For each of the game on their benchmarks under any mobile gpu, for example a gtx 660m, it says for example below
Just an example, let's say this is crysis 1
low - 90 fps
medium - 70 fps
high - 50 fps
Is the low just the graphic settings or everything including the resolution? Under low is it like 720p then at medium 900p and high at 1080p? Or are all these at native resolution and they only adjust graphic setting?
Reason I'm asking is that I'm not getting the right FPS when I adjust the graphic setting and keeping the resolution at native.
For example, i stick to native res and NO AA, and i stay at low fps, i get 80 fps, then if i go medium instead of getting 70, i only get like 55fps, then when i go high, instead of getting 50fps, i only get 35fps. All these are default standard native resolution and i only adjusted the graphical settings except the resolution staying at native.
Is this because the low, medium and high settings fps benchmark of notebookcheck is based on not just adjusting the graphical settings but also the resolution?
Thanks
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You need to click on the fps number itself and it will tell you what settings were used.
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I hate the way these guys benchmark. I'll turn things down before I consider moving away from native res.
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For example, Native Res/Medium Settings > A notch down in resolution/high setting. The one with the native resolution will look more sharp and natural at native res even with medium settings compared to a high setting and a notch or 2 below FHD.
notebookcheck graphics test benchmarks confusion and question
Discussion in 'Gaming (Software and Graphics Cards)' started by Colpolite, Sep 6, 2012.