Hi,
I know it is old but it shows what mods can do............
Edit; When I get home I'll put the stock memory back in and see if it makes a difference.........
Windows 7
ATI Catalyst 9-3_1_legacy_vista32-64_dd_ccc
Stock 1.2 Cas 3 memory
RESULTS
3DMark Score 3116
Game 1 - Car Chase - Low Detail 31.2 fps
Game 1 - Car Chase - High Detail 14.9 fps
Game 2 - Dragothic - Low Detail 52.2 fps
Game 2 - Dragothic - High Detail 24.4 fps
Game 3 - Lobby - Low Detail 51.5 fps
Game 3 - Lobby - High Detail 26.5 fps
Game 4 - Nature 22.6 fps
Fill Rate (Single-Texturing) 397.0 MTexels/s
Fill Rate (Multi-Texturing) 949.8 MTexels/s
High Polygon Count (1 Light) 8.1 MTriangles/s
High Polygon Count (8 Lights) 1.5 MTriangles/s
Environment Bump Mapping 92.6 fps
DOT3 Bump Mapping 46.2 fps
Vertex Shader 39.5 fps
Pixel Shader 83.9 fps
Advanced Pixel Shader 29.8 fps
Point Sprites 6.5 MSprites/s
SetFSB 240 = 1.4 Cas 3
RESULTS
3DMark Score 3721
Game 1 - Car Chase - Low Detail 37.1 fps
Game 1 - Car Chase - High Detail 17.8 fps
Game 2 - Dragothic - Low Detail 61.9 fps
Game 2 - Dragothic - High Detail 30.0 fps
Game 3 - Lobby - Low Detail 61.0 fps
Game 3 - Lobby - High Detail 31.5 fps
Game 4 - Nature 26.8 fps
Fill Rate (Single-Texturing) 468.0 MTexels/s
Fill Rate (Multi-Texturing) 969.9 MTexels/s
High Polygon Count (1 Light) 9.5 MTriangles/s
High Polygon Count (8 Lights) 1.8 MTriangles/s
Environment Bump Mapping 109.9 fps
DOT3 Bump Mapping 54.1 fps
Vertex Shader 47.0 fps
Pixel Shader 96.7 fps
Advanced Pixel Shader 34.5 fps
Point Sprites 7.4 MSprites/s
LT-3103u 3dmark 2001SE
Discussion in 'Gateway and eMachines' started by TANWare, Aug 29, 2009.