can anyone suggest me some games with xbox 360 controller support. i know that COD 4 and COD 5 don't work. i can only play left 4 dead and NFS, but the vibration is not working.
-
-
GTA IV. I played it on the 360, and own it on the PC. I won't even go anywhere NEAR my keyboard when playing that game.
The game fully supports it, and it works wonderful. -
so saying that cod 4 and 5 dont use the 360 controller? man that takes out all the fun. Plus im used to playing it on the 360 anyways
-
-
I use mine for gta4 and dead space.
-
Atleast for me, when I tried it with COD5, because the game doesn't support the 360 controller (which is a sack of bull****, cause it's a Game for Windows, stupid people), the sensitivity was never right, and it was SO akward and hard to aim. -
ArmageddonAsh Mangekyo Sharingan
i use mine on Dead Space as the keyboard and mouse controls are so bad - well some people may like them i just cant get used to them
-
-
I think most shooters lean towards the mouse+keyboard.
However there are a lot of third person shooters that have a very "console-like" feel like Dead Space and Gears of War.
So if you are used to that, a controller might be preferable for such games.
I personally think that a controller is less accurate but more relaxing, so it's a trade-off. I enjoy playing on my Xbox 360 when I am just trying to relax, and I play on my PC when I want some awesome challenging action. -
-
Gears of War for the PC...
-
Fallout 3 and Crysis Warhead uses the xbox 360 controller.
-
I'm much prefer the mouse and keyboard for first person shooters, but Prince of Persia works awesome with the 360 controller... Also, GRID, and driving games like that, as well as Flight Sim X, works great with the 360 controller.
-
I've played Fallout 3 on the 360 and PC and the 360 controller was fine with a keyboard/mouse combination was superior, I barely had to use the VATs, I could kill most enemies in real time. -
lost planet, nba 2k9 are great on 360 controller. If you use pinnacle for COD 4/WAW, it works great
-
I think Dead Space was a console game first, wasn't it? The port was excellent if so, except for the abysmal controls - and worst of all you can't change half of them to anything reasonable! I can't get my hands on an Xbox controller that isn't of the wireless variety (curse you Switzerland and your lack of EU membership!), but I have heard it actually becomes a joy to play if you manage to get one. Fortunately I found a program online that maps the idiotic key assignments to other keys. I just start that whenever I play the game and - hooray! - I can use the arrow keys for movement again.
-
Crysis on controller is so clunky, and I didn't see a way to customize it. Any game made on the 360 should work well, because the controls are usually well thought. I liked playing fallout on the couch
-
loved Fallout 3 with the XBOX 360 controller, but I kick more butt with the mouse and keyboard. Crysis Warhead was hard for me with the 360 controller.
-
Assasin's creed works really well with the 360 controller.
-
ViciousXUSMC Master Viking NBR Reviewer
If a game has the built in interface for a 360 controller it probably works really well with it.
Two games I know of that if you have a 360 controller in actually change the menues and thing to show the 360 buttons.
Race Driver Grid
Devil May Cry 4
Incidenally both of those games play MUCH better with the controller than with keyboard and mouse.
Tomb Raider Legends is another I use a controller for
My Emulators of all types
Phantasy Star Online
Price of Persia would be one I know but I have yet to play it (I bought it and do not even know where it is..) -
-
ViciousXUSMC Master Viking NBR Reviewer
Pinnicle Game Profiler also would work. -
Thanks guys, i got Assasin's creed and Devil may cry 4. they work really well
-
ViciousXUSMC Master Viking NBR Reviewer
I have a custom script for it that makes it feel very real to play the game.
Code:/*ASSASSIN's CREED - PPJOY - SCRIPT BY TERRY HAGERTY Apr 11 - 08 V1.2 To play you need to have PPJOY installed with at least 4 axis's and 20 buttons. The reason I chose to use PPJOY is because the game moves differently with the mouse and keyboard. Also you get Analogue control over Movement! Run this script and launch Assassin's Creed. Choose Options, then customise controls. Select your PPJOY Virtual Joystick as the Controller. Then assign each of the controls the same as below: Move Forward/Back/Left/Right = Nunchuk Analogue Stick Feet (GREEN) = Wiimote A Armed Hand (BLUE) = wiimote.left Open Hand (RED) = wiimote.right Head (YELLOW) = wiimote.up High Profile = Wiimote B Center Camera = Press and Release Nunchuk Z Button Target Lock = wiimote.minus Action Camera = wiimote.plus Map = wiimote.home Esc/pause = Wiimote One With Nunchuk Z Button held down: Pan Camera up = Wiimote.Up Pan Camera down = Wiimote.Down Pan Camera left = Wiimote.Left Pan Camera right = Wiimote.Right Make sure you release the Wiimote Up/Down/Left/Right button before releasing the Z Button, or the Camera will continue to spin. If this happens, just push and release the Z button again. With Nunchuk C Button held down: Hidden Blade = Wiimote.Up Fists = Wiimote.Down Short Blade / Throwing Knives = Wiimote.Left Sword = Wiimote.Right Now you are ready to play! Motion Gestures: Swing Wii Remote in any direction for Armed Hand Attack (BLUE). This is for fighting with your weapons. If you are in a fight, you can hold down the B button and swing the Wii remote in any direction and it will do a counter attack. While in the middle of your counter-attack, let go of B and swing to sometimes do more damage to your opponent. Swing the Nunchuk in any direction for Open Hand (RED). This is for Dropping down, Gentle Push, etc... Hold down the B button and Flick the Nunchuk (Forward,back,left,right) to grab and throw someone. Don't move the Nunchuk Analogue Stick while doing this as the direction you Flick the Nunchuk will determine automatically what direction the person gets thrown. However, if you are in a fight, then the Nunchuk flick will just grab someone and throw them forward. That's it! Have Fun!!! */ //This varible controlls the ammount of force you need to use when moving the //wiimote or nunchuk, make it lower if you want to use less force when moving the //wiimote or nunchuk var.ForceSensitivity=15 //Joystick - Walk/Run //Movement (You must assign your Nunchuk stick for movement in-game under gamepad options) PPJoy.Analog2=wiimote.Nunchuk.JoyX PPJoy.Analog3=wiimote.Nunchuk.JoyY //endif var.grabright= (Wiimote.nunchuk.RawAccx > var.ForceSensitivity, Wiimote.nunchuk.RawAccx < -var.ForceSensitivity) and wiimote.b=true var.grableft = (Wiimote.nunchuk.RawAccx < -var.ForceSensitivity, Wiimote.nunchuk.RawAccx > var.ForceSensitivity) and wiimote.b=true var.grabback =(Wiimote.nunchuk.RawAccy > var.ForceSensitivity, Wiimote.nunchuk.RawAccy < -var.ForceSensitivity) and wiimote.b=true // Attack/Select/Armed Hand - BLUE ppjoy.digital15=(Wiimote.RawAccX > var.ForceSensitivity or Wiimote.RawAccX < -var.ForceSensitivity) or (Wiimote.RawAccy > var.ForceSensitivity or Wiimote.RawAccy < -var.ForceSensitivity) //Drop/Grab/Tackle ppjoy.digital3=(Wiimote.nunchuk.RawAccx > var.ForceSensitivity or Wiimote.nunchuk.RawAccx < -var.ForceSensitivity) or (Wiimote.nunchuk.RawAccy > var.ForceSensitivity or Wiimote.nunchuk.RawAccy < -var.ForceSensitivity) // High Profile ppjoy.digital1=wiimote.b // Feet - GREEN ppjoy.digital2=wiimote.a // Target Lock ppjoy.digital4=wiimote.minus //Action Camera ppjoy.digital6=wiimote.plus //Map ppjoy.digital7=wiimote.home //Esc-Pause ppjoy.digital8=wiimote.one if Wiimote.Nunchuk.cbutton =false and Wiimote.nunchuk.zbutton=false then // Head - YELLOW ppjoy.digital9=wiimote.up //Armed hand - BLUE ppjoy.digital15=wiimote.left or (Wiimote.RawAccX > var.ForceSensitivity or Wiimote.RawAccX < -var.ForceSensitivity) or (Wiimote.RawAccy > var.ForceSensitivity or Wiimote.RawAccy < -var.ForceSensitivity) // High Profile ppjoy.digital1=wiimote.b // Feet - GREEN ppjoy.digital2=wiimote.a //Drop/Grab/Tackle ppjoy.digital3=wiimote.right or(Wiimote.nunchuk.RawAccx > var.ForceSensitivity or Wiimote.nunchuk.RawAccx < -var.ForceSensitivity) or (Wiimote.nunchuk.RawAccy > var.ForceSensitivity or Wiimote.nunchuk.RawAccy < -var.ForceSensitivity) //Grab left if var.grableft=true then ppjoy.digital3=true wait 50 ms PPJoy.Analog2=-1 wait 350ms ppjoy.digital3=false PPJoy.Analog2=false endif //Grab right if var.grabright=true then ppjoy.digital3=true wait 50 ms PPJoy.Analog2=1 wait 350ms ppjoy.digital3=false PPJoy.Analog2=false endif //Grab Back if var.grabback=true then ppjoy.digital3=true wait 50 ms PPJoy.Analog3=1 wait 350ms ppjoy.digital3=false PPJoy.Analog3=false endif endif //Weapons if Wiimote.Nunchuk.cbutton and Wiimote.nunchuk.zbutton=false then ppjoy.digital11 = Wiimote.Up ppjoy.digital12 = Wiimote.Down ppjoy.digital13 = Wiimote.Left ppjoy.digital14 = Wiimote.Right endif // Hold Nunchuk Z Button for full aim and movement // Press and Release Z Button for Center Camera if var.camera and Wiimote.nunchuk.zbutton=true then ppjoy.digital17 = Wiimote.Up ppjoy.digital18 = Wiimote.Down ppjoy.digital19 = Wiimote.Left ppjoy.digital20 = Wiimote.Right //PPJoy.Analog0=wiimote.Nunchuk.JoyX //PPJoy.Analog1=wiimote.Nunchuk.JoyY endif var.old = var.jnew var.new = HeldDown(Wiimote.plus, 250 ms) if var.camera=false then ppjoy.digital5 = Released(Wiimote.nunchuk.zbutton) && !var.jold endif var.camera = HeldDown(Wiimote.nunchuk.zbutton, 300 ms)
-
-
Can you use the 360 controller for the new Prince of Persia, Dead Space, Left 4 Dead and FarCry 2, when I first loaded them there was no option for them, do you need a certain patch for them or something?any help would be greatly appreciated!
-
ViciousXUSMC Master Viking NBR Reviewer
I have made a script from anything as far as a computer alarm (Keep the wiimote in my pocket and if anybody touches a key or or moves the mouse on the computer it vibrates, good for when I am cooking breakfast so the kids wont mess with my computer)
To tilt controls for emulators, to winamp scripts. I have not written a script in a long time so my coding is kinda bad right now. Id have to refresh myself.
I just started playing Mirror's Edge it would be a good candidate for wiimote controls, I can think of 2 play styles.
The nunchuck can be thrust down to duck or up to jump, or use the tilt sensor in the wiimote so that you can just point the wiimote in the direction. Id probably go with tilt down to duck and accelerometer for jump.
FPS games are 100x better on the wiimote than a controller too, as you can aim at the screen using the IR sensor and use the tirgger like a real gun (and have it vibrate, plus I love to use the accelerometer for reload, so jerk the controller hard and you reaload, as a former Marine I know what a pain it can be to reload a gun as you really smash the magazine in there. -
With the 360 xontroller I play:
GRID racedriver
Fallout 3
Mirrors edge
Dead space
Trackmania -
ViciousXUSMC Master Viking NBR Reviewer
Add Trackmania to my list, while I have not played it in forever thats another must have controller game.
I find Falllout 3, Dead Space, and Mirrors Edge to be better with keyboard & mouse though FPS naturally syncs better with the better controlls. Mirrors Edge though if any of the games that are FPS in nature would work well with a controller since there is much less fast paced shooting and more navigating. -
-
looking at these cool things you do with the wiimote, i am feeling regret that i should have brought the wiimote instead. but this xbox controller is the most comfortable controller i have ever used
preferred games with xbox 360 controller
Discussion in 'Gaming (Software and Graphics Cards)' started by martinmach, Jan 19, 2009.