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    pc gaming alliance

    Discussion in 'Gaming (Software and Graphics Cards)' started by HaloGod2007, Apr 10, 2008.

  1. HaloGod2007

    HaloGod2007 Notebook Virtuoso

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  2. knightingmagic

    knightingmagic Notebook Deity

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    Wow. They actually admit system requirements are a big problem.

    Consoles are becoming more popular because they're cheaper and easier to use.
     
  3. Jeff

    Jeff Notebook Retard

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    consoles suit the market. casual fun gaming. it is not as intense and its not so steriotypically nerdy. i will play pc games for ever though :p
     
  4. HTWingNut

    HTWingNut Potato

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    It would be great to standardize the whole PC gaming market WITHOUT Microsoft at the helm. The "Games for Windows" initiative was ok, but self serving and not very stringent at following up with vendors and helping them to add appropriate displays etc.

    System Requirements too is a biggie. I tend to have a fairly high end rig, but now that 90% of my PC time is on a laptop, I can see myself needing/wanting lower "playable" system requirements.

    Anyhow, lets hope this is the start of something decent.
     
  5. sirmetman

    sirmetman Notebook Virtuoso

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    I really hope this works out. The PC iswhere innovation in gaming really has a chance. Console titles all have such huge financial risk and so much editorial control from publishers and console makers that innovation is really stifled.
     
  6. HTWingNut

    HTWingNut Potato

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    Yeah. Hopefully this consortium (alliance, whatever) will create a standard developer's kit for the novie programmer. That's what I miss about the 1980's and 1990's. Any average Joe programmer could make a half way decent game, mainly because languages like BASIC existed that made it fairly simple. Now things are so complex. You need a team of 3D artists, AI programmers, audio group, and millions of dollars of software licenses to develop a game.