say, well this wont run on my PC, but that isn't true. Also, if the game's minimum requirement is a 7900/X1900 then we now know that it requires shader model 3.0, so any card with a shader model 3.0 can atleast run the game, whether it be at 2fps or not, they can run it. This accounts for all 6 series Nvidia cards and up, and all ATI/AMD 1xxx cards and up. For the CPU, it would seem as long as it supports SSE3 or better it will start the game, and that means alot of CPU's. -
unknown555525 why do people want to run the game at 2FPS by spending 50$.. doesnt make sense does it?
anyways, i hope PC gaming world isnt turning into A Crysis in every aspect. -
Great research. + Rep
Quads multicore are the way of the future. Look what GPGPUs can do with massive parallel rendering across hundreds of cores (Nvidia PhysX and CUDA) Its not unreasonable to recommend quads at all, especially since you can go to walmart now and buy a system with a quad in it... -
No. Your CPU and GPU dont meet minimum requirements
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Who ported this? A bunch of monkeys? Seems so, cause GTA4 wasnt that amazing on the 360. And if it can run on the 360 it should run on most PC's.
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On the XBOX, the levels took around 200-400 seconds to load. We need to understand that the requirements are so high because it's such a large game, even bigger than crysis. Each city is humongous and there's hundreds of possible side objectives for you to do. It's silly to think because GTAs graphics always sucked that they aren't improving. Looks like this could be one of the most advanced games of the year, and we should be looking forward to it. Every moving object has some sort of intelligence to it, this game is more than just a shoot-a-hooker thing. Sure you might not be able to run it on max but so what? You'll be able to run it at some sort of balance you have to find yourself using the quality sliders.
No one is going to force you to buy it once they warned you about the requirements. 5 years from now you will be laughing at GTA4s requirements.
If you dont want Crysis requirements but enjoy good gaming, get everything in the Half Life series. It's like the War of the Worlds movie, but more fun
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Very Funny.....
What i meant is.. they could but the Runs great with Quadcore label when the game launches just like Lost Planet, not just BAM Quadcores are recommended. -
It's not BAM Quadcores are recommended.
It's BAM if you want to have s3x with 30 hookers at once Quadcores are recommended to calculate the amount of money lost. -
Lol so good... so good...
Three cores on 360 @ 3.2GHz, six cores @ 3.2GHz on PS3... Whats wrong with 4 cores at, say, 2.4GHz? Is that unreasonable? I think not... -
That's actually my point. I meant, the minimum requirement basically means that you will be able to play the game enjoyably. an Nvidia 6100IGP can run the game, but it's not on the minimum requirements because it won't run it satisfactory, they don't want people buying the game thinking they can run it only to find out it's a slideshow. I also don't at all think these requirements are high. Basically if you had a gaming class desktop back in late 2005-2006, you can play this game at a decent framerate. Of course only actually playing it will we know this for sure.
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the thing is i'm freaked out about the Quadcore thing -.-
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the requirements on bestbuy's site only say a 512mb GPU with shader 3.0 as far a graphics requirement. It says pentium D for processor. I can't post a link since I don't have enough posts.
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just type it without www
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Now that you are starting to grow up, you can try bigger and better things.
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This?
that's the requirements that were posted a few months ago by some blogs and gaming sites. -
lets stay on Quadcore CPUs shall we? xD
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I believe we are... where is your mind wandering off to?
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your a prick you know that? lol
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I wonder how IBM roadrunner can run this thing. With 130,000+ cores it better render hookers in high quality <_<
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still a quad core? This game is going to be that cpu intensive?
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usapatriot Notebook Nobel Laureate
Well I can always try to take my E8400 up to 4GHZ if 3.6GHZ is not enough.
gta4 official requirements, holy crap.
Discussion in 'Gaming (Software and Graphics Cards)' started by brian.hanna, Oct 30, 2008.